Player Matchup

Ares
Ares
Negna
Ares
Level 2
God Stats
5W - 8L
1,500 SR
Queue Stats
62W - 67L
1,500 Elo+
Party 2
Agni
Agni
THEPunisheR1492
Agni
Level 7
God Stats
6W - 9L
1,201 SR
Queue Stats
67W - 60L
1,272 Elo+
Solo
Neith
Neith
floydchungus
Neith
Level 8
God Stats
2W - 6L
1,331 SR
Queue Stats
16W - 22L
1,282 Elo+
Party 3
Achilles
Achilles
nooboskotwstra
Achilles
Level 80
God Stats
14W - 14L
1,525 SR
Queue Stats
97W - 101L
1,459 Elo+
Party 2
Ymir
Ymir
theVilenjak
Ymir
Level 8
God Stats
0W - 2L
1,321 SR
Queue Stats
14W - 19L
1,219 Elo+
Party 3
Team Averages
Level 21
1,375 SR
1,347 Elo+

VS

Team Averages
Level 16
1,655 SR
1,436 Elo+
Chang'e
Chang'e
Achimenesia
Chang'e
Level 10
God Stats
7W - 3L
1,723 SR
Queue Stats
9W - 9L
1,456 Elo+
Party 1
Sol
Sol
BayYengec
Sol
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,360 Elo+
Party 1
Izanami
Izanami
Lotussia
Izanami
Level 13
God Stats
8W - 4L
1,690 SR
Queue Stats
22W - 20L
1,383 Elo+
Party 1
Tyr
Tyr
MartinCZE123
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
Poradek
Tsukuyomi
Level 24
God Stats
4W - 1L
1,860 SR
Queue Stats
20W - 11L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Negna
Ares
15
2 / 14 / 7
10,411
400
8,885
24,720
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 7 / 3
10,786
415
5,578
14,389
5,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 8 / 6
10,590
407
17,139
18,360
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
18
6 / 6 / 4
12,199
469
12,742
20,801
24,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 3 / 5
11,797
454
13,398
17,358
12,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Achimenesia
Chang'e
18
0 / 3 / 24
11,821
455
8,029
16,942
10,067
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 7
15,391
592
15,859
16,278
6,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Lotussia
Izanami
20
22 / 4 / 5
16,116
620
38,743
23,709
10,582
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 9
11,792
454
4,779
18,461
19,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Poradek
Tsukuyomi
20
6 / 3 / 4
13,533
521
10,253
20,668
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
16
Kills
38
38
Deaths
17
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Achimenesia
Chang'e
0
3
24
4
W
7
2
7
5.25
W
Izanami
Lotussia
Izanami
22
4
5
6.13
W
3
5
9
1.5
L
Ares
Negna
Ares
2
14
7
0.39
W
Tsukuyomi
Poradek
Tsukuyomi
6
3
4
2.67
L
1
7
3
0.36
L
3
8
6
0.75
L
Achilles
6
6
4
1.33
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,742
Damage
77,663
95,628
Taken
96,058
72,595
Mitigated
54,437
12,334
Healing
42,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Achimenesia
Chang'e
8,029
1,398
5,121
6,891
16,942
10,067
648
5,177
11,765
38,947
0
W
15,859
3,917
0
8,386
16,278
6,394
5,082
6,661
9,617
117,079
0
W
Izanami
Lotussia
Izanami
38,743
31,477
0
11,161
23,709
10,582
4,562
7,500
16,209
0
163,783
W
4,779
1,473
0
3,824
18,461
19,382
320
4,130
14,331
0
41,259
L
Ares
Negna
Ares
8,885
1,246
0
601
24,720
22,127
0
4,802
19,918
19,215
0
W
Tsukuyomi
Poradek
Tsukuyomi
10,253
2,954
0
6,700
20,668
8,012
2,992
4,889
15,779
0
89,706
L
5,578
620
0
1,301
14,389
5,738
0
8,567
5,822
51,896
0
L
17,139
9,899
0
3,825
18,360
7,602
2,853
4,179
14,181
0
70,829
L
Achilles
12,742
3,069
0
2,000
20,801
24,966
640
1,705
19,096
496
41,838
L
13,398
1,721
0
4,607
17,358
12,162
0
4,635
12,723
64,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,783
Gold Earned
68,653
391
Minions Killed
688
0
Camps Cleared
0
2,094,678
Distance Traveled
2,296,951
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,821
455
40
2
0
445,953
6
W
Sol
15,391
592
212
8
0
466,934
1
W
Izanami
16,116
620
216
8
0
433,378
1
W
Tyr
11,792
454
58
2
0
517,686
1
L
Ares
10,411
400
19
1
0
416,391
9
W
Tsukuyomi
13,533
521
162
6
0
433,000
4
L
Agni
10,786
415
98
4
0
408,670
3
L
Neith
10,590
407
118
5
0
417,049
0
L
Achilles
12,199
469
69
3
0
388,103
1
L
Ymir
11,797
454
87
3
0
464,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role