Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Acakypa90
Artemis
Level 128
God Stats
2W - 2L
1,426 SR
Queue Stats
93W - 82L
1,498 Elo+
Party 1
Vamana
Vamana
ImAlbinoAndy
Vamana
Level 147
God Stats
1W - 2L
1,730 SR
Queue Stats
285W - 303L
1,539 Elo+
Solo
Cernunnos
Cernunnos
Seaflare
Cernunnos
Level 108
God Stats
2W - 2L
1,593 SR
Queue Stats
163W - 173L
1,621 Elo+
Solo
Ah Puch
Ah Puch
Theedu
Ah Puch
Level 78
God Stats
3W - 2L
1,857 SR
Queue Stats
152W - 149L
1,510 Elo+
Solo
Team Averages
Level 123
1,621 SR
1,534 Elo+

VS

Team Averages
Level 131
1,380 SR
1,524 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ARTUSWARRIOR
Ullr
Level 148
God Stats
1W - 1L
1,263 SR
Queue Stats
53W - 57L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
GabeNova
Tsukuyomi
Level 75
God Stats
2W - 1L
1,501 SR
Queue Stats
142W - 134L
1,534 Elo+
Solo
Skadi
Skadi
IcecityNines
Skadi
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
209W - 224L
1,591 Elo+
Solo
Sylvanus
Sylvanus
Mintoue
Sylvanus
Level 160
God Stats
6W - 7L
1,135 SR
Queue Stats
587W - 604L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 5 / 11
10,703
765
8,641
13,809
7,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Acakypa90
Artemis
16
7 / 6 / 12
10,503
750
10,444
11,235
4,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
17
2 / 6 / 15
10,340
739
13,093
18,061
14,289
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Seaflare
Cernunnos
20
7 / 5 / 12
11,611
829
9,130
13,511
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Theedu
Ah Puch
16
1 / 5 / 17
9,689
692
12,406
13,044
3,634
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 7 / 9
10,131
724
9,345
13,771
8,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 3 / 10
12,143
867
11,310
10,033
4,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
GabeNova
Tsukuyomi
17
7 / 7 / 11
10,905
779
15,291
12,931
6,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 13
11,653
832
16,263
13,285
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Mintoue
Sylvanus
18
7 / 4 / 9
10,912
779
10,781
13,440
9,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
79
23
Kills
27
27
Deaths
23
67
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
5
11
2.3
W
Hun Batz
 
Hun Batz
3
7
9
1.07
W
8
3
10
4.33
L
Artemis
Acakypa90
Artemis
7
6
12
2.17
W
Tsukuyomi
GabeNova
Tsukuyomi
7
7
11
1.79
W
2
2
13
4.25
L
Vamana
2
6
15
1.58
W
Sylvanus
Mintoue
Sylvanus
7
4
9
2.88
L
Cernunnos
Seaflare
Cernunnos
7
5
12
2.6
L
Ah Puch
Theedu
Ah Puch
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,714
Damage
62,990
69,660
Taken
63,460
35,203
Mitigated
37,457
18,175
Healing
23,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,641
1,055
3,251
1,574
13,809
7,544
250
681
13,128
0
13,601
W
Hun Batz
 
Hun Batz
9,345
1,106
159
272
13,771
8,936
776
2,766
11,005
0
21,118
W
11,310
3,605
986
1,702
10,033
4,981
1,412
4,144
5,889
0
25,076
L
Artemis
Acakypa90
Artemis
10,444
4,025
763
824
11,235
4,449
1,453
623
10,612
0
16,526
W
Tsukuyomi
GabeNova
Tsukuyomi
15,291
2,421
279
390
12,931
6,327
747
2,397
10,534
0
22,898
W
16,263
5,414
2,430
3,852
13,285
7,551
1,984
1,331
11,954
0
51,850
L
Vamana
13,093
6,400
240
4,812
18,061
14,289
571
2,005
16,056
4,035
24,582
W
Sylvanus
Mintoue
Sylvanus
10,781
902
8,551
5,341
13,440
9,662
1,364
3,779
9,661
13,330
0
L
Cernunnos
Seaflare
Cernunnos
9,130
2,952
1,385
2,044
13,511
5,287
925
2,756
10,755
0
30,371
L
Ah Puch
Theedu
Ah Puch
12,406
526
305
2,977
13,044
3,634
402
4,716
8,328
24,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
55,744
137
Minions Killed
158
0
Camps Cleared
0
1,021,303
Distance Traveled
959,578
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,703
765
17
1
0
232,445
2
W
Hun Batz
10,131
724
15
1
0
202,569
3
W
Ullr
12,143
867
32
2
0
186,574
0
L
Artemis
10,503
750
15
1
0
181,879
1
W
Tsukuyomi
10,905
779
14
1
0
235,091
0
W
Skadi
11,653
832
90
6
0
230,246
0
L
Vamana
10,340
739
22
2
0
222,489
0
W
Sylvanus
10,912
779
7
1
0
105,098
0
L
Cernunnos
11,611
829
59
4
0
183,689
0
L
Ah Puch
9,689
692
24
2
0
200,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role