Player Matchup

Geb
Geb
Lando Windu
Geb
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,398 Elo+
Solo
Arachne
Arachne
SaporousBug3
Arachne
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,229 Elo+
Party 1
Heimdallr
Heimdallr
ScubaSensei3316
Heimdallr
Level 122
God Stats
5W - 7L
1,281 SR
Queue Stats
84W - 111L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
WarmachineJD
Gilgamesh
Level 129
God Stats
21W - 10L
1,471 SR
Queue Stats
289W - 302L
1,426 Elo+
Party 1
Anubis
Anubis
vPoisonnX
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,139 Elo+
Solo
Team Averages
Level 71
1,450 SR
1,341 Elo+

VS

Team Averages
Level 69
1,527 SR
1,448 Elo+
Arachne
Arachne
DMN_V1per
Arachne
Level 66
God Stats
34W - 18L
1,600 SR
Queue Stats
204W - 219L
1,428 Elo+
Party 2
Anubis
Anubis
DeadGamers56
Anubis
Level 68
God Stats
17W - 14L
1,538 SR
Queue Stats
160W - 164L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
HJVS_ViequesPR77
Zhong Kui
Level 87
God Stats
15W - 24L
1,485 SR
Queue Stats
626W - 668L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KingsDeadKOD
Cu Chulainn
Level 35
God Stats
26W - 37L
1,486 SR
Queue Stats
60W - 70L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
pzybansin
Cernunnos
Level 91
God Stats
1W - 2L
1,523 SR
Queue Stats
70W - 70L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
11,506
523
5,260
20,074
18,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SaporousBug3
Arachne
20
18 / 1 / 4
15,009
682
23,795
25,395
11,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ScubaSensei3316
Heimdallr
18
8 / 6 / 2
12,910
587
18,096
18,703
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
WarmachineJD
Gilgamesh
18
2 / 3 / 14
12,344
561
13,809
26,278
17,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
vPoisonnX
Anubis
18
4 / 5 / 11
12,788
581
10,159
12,300
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DMN_V1per
Arachne
17
3 / 6 / 6
10,885
495
4,634
21,055
9,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
5 / 6 / 3
10,781
490
13,602
14,537
6,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
16
0 / 8 / 3
9,731
442
6,603
17,950
12,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
KingsDeadKOD
Cu Chulainn
16
5 / 7 / 1
11,506
523
10,669
23,485
11,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
pzybansin
Cernunnos
16
2 / 7 / 4
9,690
440
10,272
16,229
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
34
Kills
15
15
Deaths
34
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
DMN_V1per
Arachne
3
6
6
1
L
Anubis
5
6
3
1.08
L
Zhong Kui
0
8
3
0.19
L
Cu Chulainn
KingsDeadKOD
Cu Chulainn
5
7
1
0.79
W
2
0
11
7.5
W
Arachne
SaporousBug3
Arachne
18
1
4
20
W
Heimdallr
ScubaSensei3316
Heimdallr
8
6
2
1.5
W
Gilgamesh
WarmachineJD
Gilgamesh
2
3
14
3
L
Cernunnos
pzybansin
Cernunnos
2
7
4
0.57
W
Anubis
vPoisonnX
Anubis
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,119
Damage
45,780
102,750
Taken
93,256
61,592
Mitigated
46,059
45,064
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DMN_V1per
Arachne
4,634
3,427
0
3,009
21,055
9,814
0
4,923
16,072
0
67,320
L
Anubis
13,602
422
0
5,338
14,537
6,286
110
3,709
10,768
75,476
0
L
Zhong Kui
6,603
935
0
5,374
17,950
12,730
0
333
17,137
52,018
0
L
Cu Chulainn
KingsDeadKOD
Cu Chulainn
10,669
2,335
0
3,590
23,485
11,372
594
5,288
18,077
2,938
50,188
W
5,260
522
0
8,088
20,074
18,703
485
6,259
11,865
20,566
0
W
Arachne
SaporousBug3
Arachne
23,795
17,418
0
14,802
25,395
11,512
7,122
7,432
17,253
0
121,848
W
Heimdallr
ScubaSensei3316
Heimdallr
18,096
8,810
0
7,608
18,703
7,540
2,441
2,990
15,713
0
73,161
W
Gilgamesh
WarmachineJD
Gilgamesh
13,809
4,701
0
8,738
26,278
17,954
2,565
9,086
14,218
0
60,509
L
Cernunnos
pzybansin
Cernunnos
10,272
5,237
471
4,572
16,229
5,857
360
1,474
14,665
0
58,080
W
Anubis
vPoisonnX
Anubis
10,159
290
0
5,828
12,300
5,883
3,986
5,096
7,204
77,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,557
Gold Earned
52,593
553
Minions Killed
522
0
Camps Cleared
0
2,037,330
Distance Traveled
1,887,313
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,885
495
110
5
0
401,911
10
L
Anubis
10,781
490
137
6
0
343,511
5
L
Zhong Kui
9,731
442
110
5
0
334,399
5
L
Cu Chulainn
11,506
523
66
3
0
404,837
5
W
Geb
11,506
523
20
1
0
444,936
3
W
Arachne
15,009
682
168
8
0
452,307
6
W
Heimdallr
12,910
587
113
5
0
335,305
1
W
Gilgamesh
12,344
561
91
4
0
417,916
0
L
Cernunnos
9,690
440
99
5
0
402,655
0
W
Anubis
12,788
581
161
7
0
386,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role