Player Matchup

Neith
Neith
ConnorDavis
Neith
Level 26
God Stats
3W - 1L
1,446 SR
Queue Stats
61W - 44L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingQuo
Morgan Le Fay
Level 29
God Stats
10W - 13L
1,252 SR
Queue Stats
77W - 81L
1,662 Elo+
Solo
Fenrir
Fenrir
Triptothebank
Fenrir
Level 14
God Stats
1W - 1L
1,257 SR
Queue Stats
21W - 32L
1,349 Elo+
Solo
Sylvanus
Sylvanus
Ttv Spkd Panda
Sylvanus
Level 21
God Stats
11W - 5L
1,632 SR
Queue Stats
72W - 54L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
ironowu
Gilgamesh
Level 22
God Stats
2W - 1L
1,634 SR
Queue Stats
24W - 14L
1,637 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,559 Elo+

VS

Team Averages
Level 20
1,496 SR
1,512 Elo+
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BIGDADAWILL
King Arthur
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
667W - 659L
1,575 Elo+
Solo
Serqet
Serqet
BluffConch49515
Serqet
Level 25
God Stats
10W - 3L
1,770 SR
Queue Stats
50W - 43L
1,576 Elo+
Solo
Chang'e
Chang'e
Nino225004
Chang'e
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 49L
1,270 Elo+
Solo
Artemis
Artemis
TaranTulon6926
Artemis
Level 16
God Stats
1W - 3L
1,212 SR
Queue Stats
34W - 36L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,612
586
5,725
7,827
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KingQuo
Morgan Le Fay
15
8 / 3 / 1
8,763
674
9,605
8,185
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 3
6,144
473
3,118
8,688
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
11
4 / 2 / 5
6,697
515
6,731
8,793
5,026
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
ironowu
Gilgamesh
14
2 / 0 / 0
7,837
603
6,501
10,550
4,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 4 / 2
6,603
508
8,318
12,266
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
BIGDADAWILL
King Arthur
11
0 / 1 / 0
6,261
482
4,438
9,654
4,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 2 / 2
7,682
591
6,015
9,280
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Nino225004
Chang'e
10
2 / 7 / 4
6,331
487
5,372
8,483
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,656
435
3,474
6,497
1,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
18
Kills
11
11
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
4
2
1.25
L
King Arthur
BIGDADAWILL
King Arthur
0
1
0
0
L
5
2
2
3
W
3
3
3
1.5
W
Morgan Le Fay
KingQuo
Morgan Le Fay
8
3
1
2.83
L
Chang'e
Nino225004
Chang'e
2
7
4
0.57
L
0
4
0
0
W
1
3
3
0.83
W
Sylvanus
4
2
5
3.25
W
Gilgamesh
ironowu
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
27,617
44,043
Taken
46,180
17,776
Mitigated
20,211
16,304
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,318
1,270
0
3,887
12,266
8,051
532
5,216
7,050
22,415
0
L
King Arthur
BIGDADAWILL
King Arthur
4,438
452
0
3,325
9,654
4,620
0
1,979
7,675
0
33,890
L
6,015
494
0
2,983
9,280
3,329
0
2,754
6,526
0
43,003
W
5,725
2,324
0
1,317
7,827
2,584
1,112
2,010
5,777
0
39,352
W
Morgan Le Fay
KingQuo
Morgan Le Fay
9,605
1,774
79
3,018
8,185
2,853
756
1,754
5,907
65,194
0
L
Chang'e
Nino225004
Chang'e
5,372
529
269
1,498
8,483
2,265
600
5,476
3,007
22,910
0
L
3,474
1,822
0
1,704
6,497
1,946
0
911
5,586
0
29,290
W
3,118
1,045
0
1,469
8,688
2,702
860
3,780
4,585
0
20,349
W
Sylvanus
6,731
2,379
1,719
3,815
8,793
5,026
210
4,556
3,765
23,492
0
W
Gilgamesh
ironowu
Gilgamesh
6,501
1,659
0
4,887
10,550
4,611
434
992
9,026
0
49,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
32,533
374
Minions Killed
297
0
Camps Cleared
0
1,205,149
Distance Traveled
1,166,488
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,603
508
42
3
0
245,199
0
L
King Arthur
6,261
482
75
6
0
214,037
0
L
Serqet
7,682
591
90
7
0
284,572
4
W
Neith
7,612
586
87
7
0
222,077
0
W
Morgan Le Fay
8,763
674
102
8
0
239,443
4
L
Chang'e
6,331
487
38
3
0
201,233
0
L
Artemis
5,656
435
52
4
0
221,447
2
W
Fenrir
6,144
473
51
4
0
265,317
1
W
Sylvanus
6,697
515
34
3
0
231,492
4
W
Gilgamesh
7,837
603
100
8
0
246,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role