Player Matchup

Tiamat
Tiamat
ChokeMeMakeMeCry
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,833 Elo+
Party 1
Cthulhu
Cthulhu
ImAbord
Cthulhu
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
210W - 207L
1,465 Elo+
Party 1
Pele
Pele
Tiippyyy
Pele
Level 103
God Stats
3W - 3L
1,348 SR
Queue Stats
92W - 110L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YuApple
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,297 Elo+
Solo
Nemesis
Nemesis
vengador012
Nemesis
Level 28
God Stats
2W - 2L
1,718 SR
Queue Stats
11W - 15L
1,437 Elo+
Solo
Team Averages
Level 33
1,513 SR
1,512 Elo+

VS

Team Averages
Level 20
1,508 SR
1,583 Elo+
Sylvanus
Sylvanus
BloodInTheWalls
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,612 Elo+
Party 3
Thor
Thor
ScubaBrick
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,503 Elo+
Party 2
Chang'e
Chang'e
Scubanick165
Chang'e
Level 18
God Stats
4W - 5L
1,491 SR
Queue Stats
7W - 9L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Shiftyguy
Heimdallr
Level 67
God Stats
0W - 2L
1,548 SR
Queue Stats
26W - 19L
1,582 Elo+
Party 3
Nike
Nike
aprillefools
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,717 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,232
556
4,864
6,033
3,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ImAbord
Cthulhu
9
2 / 3 / 2
6,084
468
2,312
6,618
3,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
12
2 / 3 / 3
6,832
526
3,853
9,500
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
YuApple
Cu Chulainn
13
12 / 2 / 4
8,727
671
13,428
11,682
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
vengador012
Nemesis
12
0 / 1 / 2
6,674
513
2,600
6,367
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 4 / 2
6,004
462
3,798
8,786
4,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 3 / 2
7,825
602
5,456
9,561
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Scubanick165
Chang'e
11
1 / 2 / 4
6,713
516
3,816
5,941
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Shiftyguy
Heimdallr
11
1 / 3 / 0
6,778
521
4,860
8,228
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 8 / 2
6,594
507
2,417
8,600
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
9
11
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
2
0.5
W
3
2
3
2.25
W
Cthulhu
ImAbord
Cthulhu
2
3
2
1
L
5
3
2
2
L
Chang'e
Scubanick165
Chang'e
1
2
4
1.5
L
Heimdallr
Shiftyguy
Heimdallr
1
3
0
0.33
W
Pele
2
3
3
1.17
W
Cu Chulainn
YuApple
Cu Chulainn
12
2
4
7
L
1
8
2
0.25
W
Nemesis
vengador012
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
20,347
40,200
Taken
41,116
18,089
Mitigated
17,463
9,234
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,798
1,460
845
1,527
8,786
4,956
188
2,489
6,297
17,131
0
W
4,864
272
0
1,706
6,033
3,312
528
2,055
3,864
29,583
0
W
Cthulhu
ImAbord
Cthulhu
2,312
639
0
690
6,618
3,602
698
1,554
5,020
14,569
0
L
5,456
1,563
0
3,035
9,561
3,384
147
1,308
8,253
0
46,249
L
Chang'e
Scubanick165
Chang'e
3,816
529
714
1,583
5,941
2,031
0
3,156
2,785
23,825
0
L
Heimdallr
Shiftyguy
Heimdallr
4,860
2,963
0
2,007
8,228
3,111
0
946
7,282
0
39,573
W
Pele
3,853
774
0
942
9,500
2,889
384
0
9,440
0
40,205
W
Cu Chulainn
YuApple
Cu Chulainn
13,428
3,123
0
3,891
11,682
6,338
0
2,990
8,294
5,781
45,777
L
2,417
1,068
0
285
8,600
3,981
999
853
7,747
0
17,204
W
Nemesis
vengador012
Nemesis
2,600
819
0
2,005
6,367
1,948
656
687
5,638
0
35,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
33,914
324
Minions Killed
284
0
Camps Cleared
0
1,364,808
Distance Traveled
1,212,636
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,004
462
14
1
0
225,709
2
W
Tiamat
7,232
556
72
6
0
252,500
1
W
Cthulhu
6,084
468
25
2
0
229,371
0
L
Thor
7,825
602
81
6
0
277,416
4
L
Chang'e
6,713
516
61
5
0
257,997
4
L
Heimdallr
6,778
521
85
7
0
222,292
2
W
Pele
6,832
526
65
5
0
282,782
6
W
Cu Chulainn
8,727
671
93
7
0
308,414
1
L
Nike
6,594
507
43
3
0
229,222
0
W
Nemesis
6,674
513
69
5
0
291,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role