Player Matchup

Sol
Sol
Bananakin58
Sol
Level 127
God Stats
6W - 3L
1,870 SR
Queue Stats
174W - 177L
1,627 Elo+
Party 1
Chaac
Chaac
CharlieMain
Chaac
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
111W - 99L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OakTurtle915828
Morgan Le Fay
Level 100
God Stats
10W - 3L
1,923 SR
Queue Stats
205W - 158L
1,636 Elo+
Solo
Ao Kuang
Ao Kuang
TheBreadstick
Ao Kuang
Level 141
God Stats
4W - 3L
1,775 SR
Queue Stats
413W - 351L
1,739 Elo+
Party 1
Awilix
Awilix
xAJosh2Remember
Awilix
Level 144
God Stats
2W - 2L
1,469 SR
Queue Stats
192W - 208L
1,502 Elo+
Party 1
Team Averages
Level 132
1,707 SR
1,626 Elo+

VS

Team Averages
Level 124
1,657 SR
1,610 Elo+
Morgan Le Fay
Morgan Le Fay
GollyWhoKnows
Morgan Le Fay
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
352W - 345L
1,673 Elo+
Solo
Cernunnos
Cernunnos
Launching
Cernunnos
Level 143
God Stats
1W - 3L
1,751 SR
Queue Stats
351W - 349L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
Screwed205
Gilgamesh
Level 68
God Stats
6W - 2L
1,889 SR
Queue Stats
88W - 75L
1,541 Elo+
Solo
Khepri
Khepri
Zebleyy
Khepri
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 243L
1,603 Elo+
Party 2
Ravana
Ravana
invaderEvan67
Ravana
Level 148
God Stats
4W - 8L
1,647 SR
Queue Stats
442W - 403L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,049
641
6,968
8,119
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 4
6,519
593
5,336
8,584
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
OakTurtle915828
Morgan Le Fay
11
1 / 1 / 3
6,528
593
5,586
3,902
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
TheBreadstick
Ao Kuang
13
4 / 2 / 1
7,799
709
8,081
10,377
6,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 4
6,403
582
2,722
5,711
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GollyWhoKnows
Morgan Le Fay
11
1 / 0 / 0
6,186
562
1,930
3,257
1,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Launching
Cernunnos
10
1 / 4 / 0
5,927
539
6,604
7,656
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Screwed205
Gilgamesh
11
1 / 2 / 1
6,322
575
4,661
10,957
6,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
Zebleyy
Khepri
8
0 / 4 / 2
5,348
486
2,111
8,562
4,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 2
6,147
559
5,754
7,878
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
4
0
4
6
L
Morgan Le Fay
GollyWhoKnows
Morgan Le Fay
1
0
0
1
L
Cernunnos
Launching
Cernunnos
1
4
0
0.25
W
Morgan Le Fay
OakTurtle915828
Morgan Le Fay
1
1
3
2.5
L
Gilgamesh
Screwed205
Gilgamesh
1
2
1
0.75
W
Ao Kuang
TheBreadstick
Ao Kuang
4
2
1
2.25
L
Khepri
Zebleyy
Khepri
0
4
2
0.25
L
2
3
2
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,693
Damage
21,060
36,693
Taken
38,310
15,363
Mitigated
17,298
16,364
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,968
2,823
0
5,461
8,119
2,005
957
355
7,764
47,736
0
W
5,336
1,224
0
3,201
8,584
4,012
57
1,912
6,672
0
24,493
L
Morgan Le Fay
GollyWhoKnows
Morgan Le Fay
1,930
364
0
0
3,257
1,140
0
979
2,278
38,792
0
L
Cernunnos
Launching
Cernunnos
6,604
3,058
0
1,227
7,656
2,301
0
4,003
3,653
0
38,657
W
Morgan Le Fay
OakTurtle915828
Morgan Le Fay
5,586
453
0
1,602
3,902
1,167
0
1,205
2,697
41,807
0
L
Gilgamesh
Screwed205
Gilgamesh
4,661
977
0
3,218
10,957
6,686
0
7,596
3,361
0
35,538
W
Ao Kuang
TheBreadstick
Ao Kuang
8,081
841
0
5,350
10,377
6,403
0
115
10,262
39,085
0
L
Khepri
Zebleyy
Khepri
2,111
34
0
750
8,562
4,464
0
3,785
4,777
12,266
0
L
5,754
1,428
0
635
7,878
2,707
0
4,272
3,606
0
38,359
W
2,722
768
0
750
5,711
1,776
0
454
5,257
0
38,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,298
Gold Earned
29,930
387
Minions Killed
340
0
Camps Cleared
0
1,142,616
Distance Traveled
1,088,049
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,049
641
99
9
0
201,866
6
W
Chaac
6,519
593
26
2
0
252,394
1
L
Morgan Le Fay
6,186
562
98
9
0
226,308
3
L
Cernunnos
5,927
539
83
8
0
202,193
5
W
Morgan Le Fay
6,528
593
100
9
0
217,739
7
L
Gilgamesh
6,322
575
81
7
0
222,032
5
W
Ao Kuang
7,799
709
88
8
0
217,402
0
L
Khepri
5,348
486
16
1
0
187,070
1
L
Ravana
6,147
559
62
6
0
250,446
4
W
Awilix
6,403
582
74
7
0
253,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role