Player Matchup

Heimdallr
Heimdallr
Aaannddyyy
Heimdallr
Level 5
God Stats
6W - 4L
1,274 SR
Queue Stats
8W - 8L
1,244 Elo+
Solo
Thor
Thor
ExposedTrap
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Matiasrr17
Merlin
Level 6
God Stats
5W - 7L
1,456 SR
Queue Stats
5W - 9L
1,247 Elo+
Party 1
Ymir
Ymir
calm kenshi
Ymir
Level 16
God Stats
9W - 9L
1,463 SR
Queue Stats
11W - 13L
1,363 Elo+
Party 3
Fenrir
Fenrir
nikolaiquiroz
Fenrir
Level 3
God Stats
1W - 2L
1,457 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 1
Team Averages
Level 6
1,430 SR
1,336 Elo+

VS

Team Averages
Level 29
1,364 SR
1,337 Elo+
Hades
Hades
BlownByTwinz
Hades
Level 7
God Stats
19W - 19L
1,274 SR
Queue Stats
206W - 220L
1,263 Elo+
Party 2
Arachne
Arachne
OMeGaBR3003
Arachne
Level 29
God Stats
9W - 8L
1,298 SR
Queue Stats
544W - 569L
1,347 Elo+
Solo
Artemis
Artemis
SquishPunk
Artemis
Level 5
God Stats
12W - 8L
1,274 SR
Queue Stats
12W - 10L
1,312 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ennvee
Morgan Le Fay
Level 97
God Stats
3W - 3L
1,473 SR
Queue Stats
672W - 629L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
krisbytheoceann
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aaannddyyy
Heimdallr
18
4 / 6 / 9
12,764
1,064
8,330
13,589
4,538
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 12 / 10
11,153
929
8,243
20,399
6,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Matiasrr17
Merlin
19
5 / 11 / 11
12,309
1,026
18,257
19,522
7,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 8 / 10
11,741
978
13,615
29,850
24,276
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 10 / 6
10,783
899
8,852
16,956
7,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 16
12,964
1,080
14,388
13,821
8,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
OMeGaBR3003
Arachne
20
22 / 2 / 16
16,889
1,407
28,559
13,638
6,214
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
SquishPunk
Artemis
19
0 / 4 / 14
11,312
943
5,639
10,185
3,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
ennvee
Morgan Le Fay
20
17 / 4 / 23
15,936
1,328
39,400
16,572
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 6 / 23
11,014
918
7,398
12,449
11,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
139
20
Kills
47
47
Deaths
20
46
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aaannddyyy
Heimdallr
4
6
9
1.42
W
8
4
16
4
L
2
12
10
0.58
L
Merlin
Matiasrr17
Merlin
5
11
11
0.95
W
Arachne
OMeGaBR3003
Arachne
22
2
16
15
W
Artemis
SquishPunk
Artemis
0
4
14
1.75
L
5
8
10
1.25
W
Morgan Le Fay
ennvee
Morgan Le Fay
17
4
23
7.13
W
0
6
23
1.92
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,297
Damage
95,384
100,316
Taken
66,665
49,903
Mitigated
36,298
5,264
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aaannddyyy
Heimdallr
8,330
5,809
0
1,036
13,589
4,538
0
8,697
4,599
0
35,510
W
14,388
1,767
801
3,720
13,821
8,119
0
6,502
7,319
32,504
0
L
8,243
3,859
0
0
20,399
6,595
0
12,949
7,069
0
27,084
L
Merlin
Matiasrr17
Merlin
18,257
3,895
0
88
19,522
7,053
0
11,199
8,083
39,111
0
W
Arachne
OMeGaBR3003
Arachne
28,559
21,613
0
4,822
13,638
6,214
0
4,378
8,804
0
45,573
W
Artemis
SquishPunk
Artemis
5,639
1,718
0
0
10,185
3,725
0
6,672
3,513
0
22,198
L
13,615
3,666
378
3,503
29,850
24,276
0
14,265
15,229
23,947
0
W
Morgan Le Fay
ennvee
Morgan Le Fay
39,400
4,603
0
4,307
16,572
7,150
0
7,410
9,162
52,775
0
W
7,398
694
0
290
12,449
11,090
0
6,910
5,539
15,601
0
L
8,852
1,776
0
259
16,956
7,441
0
12,404
4,150
0
11,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,750
Gold Earned
68,115
184
Minions Killed
183
0
Camps Cleared
9
781,412
Distance Traveled
906,818
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,764
1,064
63
5
0
142,922
0
W
Hades
12,964
1,080
49
4
1
150,793
0
L
Thor
11,153
929
41
3
0
143,645
0
L
Merlin
12,309
1,026
44
4
0
166,998
0
W
Arachne
16,889
1,407
28
2
6
253,390
1
W
Artemis
11,312
943
43
4
0
136,266
4
L
Ymir
11,741
978
29
2
0
160,761
0
W
Morgan Le Fay
15,936
1,328
35
3
1
230,236
0
W
Cthulhu
11,014
918
28
2
1
136,133
0
L
Fenrir
10,783
899
7
1
0
167,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role