Player Matchup

Cthulhu
Cthulhu
Crizerigeno
Cthulhu
Level 11
God Stats
1W - 5L
1,462 SR
Queue Stats
1W - 8L
1,027 Elo+
Party 1
Raijin
Raijin
Sa7ori
Raijin
Level 140
God Stats
2W - 3L
1,257 SR
Queue Stats
2W - 14L
1,001 Elo+
Party 1
Medusa
Medusa
nicolasjalol
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,079 Elo+
Party 1
Team Averages
Level 56
1,406 SR
1,036 Elo+

VS

Team Averages
Level 31
1,406 SR
1,261 Elo+
Gilgamesh
Gilgamesh
gustavokadocla
Gilgamesh
Level 24
God Stats
0W - 1L
1,514 SR
Queue Stats
6W - 7L
1,181 Elo+
Solo
Merlin
Merlin
ivichrome
Merlin
Level 27
God Stats
9W - 15L
1,554 SR
Queue Stats
10W - 18L
1,382 Elo+
Solo
Arachne
Arachne
leonel3454526
Arachne
Level 43
God Stats
0W - 4L
1,149 SR
Queue Stats
165W - 356L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crizerigeno
Cthulhu
17
3 / 0 / 9
12,195
581
5,953
14,422
15,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Sa7ori
Raijin
19
7 / 1 / 8
13,809
658
25,632
15,462
6,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
5 / 0 / 7
12,390
590
11,367
9,006
3,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
gustavokadocla
Gilgamesh
13
0 / 7 / 0
10,328
492
13,356
23,556
27,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
ivichrome
Merlin
18
1 / 4 / 0
12,426
592
13,782
11,209
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
0 / 4 / 1
12,981
618
2,798
16,063
9,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Crizerigeno
Cthulhu
3
0
9
7.5
W
Raijin
Sa7ori
Raijin
7
1
8
11
L
Gilgamesh
gustavokadocla
Gilgamesh
0
7
0
0
L
Merlin
ivichrome
Merlin
1
4
0
0.25
L
Arachne
0
4
1
0.13
W
Medusa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
29,936
38,890
Taken
50,828
26,559
Mitigated
41,927
11,859
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Crizerigeno
Cthulhu
5,953
162
2,553
4,576
14,422
15,758
48
4,905
9,517
31,385
0
W
Raijin
Sa7ori
Raijin
25,632
1,539
0
500
15,462
6,955
1,042
6,080
9,382
105,775
0
L
Gilgamesh
gustavokadocla
Gilgamesh
13,356
2,253
0
807
23,556
27,872
124
11,709
11,847
0
33,696
L
Merlin
ivichrome
Merlin
13,782
256
0
1,132
11,209
4,718
45
9,202
2,007
85,929
0
L
Arachne
2,798
2,049
0
485
16,063
9,337
141
10,674
5,389
0
29,904
W
Medusa
11,367
4,616
0
4,230
9,006
3,846
1,974
2,797
6,209
0
29,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,394
Gold Earned
35,735
272
Minions Killed
224
0
Camps Cleared
0
1,092,502
Distance Traveled
1,038,137
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,195
581
50
2
0
370,666
5
W
Raijin
13,809
658
169
8
0
334,690
4
L
Gilgamesh
10,328
492
43
2
0
336,943
2
L
Merlin
12,426
592
140
7
0
354,750
0
L
Arachne
12,981
618
41
2
0
346,444
4
W
Medusa
12,390
590
53
3
0
387,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role