Player Matchup

Chaac
Chaac
AdornedOsprey74
Chaac
Level 17
God Stats
2W - 1L
1,748 SR
Queue Stats
12W - 5L
1,730 Elo+
Solo
Horus
Horus
ChillinAvocado
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,580 Elo+
Solo
Olorun
Olorun
Foxy2473
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Hades
Hades
NUWATHICC
Hades
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 100L
1,648 Elo+
Solo
Ymir
Ymir
UnLucky120
Ymir
Level 25
God Stats
10W - 11L
1,316 SR
Queue Stats
1,192W - 1,294L
1,579 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,643 Elo+

VS

Team Averages
Level 21
1,526 SR
1,648 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BrettBrozio
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,737 Elo+
Solo
Janus
Janus
daddyrabbit7471
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 133L
1,685 Elo+
Solo
Guan Yu
Guan Yu
evvyzerker2
Guan Yu
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,666 Elo+
Solo
Bellona
Bellona
xStormely
Bellona
Level 23
God Stats
98W - 67L
1,632 SR
Queue Stats
399W - 389L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,615
562
3,360
5,465
1,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 2
5,410
541
1,897
5,719
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Foxy2473
Olorun
2
0 / 5 / 0
3,434
343
457
3,312
461
Hades
NUWATHICC
Hades
11
1 / 1 / 1
5,727
573
3,036
5,172
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 3 / 0
4,385
439
1,423
5,778
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
3 / 4 / 2
5,572
557
2,729
5,736
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
BrettBrozio
Bacchus
8
1 / 1 / 3
5,564
556
2,009
2,782
1,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 3
5,600
560
1,645
3,326
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
evvyzerker2
Guan Yu
11
3 / 1 / 1
6,068
607
4,673
5,802
3,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
xStormely
Bellona
11
4 / 0 / 1
5,993
599
3,925
4,877
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
4
2
1
L
2
1
3
3.5
W
Bacchus
BrettBrozio
Bacchus
1
1
3
2.5
L
3
1
2
4
L
Olorun
Foxy2473
Olorun
0
5
0
0
L
Hades
NUWATHICC
Hades
1
1
1
1.5
L
0
3
0
0
W
0
0
3
1.5
W
Guan Yu
evvyzerker2
Guan Yu
3
1
1
3.5
W
Bellona
xStormely
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,173
Damage
14,981
25,446
Taken
22,523
9,228
Mitigated
9,680
9,406
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,729
1,407
0
1,346
5,736
1,333
380
1,305
4,431
0
24,701
L
3,360
987
0
2,832
5,465
1,906
0
834
4,627
0
26,723
W
Bacchus
BrettBrozio
Bacchus
2,009
0
0
508
2,782
1,217
90
42
2,740
12,136
0
L
1,897
762
484
1,746
5,719
3,071
138
1,420
4,295
0
14,772
L
Olorun
Foxy2473
Olorun
457
336
97
236
3,312
461
0
317
2,975
2,012
0
L
Hades
NUWATHICC
Hades
3,036
140
124
2,988
5,172
1,768
0
1,051
4,117
36,756
0
L
1,423
260
0
899
5,778
2,022
0
0
5,778
17,323
0
W
1,645
360
0
500
3,326
1,034
0
1,817
1,509
36,943
0
W
Guan Yu
evvyzerker2
Guan Yu
4,673
904
88
2,544
5,802
3,215
0
1,455
4,347
0
31,826
W
Bellona
xStormely
Bellona
3,925
2,290
0
526
4,877
2,881
0
297
4,580
0
35,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
28,797
208
Minions Killed
299
0
Camps Cleared
0
843,472
Distance Traveled
947,676
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,572
557
51
5
0
154,453
0
L
Chaac
5,615
562
48
5
0
168,577
1
W
Bacchus
5,564
556
16
2
0
212,017
2
L
Horus
5,410
541
36
4
0
202,845
2
L
Olorun
3,434
343
3
0
0
120,456
4
L
Hades
5,727
573
85
9
0
188,624
0
L
Ymir
4,385
439
36
4
0
162,970
1
W
Janus
5,600
560
87
9
0
177,714
1
W
Guan Yu
6,068
607
69
7
0
176,200
1
W
Bellona
5,993
599
76
8
0
227,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role