Player Matchup

Yemoja
Yemoja
CEEI0
Yemoja
Level 5
God Stats
3W - 6L
1,477 SR
Queue Stats
3W - 7L
1,542 Elo+
Party 1
Nemesis
Nemesis
GallusArtorius
Nemesis
Level 18
God Stats
10W - 8L
1,907 SR
Queue Stats
103W - 121L
1,434 Elo+
Solo
Olorun
Olorun
Lordlandor3
Olorun
Level 5
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 5L
1,384 Elo+
Solo
Artemis
Artemis
SilentSword413
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,495 Elo+
Solo
Tyr
Tyr
greenbean537
Tyr
Level 157
God Stats
0W - 1L
1,204 SR
Queue Stats
17W - 40L
1,404 Elo+
Party 1
Team Averages
Level 38
1,479 SR
1,452 Elo+

VS

Team Averages
Level 22
1,474 SR
1,532 Elo+
Bellona
Bellona
KukiW
Bellona
Level 26
God Stats
6W - 5L
1,550 SR
Queue Stats
61W - 49L
1,527 Elo+
Solo
Janus
Janus
Projectorion107
Janus
Level 11
God Stats
3W - 6L
1,076 SR
Queue Stats
106W - 81L
1,493 Elo+
Solo
Terra
Terra
Ranger042
Terra
Level 25
God Stats
5W - 2L
1,949 SR
Queue Stats
81W - 69L
1,602 Elo+
Solo
Neith
Neith
bengosstrades
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 186L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
iamthesquid
Tsukuyomi
Level 18
God Stats
3W - 3L
1,294 SR
Queue Stats
103W - 82L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CEEI0
Yemoja
13
0 / 6 / 7
8,872
386
7,109
16,666
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 6 / 6
9,282
404
7,063
17,266
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
14
1 / 10 / 4
8,521
370
3,082
14,590
4,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 12 / 4
8,992
391
6,178
14,682
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
20 / 11 / 4
12,823
558
25,704
30,253
23,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KukiW
Bellona
15
8 / 9 / 18
11,251
489
12,702
17,293
12,463
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
13 / 1 / 14
13,186
573
21,136
14,571
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Ranger042
Terra
17
6 / 2 / 11
11,960
520
7,869
17,370
19,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 8 / 17
10,162
442
11,136
13,147
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
iamthesquid
Tsukuyomi
17
14 / 8 / 16
12,576
547
21,241
17,073
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
120
27
Kills
44
45
Deaths
28
25
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CEEI0
Yemoja
0
6
7
0.58
L
4
6
6
1.17
W
Bellona
KukiW
Bellona
8
9
18
1.89
L
Olorun
1
10
4
0.3
W
13
1
14
20
W
Terra
Ranger042
Terra
6
2
11
5.75
L
2
12
4
0.33
W
3
8
17
1.44
L
20
11
4
2
W
Tsukuyomi
iamthesquid
Tsukuyomi
14
8
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,136
Damage
74,084
93,457
Taken
79,454
49,709
Mitigated
50,014
12,107
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CEEI0
Yemoja
7,109
1,223
1,625
1,411
16,666
11,958
102
6,682
9,614
29,152
0
L
7,063
2,778
0
3,763
17,266
5,534
0
2,938
14,230
0
32,007
W
Bellona
KukiW
Bellona
12,702
5,495
0
288
17,293
12,463
2,027
2,791
14,502
0
37,558
L
Olorun
3,082
450
109
401
14,590
4,657
0
5,388
9,202
42,759
0
W
21,136
2,131
228
5,012
14,571
5,619
620
1,968
12,603
98,341
0
W
Terra
Ranger042
Terra
7,869
1,522
4,024
5,101
17,370
19,648
647
3,414
13,956
41,939
0
L
6,178
2,619
0
0
14,682
4,540
0
6,198
8,471
0
31,213
W
11,136
6,349
0
2,112
13,147
5,150
3,485
265
12,882
0
50,123
L
25,704
5,352
0
4,798
30,253
23,020
1,394
7,318
22,935
0
57,883
W
Tsukuyomi
iamthesquid
Tsukuyomi
21,241
5,400
0
2,201
17,073
7,134
1,767
1,753
15,320
0
50,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,490
Gold Earned
59,135
270
Minions Killed
389
0
Camps Cleared
0
1,760,138
Distance Traveled
2,095,236
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,872
386
44
2
0
340,319
0
L
Nemesis
9,282
404
41
2
0
420,543
0
W
Bellona
11,251
489
47
2
0
428,725
0
L
Olorun
8,521
370
66
3
0
342,390
2
W
Janus
13,186
573
162
7
0
445,775
3
W
Terra
11,960
520
71
3
0
438,308
3
L
Artemis
8,992
391
44
2
0
275,480
0
W
Neith
10,162
442
55
2
0
367,771
0
L
Tyr
12,823
558
75
3
0
381,406
0
W
Tsukuyomi
12,576
547
54
2
0
414,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role