Player Matchup

Bastet
Bastet
BraisChu
Bastet
Level 14
God Stats
4W - 3L
1,554 SR
Queue Stats
13W - 17L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
SoulLad
Sun Wukong
Level 18
God Stats
11W - 8L
1,572 SR
Queue Stats
65W - 67L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
Viidya
Nu Wa
Level 23
God Stats
5W - 1L
1,928 SR
Queue Stats
58W - 66L
1,418 Elo+
Party 2
Ymir
Ymir
gabolume
Ymir
Level 28
God Stats
3W - 3L
1,356 SR
Queue Stats
73W - 89L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
nouiperuano
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,468 Elo+
Party 1
Team Averages
Level 18
1,582 SR
1,434 Elo+

VS

Team Averages
Level 22
1,546 SR
1,530 Elo+
Mercury
Mercury
EckikiMatazawa
Mercury
Level 6
God Stats
2W - 0L
1,729 SR
Queue Stats
8W - 6L
1,590 Elo+
Party 3
Olorun
Olorun
Elystic
Olorun
Level 29
God Stats
17W - 18L
1,479 SR
Queue Stats
52W - 61L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Golorko
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,600 Elo+
Party 3
Gilgamesh
Gilgamesh
Hunhow
Gilgamesh
Level 28
God Stats
1W - 1L
1,623 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 3
Athena
Athena
xIcedHammeRx
Athena
Level 35
God Stats
3W - 3L
1,399 SR
Queue Stats
15W - 14L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BraisChu
Bastet
8
1 / 3 / 1
5,226
475
2,096
6,617
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SoulLad
Sun Wukong
10
1 / 4 / 0
6,083
553
4,370
8,281
4,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Viidya
Nu Wa
8
1 / 5 / 1
5,500
500
2,738
6,248
1,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 3 / 0
4,955
450
2,026
6,078
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
nouiperuano
Jing Wei
7
0 / 3 / 1
4,673
425
2,544
4,750
1,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
7,034
639
5,640
7,264
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Elystic
Olorun
11
6 / 0 / 2
6,818
620
5,362
4,219
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Golorko
Ah Muzen Cab
9
1 / 1 / 4
5,051
459
3,074
3,417
1,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Hunhow
Gilgamesh
11
3 / 1 / 0
6,455
587
4,257
7,903
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
9
1 / 0 / 4
5,532
503
2,178
5,952
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
18
18
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
BraisChu
Bastet
1
3
1
0.5
W
7
1
1
7.5
W
Olorun
Elystic
Olorun
6
0
2
7
W
Ah Muzen Cab
Golorko
Ah Muzen Cab
1
1
4
3
W
Gilgamesh
Hunhow
Gilgamesh
3
1
0
3
L
Sun Wukong
SoulLad
Sun Wukong
1
4
0
0.25
L
Nu Wa
Viidya
Nu Wa
1
5
1
0.3
L
Ymir
0
3
0
0
L
Jing Wei
nouiperuano
Jing Wei
0
3
1
0.17
W
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,774
Damage
20,511
31,974
Taken
28,755
13,011
Mitigated
12,354
7,153
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BraisChu
Bastet
2,096
747
0
2,039
6,617
1,749
0
457
6,130
0
21,377
W
5,640
2,817
0
3,267
7,264
2,215
0
842
6,422
0
39,251
W
Olorun
Elystic
Olorun
5,362
2,782
0
3,325
4,219
1,447
1,152
1,110
3,109
34,189
0
W
Ah Muzen Cab
Golorko
Ah Muzen Cab
3,074
1,565
0
289
3,417
1,093
114
436
2,981
0
18,245
W
Gilgamesh
Hunhow
Gilgamesh
4,257
1,022
0
2,525
7,903
4,931
588
100
7,803
0
26,530
L
Sun Wukong
SoulLad
Sun Wukong
4,370
1,897
0
2,644
8,281
4,985
167
0
7,921
0
26,014
L
Nu Wa
Viidya
Nu Wa
2,738
1,047
0
456
6,248
1,824
608
2,614
3,634
15,992
0
L
Ymir
2,026
362
0
866
6,078
3,097
0
2,479
3,599
12,656
0
L
Jing Wei
nouiperuano
Jing Wei
2,544
1,928
0
1,148
4,750
1,356
424
1,990
2,760
0
15,221
W
Athena
2,178
688
0
522
5,952
2,668
28
2,276
3,676
13,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
30,890
201
Minions Killed
281
0
Camps Cleared
0
996,929
Distance Traveled
1,109,749
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,226
475
50
5
0
228,178
0
W
Mercury
7,034
639
79
7
0
274,522
0
W
Olorun
6,818
620
70
6
0
205,237
2
W
Ah Muzen Cab
5,051
459
33
3
0
192,372
1
W
Gilgamesh
6,455
587
70
6
0
214,593
1
L
Sun Wukong
6,083
553
61
6
0
219,619
2
L
Nu Wa
5,500
500
28
3
0
179,775
2
L
Ymir
4,955
450
18
2
0
200,740
3
L
Jing Wei
4,673
425
44
4
0
168,617
1
W
Athena
5,532
503
29
3
0
223,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role