Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Coyote Redfox
Fenrir
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
coopymac
Morgan Le Fay
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 65L
1,542 Elo+
Party 1
Bacchus
Bacchus
explosiveduck11
Bacchus
Level 61
God Stats
4W - 2L
1,849 SR
Queue Stats
66W - 72L
1,484 Elo+
Party 1
Medusa
Medusa
livE3vil
Medusa
Level 43
God Stats
0W - 1L
1,541 SR
Queue Stats
16W - 18L
1,367 Elo+
Solo
Team Averages
Level 60
1,535 SR
1,457 Elo+

VS

Team Averages
Level 79
1,426 SR
1,462 Elo+
Heimdallr
Heimdallr
AleBarrientos
Heimdallr
Level 41
God Stats
3W - 9L
1,379 SR
Queue Stats
152W - 149L
1,445 Elo+
Party 2
Pele
Pele
DjThickWiener
Pele
Level 46
God Stats
8W - 10L
1,444 SR
Queue Stats
219W - 247L
1,394 Elo+
Solo
Artio
Artio
For0esk1nLaCraig
Artio
Level 107
God Stats
2W - 4L
1,421 SR
Queue Stats
358W - 352L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMathyw
Morgan Le Fay
Level 138
God Stats
7W - 6L
1,305 SR
Queue Stats
483W - 482L
1,522 Elo+
Solo
Medusa
Medusa
ericksume01
Medusa
Level 62
God Stats
17W - 17L
1,581 SR
Queue Stats
366W - 344L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 3 / 5
9,674
537
9,050
20,709
15,319
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 2
9,115
506
5,847
12,509
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
coopymac
Morgan Le Fay
14
1 / 6 / 1
8,118
451
5,163
11,116
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 2
8,273
460
6,878
14,320
11,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
livE3vil
Medusa
14
6 / 7 / 5
9,437
524
12,069
13,860
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AleBarrientos
Heimdallr
15
2 / 5 / 11
9,485
527
9,567
12,057
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 4
7,165
398
549
2,537
695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
10 / 5 / 7
10,146
564
12,604
19,688
19,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
TheMathyw
Morgan Le Fay
16
9 / 3 / 6
10,409
578
15,173
9,369
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
1 / 4 / 6
9,701
539
10,094
10,729
3,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
17
Kills
24
24
Deaths
17
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
5
1.83
W
Heimdallr
AleBarrientos
Heimdallr
2
5
11
1.5
L
5
2
2
3
W
2
0
4
4
W
10
5
7
2.7
W
Morgan Le Fay
TheMathyw
Morgan Le Fay
9
3
6
4
L
Morgan Le Fay
coopymac
Morgan Le Fay
1
6
1
0.25
W
Medusa
1
4
6
1
L
2
6
2
0.5
L
Medusa
livE3vil
Medusa
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,007
Damage
47,987
72,514
Taken
54,380
42,266
Mitigated
32,604
19,101
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,050
630
614
5,678
20,709
15,319
0
4,633
15,903
115
57,610
W
Heimdallr
AleBarrientos
Heimdallr
9,567
4,891
0
2,623
12,057
4,070
2,706
1,937
10,120
0
52,016
L
5,847
1,977
0
6,064
12,509
5,375
410
3,428
8,957
0
57,024
W
549
123
0
51
2,537
695
704
1,066
1,471
0
5,966
W
12,604
1,642
2,113
6,122
19,688
19,840
542
4,765
14,923
38,861
0
W
Morgan Le Fay
TheMathyw
Morgan Le Fay
15,173
1,087
0
1,382
9,369
4,029
1,431
3,858
5,511
57,027
0
L
Morgan Le Fay
coopymac
Morgan Le Fay
5,163
656
0
1,488
11,116
4,634
510
5,665
5,127
54,909
0
W
Medusa
10,094
4,085
0
3,956
10,729
3,970
2,001
530
10,199
0
66,141
L
6,878
509
246
2,169
14,320
11,803
231
8,600
5,512
27,199
0
L
Medusa
livE3vil
Medusa
12,069
6,111
0
2,842
13,860
5,135
1,295
4,472
9,238
0
49,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
46,906
452
Minions Killed
385
0
Camps Cleared
0
1,752,336
Distance Traveled
1,340,343
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,674
537
127
7
0
340,367
4
W
Heimdallr
9,485
527
104
6
0
300,489
0
L
Fenrir
9,115
506
107
6
0
414,955
3
W
Pele
7,165
398
17
1
0
98,360
0
W
Artio
10,146
564
36
2
0
327,295
2
W
Morgan Le Fay
10,409
578
103
6
0
308,597
3
L
Morgan Le Fay
8,118
451
112
6
0
304,344
1
W
Medusa
9,701
539
125
7
0
305,602
1
L
Bacchus
8,273
460
36
2
0
330,242
1
L
Medusa
9,437
524
70
4
0
362,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role