Player Matchup

Tiamat
Tiamat
DaMak0
Tiamat
Level 21
God Stats
6W - 5L
1,403 SR
Queue Stats
31W - 73L
1,274 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Devilstwin13
Morgan Le Fay
Level 29
God Stats
9W - 11L
1,433 SR
Queue Stats
30W - 47L
1,174 Elo+
Solo
Tyr
Tyr
Unlimited_Meta
Tyr
Level 29
God Stats
5W - 4L
1,549 SR
Queue Stats
91W - 122L
1,412 Elo+
Party 1
Ares
Ares
bighead590590
Ares
Level 9
God Stats
8W - 15L
1,800 SR
Queue Stats
38W - 66L
1,355 Elo+
Party 1
Ah Puch
Ah Puch
craitumi202
Ah Puch
Level 15
God Stats
1W - 1L
1,724 SR
Queue Stats
9W - 13L
1,211 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,285 Elo+

VS

Team Averages
Level 10
1,485 SR
1,283 Elo+
Bakasura
Bakasura
ImTheKingDee
Bakasura
Level 6
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 2L
1,375 Elo+
Solo
Cerberus
Cerberus
MakeeeWanted_
Cerberus
Level 15
God Stats
2W - 10L
1,117 SR
Queue Stats
4W - 12L
1,239 Elo+
Solo
Guan Yu
Guan Yu
juanpe770
Guan Yu
Level 17
God Stats
3W - 3L
1,494 SR
Queue Stats
30W - 37L
1,362 Elo+
Solo
Arachne
Arachne
maze_kayo
Arachne
Level 4
God Stats
0W - 3L
1,305 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Nemesis
Nemesis
theol461
Nemesis
Level 7
God Stats
2W - 1L
1,815 SR
Queue Stats
5W - 7L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaMak0
Tiamat
14
2 / 1 / 8
9,932
473
9,834
10,314
7,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Devilstwin13
Morgan Le Fay
19
12 / 2 / 2
13,162
627
16,696
18,337
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
6 / 1 / 3
11,517
548
8,313
16,828
15,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 3 / 6
10,422
496
4,654
11,784
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
craitumi202
Ah Puch
13
1 / 7 / 6
9,517
453
8,780
14,872
5,161
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImTheKingDee
Bakasura
14
3 / 6 / 4
9,176
437
7,937
18,441
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MakeeeWanted_
Cerberus
15
1 / 0 / 5
8,652
412
7,639
12,405
9,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
juanpe770
Guan Yu
12
1 / 7 / 2
7,941
378
7,196
16,331
10,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
maze_kayo
Arachne
18
7 / 5 / 3
11,658
555
13,627
20,457
10,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
theol461
Nemesis
9
2 / 7 / 0
7,420
353
3,956
11,028
3,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
24
Kills
14
14
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DaMak0
Tiamat
2
1
8
6
W
Morgan Le Fay
Devilstwin13
Morgan Le Fay
12
2
2
6.5
L
Bakasura
ImTheKingDee
Bakasura
3
6
4
0.83
L
Cerberus
MakeeeWanted_
Cerberus
1
0
5
3.5
W
6
1
3
7.5
W
3
3
6
2
W
Ah Puch
craitumi202
Ah Puch
1
7
6
0.57
L
Guan Yu
juanpe770
Guan Yu
1
7
2
0.29
L
Arachne
maze_kayo
Arachne
7
5
3
1.7
L
Nemesis
theol461
Nemesis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,277
Damage
40,355
72,135
Taken
78,662
46,785
Mitigated
42,131
21,714
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DaMak0
Tiamat
9,834
1,326
112
1,983
10,314
7,025
1,185
2,688
7,626
38,194
0
W
Morgan Le Fay
Devilstwin13
Morgan Le Fay
16,696
2,970
137
5,873
18,337
8,164
4,670
1,347
16,920
95,827
0
L
Bakasura
ImTheKingDee
Bakasura
7,937
6,993
0
3,826
18,441
7,760
230
9,167
9,184
0
41,000
L
Cerberus
MakeeeWanted_
Cerberus
7,639
126
381
2,540
12,405
9,159
0
7,194
5,091
40,312
0
W
8,313
2,032
0
8,133
16,828
15,759
2,550
293
16,260
0
59,677
W
4,654
418
247
2,628
11,784
10,676
1,270
2,807
8,927
30,308
0
W
Ah Puch
craitumi202
Ah Puch
8,780
1,359
0
2,601
14,872
5,161
2,124
504
14,335
38,020
0
L
Guan Yu
juanpe770
Guan Yu
7,196
1,045
617
1,357
16,331
10,661
0
10,169
5,920
0
32,409
L
Arachne
maze_kayo
Arachne
13,627
9,617
0
6,412
20,457
10,923
0
7,102
13,205
0
114,432
L
Nemesis
theol461
Nemesis
3,956
1,599
0
454
11,028
3,628
0
6,332
4,664
0
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,550
Gold Earned
44,847
417
Minions Killed
425
0
Camps Cleared
0
1,854,854
Distance Traveled
1,799,703
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,932
473
52
2
0
402,932
3
W
Morgan Le Fay
13,162
627
156
7
0
307,596
0
L
Bakasura
9,176
437
102
5
0
368,897
3
L
Cerberus
8,652
412
66
3
0
423,665
1
W
Tyr
11,517
548
101
5
0
420,851
1
W
Ares
10,422
496
42
2
0
414,197
1
W
Ah Puch
9,517
453
66
3
0
309,278
0
L
Guan Yu
7,941
378
47
2
0
356,279
0
L
Arachne
11,658
555
164
8
0
394,013
0
L
Nemesis
7,420
353
46
2
0
256,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role