Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fersme
Morgan Le Fay
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 53L
1,617 Elo+
Party 1
Vamana
Vamana
LucioKapo171
Vamana
Level 88
God Stats
19W - 9L
1,641 SR
Queue Stats
54W - 28L
1,640 Elo+
Party 1
Apollo
Apollo
pascutti3D
Apollo
Level 148
God Stats
22W - 16L
1,683 SR
Queue Stats
210W - 173L
1,586 Elo+
Party 1
Team Averages
Level 98
1,565 SR
1,569 Elo+

VS

Team Averages
Level 49
1,462 SR
1,404 Elo+
Ymir
Ymir
GokuDeus1239
Ymir
Level 17
God Stats
0W - 2L
1,214 SR
Queue Stats
11W - 17L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kiiwit
Morgan Le Fay
Level 85
God Stats
13W - 16L
1,544 SR
Queue Stats
221W - 259L
1,433 Elo+
Party 2
Izanami
Izanami
PCILHAa
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,461 Elo+
Party 2
Hera
Hera
Polaris7277
Hera
Level 38
God Stats
22W - 28L
1,419 SR
Queue Stats
328W - 383L
1,382 Elo+
Solo
Cthulhu
Cthulhu
RyukhaKyugan
Cthulhu
Level 82
God Stats
5W - 4L
1,633 SR
Queue Stats
193W - 248L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 2 / 3
9,706
607
10,849
11,228
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
 
Kumbhakarna
13
0 / 1 / 9
7,870
492
4,157
11,724
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Fersme
Morgan Le Fay
14
3 / 3 / 4
8,665
542
8,675
8,933
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
16
4 / 0 / 1
9,427
589
5,270
10,811
6,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
pascutti3D
Apollo
15
8 / 0 / 4
9,382
586
12,579
9,020
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,544
472
1,861
6,974
4,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Kiiwit
Morgan Le Fay
13
3 / 6 / 1
7,919
495
8,167
12,315
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PCILHAa
Izanami
11
0 / 6 / 1
6,359
397
5,726
12,358
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 1
7,395
462
5,869
7,786
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RyukhaKyugan
Cthulhu
11
2 / 6 / 2
7,031
439
6,104
14,938
6,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
6
6
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
3
5.75
W
Kumbhakarna
 
Kumbhakarna
0
1
9
4.5
W
Morgan Le Fay
Fersme
Morgan Le Fay
3
3
4
1.67
L
1
2
2
1
L
Morgan Le Fay
Kiiwit
Morgan Le Fay
3
6
1
0.58
W
Vamana
4
0
1
4.5
L
Izanami
PCILHAa
Izanami
0
6
1
0.08
L
0
5
1
0.1
L
Cthulhu
RyukhaKyugan
Cthulhu
2
6
2
0.5
W
Apollo
pascutti3D
Apollo
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
27,727
51,716
Taken
54,371
26,115
Mitigated
21,735
15,763
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,849
1,646
0
2,101
11,228
4,678
0
3,570
7,658
0
64,861
W
Kumbhakarna
 
Kumbhakarna
4,157
270
0
3,135
11,724
9,103
23
5,167
6,557
21,471
0
W
Morgan Le Fay
Fersme
Morgan Le Fay
8,675
699
0
2,354
8,933
3,472
219
6,389
2,544
54,454
0
L
1,861
282
0
1,677
6,974
4,995
76
1,794
5,136
19,808
0
L
Morgan Le Fay
Kiiwit
Morgan Le Fay
8,167
255
0
2,291
12,315
4,499
674
3,319
8,688
48,787
0
W
Vamana
5,270
2,945
0
3,460
10,811
6,136
2,447
4,259
6,552
0
63,480
L
Izanami
PCILHAa
Izanami
5,726
3,665
0
3,549
12,358
3,415
0
1,640
10,718
0
43,943
L
5,869
1,668
0
1,431
7,786
2,620
245
0
7,786
46,762
0
L
Cthulhu
RyukhaKyugan
Cthulhu
6,104
273
139
4,538
14,938
6,206
0
5,466
9,211
31,029
0
W
Apollo
pascutti3D
Apollo
12,579
7,764
0
4,713
9,020
2,726
947
2,616
6,404
0
70,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
36,248
485
Minions Killed
366
0
Camps Cleared
0
1,496,777
Distance Traveled
1,422,781
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,706
607
97
6
0
318,155
1
W
Kumbhakarna
7,870
492
21
1
0
307,435
6
W
Morgan Le Fay
8,665
542
100
6
0
272,913
6
L
Ymir
7,544
472
32
2
0
297,055
1
L
Morgan Le Fay
7,919
495
89
6
0
286,702
3
W
Vamana
9,427
589
133
8
0
332,840
0
L
Izanami
6,359
397
86
5
0
267,822
2
L
Hera
7,395
462
100
6
0
275,097
6
L
Cthulhu
7,031
439
59
4
0
296,105
3
W
Apollo
9,382
586
134
8
0
265,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role