Player Matchup

Fafnir
Fafnir
AcusticMatheus
Fafnir
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
494W - 524L
1,396 Elo+
Party 2
Thanatos
Thanatos
DeeTricksterz
Thanatos
Level 62
God Stats
14W - 8L
1,283 SR
Queue Stats
767W - 771L
1,400 Elo+
Party 2
Hel
Hel
EnVi-Blitz
Hel
Level 71
God Stats
7W - 11L
1,125 SR
Queue Stats
939W - 917L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
S_LordTachanka_S
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,490 Elo+
Solo
Loki
Loki
Sk8ter555
Loki
Level 35
God Stats
4W - 3L
1,403 SR
Queue Stats
44W - 50L
1,323 Elo+
Solo
Team Averages
Level 61
1,362 SR
1,404 Elo+

VS

Team Averages
Level 54
1,479 SR
1,314 Elo+
Baron Samedi
Baron Samedi
Big1Germ
Baron Samedi
Level 66
God Stats
118W - 141L
1,437 SR
Queue Stats
504W - 690L
1,323 Elo+
Party 1
Hun Batz
Hun Batz
Detarame_
Hun Batz
Level 66
God Stats
2W - 7L
1,739 SR
Queue Stats
700W - 916L
1,321 Elo+
Party 1
Jing Wei
Jing Wei
Emilian0701
Jing Wei
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
163W - 221L
1,297 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kcxthekid
Cu Chulainn
Level 64
God Stats
10W - 16L
1,406 SR
Queue Stats
500W - 725L
1,322 Elo+
Party 1
Ymir
Ymir
LemonsNTwigs
Ymir
Level 28
God Stats
4W - 12L
1,315 SR
Queue Stats
122W - 199L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
11,665
486
6,728
19,618
24,818
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
DeeTricksterz
Thanatos
20
7 / 2 / 6
12,584
524
13,497
21,648
20,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
9 / 4 / 6
12,721
530
24,000
15,315
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
S_LordTachanka_S
Morgan Le Fay
18
5 / 3 / 5
11,430
476
16,530
17,113
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
4 / 6 / 8
11,241
468
11,116
19,285
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big1Germ
Baron Samedi
16
3 / 7 / 5
10,819
451
15,869
17,485
7,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Detarame_
Hun Batz
18
7 / 2 / 2
11,634
485
10,635
16,755
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Emilian0701
Jing Wei
16
3 / 8 / 5
10,256
427
11,482
22,504
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Kcxthekid
Cu Chulainn
17
1 / 4 / 2
10,811
450
12,965
17,300
13,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 4 / 4
9,962
415
8,443
18,354
15,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
25
Kills
17
17
Deaths
25
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
Baron Samedi
Big1Germ
Baron Samedi
3
7
5
0.79
W
Thanatos
DeeTricksterz
Thanatos
7
2
6
5
L
Hun Batz
Detarame_
Hun Batz
7
2
2
4
L
Jing Wei
Emilian0701
Jing Wei
3
8
5
0.69
W
9
4
6
3
L
Cu Chulainn
Kcxthekid
Cu Chulainn
1
4
2
0.5
L
3
4
4
1.25
W
Morgan Le Fay
S_LordTachanka_S
Morgan Le Fay
5
3
5
2.5
W
Loki
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,871
Damage
59,394
92,979
Taken
92,398
68,591
Mitigated
47,765
49,332
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,728
1,806
0
4,479
19,618
24,818
1,256
5,209
14,249
29,542
0
L
Baron Samedi
Big1Germ
Baron Samedi
15,869
515
2,203
3,973
17,485
7,580
1,036
9,152
7,887
58,655
0
W
Thanatos
DeeTricksterz
Thanatos
13,497
3,319
0
17,892
21,648
20,781
1,339
3,375
18,175
0
71,434
L
Hun Batz
Detarame_
Hun Batz
10,635
2,540
0
2,048
16,755
5,704
486
7,014
9,619
0
70,257
L
Jing Wei
Emilian0701
Jing Wei
11,482
7,829
0
5,653
22,504
6,139
0
15,384
6,884
0
52,886
W
24,000
2,562
8,983
6,879
15,315
7,000
1,942
6,183
8,722
82,588
0
L
Cu Chulainn
Kcxthekid
Cu Chulainn
12,965
4,368
1,121
3,828
17,300
13,125
282
4,093
13,097
0
63,933
L
8,443
1,180
0
714
18,354
15,217
0
10,471
7,653
39,041
0
W
Morgan Le Fay
S_LordTachanka_S
Morgan Le Fay
16,530
1,657
296
5,655
17,113
7,225
1,156
4,200
12,785
81,295
0
W
Loki
11,116
2,750
0
5,148
19,285
8,767
981
4,405
14,736
0
62,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,641
Gold Earned
53,482
523
Minions Killed
471
0
Camps Cleared
0
2,246,294
Distance Traveled
1,960,742
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,665
486
40
2
0
446,429
7
L
Baron Samedi
10,819
451
100
4
0
373,225
2
W
Thanatos
12,584
524
140
6
0
465,401
2
L
Hun Batz
11,634
485
129
5
0
445,536
4
L
Jing Wei
10,256
427
56
2
0
416,594
3
W
Hel
12,721
530
130
5
0
437,166
1
L
Cu Chulainn
10,811
450
121
5
0
412,152
2
L
Ymir
9,962
415
65
3
0
313,235
0
W
Morgan Le Fay
11,430
476
119
5
0
417,200
1
W
Loki
11,241
468
94
4
0
480,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role