Player Matchup

Zhong Kui
Zhong Kui
Agent-Lockwood-
Zhong Kui
Level 47
God Stats
1W - 2L
1,281 SR
Queue Stats
75W - 89L
1,459 Elo+
Party 4
Cerberus
Cerberus
CHAROLOCO_4116
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,273 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Droviks
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,251 SR
Queue Stats
72W - 59L
1,552 Elo+
Party 1
Izanami
Izanami
LinguiniDaChef
Izanami
Level 18
God Stats
4W - 11L
1,583 SR
Queue Stats
9W - 16L
1,490 Elo+
Party 4
Set
Set
Moofish4ever
Set
Level 88
God Stats
11W - 8L
1,657 SR
Queue Stats
462W - 424L
1,571 Elo+
Party 1
Team Averages
Level 46
1,455 SR
1,469 Elo+

VS

Team Averages
Level 85
1,451 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Aeon_Cadaver
Athena
Level 44
God Stats
35W - 21L
1,683 SR
Queue Stats
175W - 170L
1,590 Elo+
Party 3
Hercules
Hercules
GOATat420
Hercules
Level 155
God Stats
1W - 0L
1,194 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 2
Ra
Ra
Kevin4192
Ra
Level 17
God Stats
2W - 3L
1,378 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 2
Apollo
Apollo
RyanTheGOATYT
Apollo
Level 68
God Stats
5W - 4L
1,498 SR
Queue Stats
182W - 165L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Agent-Lockwood-
Zhong Kui
16
1 / 4 / 3
11,209
560
10,433
14,484
16,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
12
3 / 4 / 7
8,606
430
4,753
12,561
5,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Droviks
Morgan Le Fay
15
5 / 7 / 6
9,744
487
12,404
12,913
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 9 / 5
8,758
438
6,994
12,383
4,447
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 3 / 2
12,516
626
15,053
14,872
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
8 / 4 / 2
10,773
539
11,352
11,085
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
15
3 / 4 / 12
10,693
535
6,372
20,162
17,709
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
GOATat420
Hercules
16
4 / 4 / 4
10,036
502
9,447
19,156
17,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 7 / 4
9,960
498
7,026
13,678
8,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 5
12,412
621
10,274
14,346
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
54
23
Kills
27
27
Deaths
23
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
4
2
2.25
W
Athena
3
4
12
2.25
L
Zhong Kui
Agent-Lockwood-
Zhong Kui
1
4
3
0.63
L
Cerberus
3
4
7
1.63
L
Morgan Le Fay
Droviks
Morgan Le Fay
5
7
6
1.14
W
Hercules
GOATat420
Hercules
4
4
4
1.5
W
5
7
4
1
L
1
9
5
0.39
L
13
3
2
4.67
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,637
Damage
44,471
67,213
Taken
78,427
40,320
Mitigated
53,334
14,334
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,352
433
0
3,815
11,085
4,174
892
3,314
7,771
76,581
0
W
Athena
6,372
1,137
258
2,864
20,162
17,709
1,171
6,245
13,917
34,663
0
L
Zhong Kui
Agent-Lockwood-
Zhong Kui
10,433
1,666
0
5,280
14,484
16,885
192
1,669
12,185
56,575
0
L
Cerberus
4,753
359
739
1,776
12,561
5,894
0
5,683
6,818
16,044
0
L
Morgan Le Fay
Droviks
Morgan Le Fay
12,404
1,064
0
1,467
12,913
5,465
165
6,868
5,955
33,587
0
W
Hercules
GOATat420
Hercules
9,447
1,838
0
8,479
19,156
17,633
0
9,061
10,095
2,802
38,747
W
7,026
855
732
3,822
13,678
8,366
1,186
4,705
8,973
73,734
0
L
6,994
4,969
246
537
12,383
4,447
1,822
8,661
3,722
0
56,740
L
15,053
6,659
0
4,289
14,872
7,629
0
2,860
11,937
0
97,199
W
10,274
5,040
0
3,842
14,346
5,452
947
4,265
10,081
0
101,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
53,874
462
Minions Killed
557
0
Camps Cleared
0
1,604,765
Distance Traveled
1,724,945
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,773
539
134
7
0
322,781
0
W
Athena
10,693
535
70
4
0
379,689
0
L
Zhong Kui
11,209
560
120
6
0
335,027
5
L
Cerberus
8,606
430
19
1
0
296,176
1
L
Morgan Le Fay
9,744
487
44
2
0
290,714
0
W
Hercules
10,036
502
78
4
0
324,998
1
W
Ra
9,960
498
116
6
0
348,840
0
L
Izanami
8,758
438
110
6
0
281,585
1
L
Set
12,516
626
169
8
0
401,263
9
W
Apollo
12,412
621
159
8
0
348,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role