Player Matchup

Sol
Sol
HighTactical
Sol
Level 160
God Stats
2W - 1L
1,481 SR
Queue Stats
46W - 24L
1,816 Elo+
Solo
Danzaburou
Danzaburou
Ryggstod
Danzaburou
Level 88
God Stats
4W - 3L
1,565 SR
Queue Stats
7W - 8L
1,546 Elo+
Party 2
Sobek
Sobek
gruffalon
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,589 Elo+
Party 2
Team Averages
Level 110
1,515 SR
1,650 Elo+

VS

Team Averages
Level 132
1,689 SR
1,775 Elo+
Nox
Nox
avisinio
Nox
Level 126
God Stats
0W - 1L
1,904 SR
Queue Stats
16W - 8L
1,783 Elo+
Party 1
Izanami
Izanami
marcelfujo
Izanami
Level 142
God Stats
0W - 1L
1,564 SR
Queue Stats
15W - 8L
1,783 Elo+
Party 1
King Arthur
King Arthur
salmonsleeet
King Arthur
Level 127
God Stats
18W - 23L
1,598 SR
Queue Stats
1,306W - 937L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,695
713
15,140
10,183
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Ryggstod
Danzaburou
16
7 / 0 / 5
11,701
780
12,271
9,496
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
gruffalon
Sobek
14
1 / 1 / 12
10,849
723
4,555
12,159
12,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,600
573
5,028
6,966
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
marcelfujo
Izanami
14
2 / 4 / 0
9,554
637
7,656
11,066
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
salmonsleeet
King Arthur
12
0 / 6 / 2
8,599
573
5,577
17,122
10,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Danzaburou
Ryggstod
Danzaburou
7
0
5
9.5
L
0
3
1
0.17
W
Sobek
gruffalon
Sobek
1
1
12
7
L
Izanami
marcelfujo
Izanami
2
4
0
0.5
L
King Arthur
salmonsleeet
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
18,261
31,838
Taken
35,154
22,224
Mitigated
16,877
10,632
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,140
5,561
0
4,486
10,183
4,583
1,763
1,089
9,094
55,737
3,864
W
Danzaburou
Ryggstod
Danzaburou
12,271
6,530
0
4,634
9,496
5,450
1,591
1,826
7,670
0
62,014
L
5,028
214
0
1,032
6,966
2,621
0
4,817
2,101
37,716
0
W
Sobek
gruffalon
Sobek
4,555
465
0
1,512
12,159
12,191
0
2,113
10,046
13,494
0
L
Izanami
marcelfujo
Izanami
7,656
4,861
0
902
11,066
4,185
0
6,789
4,157
0
34,581
L
King Arthur
salmonsleeet
King Arthur
5,577
544
0
3,539
17,122
10,071
0
7,457
9,188
0
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
26,753
199
Minions Killed
179
0
Camps Cleared
0
850,773
Distance Traveled
810,967
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,695
713
65
4
0
262,928
4
W
Danzaburou
11,701
780
125
8
0
280,736
4
L
Nox
8,600
573
67
4
0
264,333
2
W
Sobek
10,849
723
9
1
0
307,109
1
L
Izanami
9,554
637
80
5
0
271,987
2
L
King Arthur
8,599
573
32
2
0
274,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role