Player Matchup

Terra
Terra
EuraDeplporable
Terra
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
240W - 219L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
ItsAzazel
Gilgamesh
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 11L
1,640 Elo+
Party 1
Izanami
Izanami
SavageJorm
Izanami
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 12L
1,813 Elo+
Party 1
Thanatos
Thanatos
agentmaster46
Thanatos
Level 30
God Stats
62W - 40L
1,674 SR
Queue Stats
186W - 148L
1,573 Elo+
Solo
Tiamat
Tiamat
kappamain
Tiamat
Level 14
God Stats
4W - 5L
1,468 SR
Queue Stats
88W - 97L
1,444 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,596 Elo+

VS

Team Averages
Level 25
1,544 SR
1,509 Elo+
Neith
Neith
AzulDos
Neith
Level 21
God Stats
1W - 2L
1,409 SR
Queue Stats
42W - 32L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gu5GuS
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,547 SR
Queue Stats
177W - 174L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Maddmagyc
Gilgamesh
Level 29
God Stats
4W - 2L
1,649 SR
Queue Stats
100W - 100L
1,561 Elo+
Solo
Ymir
Ymir
iiAmPepe
Ymir
Level 25
God Stats
19W - 20L
1,527 SR
Queue Stats
101W - 110L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
rlb6801
Sun Wukong
Level 22
God Stats
38W - 27L
1,588 SR
Queue Stats
41W - 29L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
11,338
472
11,400
27,227
30,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ItsAzazel
Gilgamesh
17
0 / 6 / 2
12,427
518
6,469
27,374
13,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
SavageJorm
Izanami
19
7 / 6 / 3
12,118
505
13,595
17,525
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
agentmaster46
Thanatos
20
14 / 8 / 5
13,567
565
23,886
25,414
10,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
kappamain
Tiamat
18
3 / 6 / 7
11,743
489
10,874
23,093
14,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzulDos
Neith
17
1 / 7 / 9
10,823
451
9,404
17,025
6,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Gu5GuS
Morgan Le Fay
20
10 / 4 / 11
13,311
555
27,707
18,075
10,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Maddmagyc
Gilgamesh
20
13 / 6 / 12
14,072
586
25,980
21,878
19,113
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
19
5 / 5 / 17
13,247
552
9,748
20,170
19,798
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
rlb6801
Sun Wukong
18
4 / 6 / 10
12,354
515
21,221
22,765
20,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
27
Kills
33
33
Deaths
28
25
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
AzulDos
Neith
1
7
9
0.79
L
3
7
8
1
W
Morgan Le Fay
Gu5GuS
Morgan Le Fay
10
4
11
3.88
L
Gilgamesh
ItsAzazel
Gilgamesh
0
6
2
0.17
W
Gilgamesh
Maddmagyc
Gilgamesh
13
6
12
3.17
L
Izanami
SavageJorm
Izanami
7
6
3
1.42
L
Thanatos
agentmaster46
Thanatos
14
8
5
2.06
W
Ymir
5
5
17
2.7
L
Tiamat
kappamain
Tiamat
3
6
7
1.08
W
Sun Wukong
rlb6801
Sun Wukong
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,224
Damage
94,060
120,633
Taken
99,913
77,430
Mitigated
77,431
43,205
Healing
19,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AzulDos
Neith
9,404
3,906
0
3,642
17,025
6,786
1,703
3,245
13,780
0
66,317
L
11,400
522
2,113
7,041
27,227
30,724
132
9,732
17,495
43,911
0
W
Morgan Le Fay
Gu5GuS
Morgan Le Fay
27,707
4,517
0
6,479
18,075
10,994
1,691
4,596
13,479
91,700
0
L
Gilgamesh
ItsAzazel
Gilgamesh
6,469
1,086
0
6,095
27,374
13,869
827
5,529
21,845
0
56,505
W
Gilgamesh
Maddmagyc
Gilgamesh
25,980
8,735
0
3,306
21,878
19,113
1,776
4,686
17,192
0
105,128
L
Izanami
SavageJorm
Izanami
13,595
8,389
0
3,184
17,525
7,818
4,197
5,590
11,935
0
104,684
L
Thanatos
agentmaster46
Thanatos
23,886
7,922
0
17,550
25,414
10,199
0
8,173
17,241
0
68,570
W
Ymir
9,748
2,290
0
754
20,170
19,798
276
4,941
15,229
53,590
0
L
Tiamat
kappamain
Tiamat
10,874
1,499
124
7,098
23,093
14,820
442
8,431
14,662
67,690
0
W
Sun Wukong
rlb6801
Sun Wukong
21,221
6,710
0
5,373
22,765
20,740
2,896
4,806
17,959
0
74,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,193
Gold Earned
63,807
579
Minions Killed
578
0
Camps Cleared
0
1,985,042
Distance Traveled
2,201,961
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,823
451
105
4
0
394,846
0
L
Terra
11,338
472
45
2
0
430,870
9
W
Morgan Le Fay
13,311
555
133
6
0
420,286
8
L
Gilgamesh
12,427
518
116
5
0
363,046
0
W
Gilgamesh
14,072
586
133
6
0
457,327
2
L
Izanami
12,118
505
192
8
0
361,217
0
L
Thanatos
13,567
565
96
4
0
413,050
2
W
Ymir
13,247
552
81
3
0
472,579
1
L
Tiamat
11,743
489
130
5
0
416,859
7
W
Sun Wukong
12,354
515
126
5
0
456,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role