Player Matchup

Heimdallr
Heimdallr
Anthony-R29
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 220L
1,280 Elo+
Solo
King Arthur
King Arthur
CJ-DA-_-GR3AT
King Arthur
Level 18
God Stats
12W - 12L
1,529 SR
Queue Stats
135W - 153L
1,311 Elo+
Party 2
Cerberus
Cerberus
R3iK-2R3AL
Cerberus
Level 26
God Stats
45W - 43L
1,480 SR
Queue Stats
119W - 156L
1,358 Elo+
Party 2
Hou Yi
Hou Yi
SerialCHILLER911
Hou Yi
Level 29
God Stats
4W - 2L
1,709 SR
Queue Stats
39W - 52L
1,392 Elo+
Party 1
Arachne
Arachne
artmmaloy
Arachne
Level 27
God Stats
17W - 10L
1,512 SR
Queue Stats
67W - 65L
1,358 Elo+
Party 1
Team Averages
Level 22
1,546 SR
1,340 Elo+

VS

Team Averages
Level 19
1,513 SR
1,380 Elo+
Achilles
Achilles
Horchatacabra
Achilles
Level 26
God Stats
5W - 3L
1,495 SR
Queue Stats
14W - 15L
1,340 Elo+
Party 3
Danzaburou
Danzaburou
QuiGongBong
Danzaburou
Level 16
God Stats
13W - 10L
1,398 SR
Queue Stats
32W - 18L
1,360 Elo+
Solo
Bellona
Bellona
SugarBaby5012
Bellona
Level 11
God Stats
2W - 1L
1,722 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
XxfrankiexloxX
Baron Samedi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,346 Elo+
Party 3
Bakasura
Bakasura
YourGod1911
Bakasura
Level 25
God Stats
6W - 3L
1,451 SR
Queue Stats
29W - 37L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anthony-R29
Heimdallr
15
1 / 8 / 11
9,827
447
13,631
20,684
8,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
CJ-DA-_-GR3AT
King Arthur
12
1 / 10 / 5
8,063
367
5,542
24,237
16,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
R3iK-2R3AL
Cerberus
12
2 / 11 / 3
8,309
378
9,265
21,373
16,420
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 13 / 2
10,443
475
9,319
20,100
6,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
artmmaloy
Arachne
16
8 / 8 / 2
11,225
510
9,866
22,782
7,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Horchatacabra
Achilles
17
17 / 2 / 9
12,911
587
24,252
14,462
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
QuiGongBong
Danzaburou
19
12 / 2 / 6
13,244
602
22,573
11,159
4,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
15
5 / 7 / 9
9,939
452
10,767
18,441
15,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
XxfrankiexloxX
Baron Samedi
16
4 / 5 / 9
10,285
468
16,312
15,124
8,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
YourGod1911
Bakasura
19
11 / 4 / 13
12,572
571
13,185
21,676
9,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
18
Kills
49
50
Deaths
20
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anthony-R29
Heimdallr
1
8
11
0.81
L
King Arthur
CJ-DA-_-GR3AT
King Arthur
1
10
5
0.35
W
Achilles
Horchatacabra
Achilles
17
2
9
10.75
W
Danzaburou
QuiGongBong
Danzaburou
12
2
6
7.5
L
Cerberus
R3iK-2R3AL
Cerberus
2
11
3
0.32
L
6
13
2
0.54
W
Bellona
5
7
9
1.36
W
Baron Samedi
XxfrankiexloxX
Baron Samedi
4
5
9
1.7
W
Bakasura
YourGod1911
Bakasura
11
4
13
4.38
L
Arachne
artmmaloy
Arachne
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,623
Damage
87,089
109,176
Taken
80,862
55,165
Mitigated
47,803
18,578
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anthony-R29
Heimdallr
13,631
9,052
0
4,367
20,684
8,289
0
7,239
12,575
0
49,342
L
King Arthur
CJ-DA-_-GR3AT
King Arthur
5,542
137
425
1,079
24,237
16,790
0
2,354
20,963
0
28,211
W
Achilles
Horchatacabra
Achilles
24,252
11,166
0
1,264
14,462
10,453
3,282
2,339
12,123
0
67,703
W
Danzaburou
QuiGongBong
Danzaburou
22,573
15,389
0
3,610
11,159
4,122
4,762
755
10,404
0
86,402
L
Cerberus
R3iK-2R3AL
Cerberus
9,265
218
311
3,103
21,373
16,420
0
4,094
16,759
30,925
0
L
9,319
2,866
0
3,615
20,100
6,550
3,117
2,051
17,899
0
52,758
W
Bellona
10,767
4,498
0
1,572
18,441
15,610
685
2,089
16,352
0
26,825
W
Baron Samedi
XxfrankiexloxX
Baron Samedi
16,312
2,023
1,438
2,676
15,124
8,069
644
2,663
12,461
48,222
0
W
Bakasura
YourGod1911
Bakasura
13,185
9,078
0
5,802
21,676
9,549
2,307
1,419
20,257
0
81,714
L
Arachne
artmmaloy
Arachne
9,866
5,894
0
5,678
22,782
7,116
1,230
574
21,918
0
70,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
58,951
384
Minions Killed
492
0
Camps Cleared
0
1,639,519
Distance Traveled
2,302,752
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,827
447
88
4
0
309,037
0
L
King Arthur
8,063
367
27
1
0
356,715
3
W
Achilles
12,911
587
95
4
0
483,815
1
W
Danzaburou
13,244
602
145
7
0
446,978
2
L
Cerberus
8,309
378
66
3
0
318,996
0
L
Hou Yi
10,443
475
98
4
0
261,043
1
W
Bellona
9,939
452
42
2
0
440,230
3
W
Baron Samedi
10,285
468
62
3
0
423,537
0
W
Bakasura
12,572
571
148
7
0
508,192
0
L
Arachne
11,225
510
105
5
0
393,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role