Player Matchup

Hachiman
Hachiman
Ikatsuyori
Hachiman
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 2
Hera
Hera
Sandman1244
Hera
Level 16
God Stats
3W - 5L
1,511 SR
Queue Stats
108W - 110L
1,530 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Sorwynn
Morgan Le Fay
Level 29
God Stats
11W - 13L
1,500 SR
Queue Stats
33W - 28L
1,489 Elo+
Party 2
Chaac
Chaac
YellingShrub
Chaac
Level 17
God Stats
12W - 9L
1,661 SR
Queue Stats
92W - 90L
1,492 Elo+
Party 4
Nemesis
Nemesis
salah29241
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,486 Elo+

VS

Team Averages
Level 17
1,491 SR
1,436 Elo+
Anhur
Anhur
Chelbb
Anhur
Level 8
God Stats
2W - 1L
1,764 SR
Queue Stats
9W - 8L
1,577 Elo+
Party 3
Ymir
Ymir
ScubaBrick
Ymir
Level 5
God Stats
1W - 1L
1,269 SR
Queue Stats
8W - 8L
1,383 Elo+
Party 1
Chang'e
Chang'e
Scubanick165
Chang'e
Level 18
God Stats
4W - 5L
1,416 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UndeadVillain
Morgan Le Fay
Level 26
God Stats
2W - 4L
1,250 SR
Queue Stats
20W - 31L
1,349 Elo+
Solo
Loki
Loki
kClient
Loki
Level 29
God Stats
8W - 3L
1,755 SR
Queue Stats
84W - 98L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ikatsuyori
Hachiman
12
0 / 9 / 2
7,222
401
2,519
11,827
3,263
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 7 / 0
8,733
485
10,754
15,174
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Sorwynn
Morgan Le Fay
13
2 / 11 / 0
8,322
462
8,864
13,538
3,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 8 / 4
8,781
488
10,357
20,949
14,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
salah29241
Nemesis
5
0 / 3 / 0
5,465
304
700
4,025
1,100
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chelbb
Anhur
17
15 / 1 / 8
10,974
610
15,181
9,490
3,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 1 / 23
10,186
566
6,082
15,474
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Scubanick165
Chang'e
14
0 / 5 / 6
8,536
474
5,166
9,106
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
UndeadVillain
Morgan Le Fay
17
4 / 2 / 10
10,397
578
10,833
10,327
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
kClient
Loki
18
15 / 2 / 9
11,180
621
15,672
15,177
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
10
Kills
38
38
Deaths
11
6
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
Chelbb
Anhur
15
1
8
19
L
Hachiman
Ikatsuyori
Hachiman
0
9
2
0.11
L
5
7
0
0.71
W
4
1
23
15.5
W
Chang'e
Scubanick165
Chang'e
0
5
6
0.6
L
Morgan Le Fay
Sorwynn
Morgan Le Fay
2
11
0
0.18
W
Morgan Le Fay
UndeadVillain
Morgan Le Fay
4
2
10
4.5
L
3
8
4
0.63
W
Loki
kClient
Loki
15
2
9
9.75
L
Nemesis
salah29241
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
52,934
65,513
Taken
59,574
27,590
Mitigated
33,147
10,690
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Chelbb
Anhur
15,181
8,007
0
419
9,490
3,864
4,238
4,445
4,905
0
65,697
L
Hachiman
Ikatsuyori
Hachiman
2,519
2,012
282
2,169
11,827
3,263
540
2,791
9,036
0
25,913
L
10,754
2,304
0
2,770
15,174
5,156
0
6,796
8,378
45,001
0
W
6,082
2,148
0
3,387
15,474
15,535
1,053
4,411
11,009
23,127
0
W
Chang'e
Scubanick165
Chang'e
5,166
756
1,262
2,037
9,106
3,077
1,244
2,553
6,493
29,738
0
L
Morgan Le Fay
Sorwynn
Morgan Le Fay
8,864
1,114
0
1,495
13,538
3,950
258
3,850
9,642
35,447
0
W
Morgan Le Fay
UndeadVillain
Morgan Le Fay
10,833
773
135
2,465
10,327
4,536
2,028
4,713
5,400
79,132
0
L
10,357
1,471
0
3,974
20,949
14,121
737
6,817
13,767
2,444
35,556
W
Loki
kClient
Loki
15,672
4,524
0
6,488
15,177
6,135
847
4,312
10,779
0
78,343
L
Nemesis
salah29241
Nemesis
700
347
0
0
4,025
1,100
0
1,298
2,609
0
5,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
51,273
253
Minions Killed
462
0
Camps Cleared
0
1,242,674
Distance Traveled
1,687,751
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,974
610
108
6
0
315,729
2
L
Hachiman
7,222
401
53
3
0
264,443
0
L
Hera
8,733
485
79
4
0
289,388
2
W
Ymir
10,186
566
25
1
0
341,500
6
W
Chang'e
8,536
474
72
4
0
307,973
3
L
Morgan Le Fay
8,322
462
41
2
0
281,345
2
W
Morgan Le Fay
10,397
578
132
7
0
333,606
1
L
Chaac
8,781
488
70
4
0
301,747
0
W
Loki
11,180
621
125
7
0
388,943
3
L
Nemesis
5,465
304
10
1
0
105,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role