Player Matchup

Artemis
Artemis
 
Artemis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlooperGuy
Ymir
Level 27
God Stats
2W - 3L
1,462 SR
Queue Stats
58W - 69L
1,358 Elo+
Party 1
Tyr
Tyr
Kenzuts
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
KillerjRafa
Nu Wa
Level 48
God Stats
3W - 2L
1,502 SR
Queue Stats
171W - 214L
1,416 Elo+
Party 2
Nemesis
Nemesis
RauLopesGue
Nemesis
Level 27
God Stats
31W - 29L
1,506 SR
Queue Stats
121W - 121L
1,428 Elo+
Party 2
Team Averages
Level 34
1,494 SR
1,430 Elo+

VS

Team Averages
Level 48
1,671 SR
1,416 Elo+
Chang'e
Chang'e
Bass TBW5308
Chang'e
Level 40
God Stats
9W - 4L
1,929 SR
Queue Stats
373W - 503L
1,435 Elo+
Party 3
Tyr
Tyr
KNGdoctorTBW
Tyr
Level 64
God Stats
14W - 10L
1,553 SR
Queue Stats
300W - 425L
1,370 Elo+
Party 3
Cthulhu
Cthulhu
MenforGod
Cthulhu
Level 66
God Stats
21W - 5L
1,607 SR
Queue Stats
695W - 737L
1,360 Elo+
Solo
Xbalanque
Xbalanque
OverdosexD
Xbalanque
Level 42
God Stats
9W - 4L
1,798 SR
Queue Stats
129W - 117L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
yCR0C3N73y
Gilgamesh
Level 28
God Stats
12W - 9L
1,469 SR
Queue Stats
63W - 91L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 2 / 0
7,529
396
2,868
7,420
2,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 2
8,121
427
3,128
11,319
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
15
1 / 2 / 5
9,070
477
11,202
17,141
17,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 5 / 5
8,972
472
9,207
10,129
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
RauLopesGue
Nemesis
17
10 / 3 / 1
10,696
563
11,501
16,400
7,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bass TBW5308
Chang'e
17
3 / 3 / 6
10,345
544
9,334
12,168
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 3 / 0
9,684
510
8,869
16,615
9,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
MenforGod
Cthulhu
15
1 / 1 / 5
10,091
531
4,844
7,580
6,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
OverdosexD
Xbalanque
16
3 / 1 / 2
9,550
503
8,994
7,336
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
yCR0C3N73y
Gilgamesh
17
6 / 4 / 2
10,682
562
8,934
13,615
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
14
14
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
0
0.5
W
Chang'e
Bass TBW5308
Chang'e
3
3
6
2
L
0
2
2
0.5
W
1
3
0
0.33
L
Tyr
1
2
5
1.75
L
0
5
5
0.5
W
Cthulhu
MenforGod
Cthulhu
1
1
5
3.5
W
Xbalanque
OverdosexD
Xbalanque
3
1
2
4
L
Nemesis
RauLopesGue
Nemesis
10
3
1
3.5
W
Gilgamesh
yCR0C3N73y
Gilgamesh
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
40,975
62,409
Taken
57,314
40,995
Mitigated
27,571
16,339
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,868
1,642
0
1,836
7,420
2,648
0
1,085
6,335
0
42,856
W
Chang'e
Bass TBW5308
Chang'e
9,334
852
2,454
6,291
12,168
2,949
494
5,681
6,487
59,465
0
L
3,128
34
0
3,014
11,319
8,918
0
2,593
8,726
26,593
0
W
8,869
1,900
0
6,626
16,615
9,555
278
511
15,204
0
56,833
L
Tyr
11,202
1,808
0
8,696
17,141
17,918
0
1,757
15,384
0
53,076
L
9,207
2,894
0
815
10,129
3,654
328
5,167
4,962
53,898
0
W
Cthulhu
MenforGod
Cthulhu
4,844
0
394
553
7,580
6,205
0
2,142
5,414
38,654
0
W
Xbalanque
OverdosexD
Xbalanque
8,994
3,290
0
608
7,336
2,662
418
1,499
5,837
0
68,395
L
Nemesis
RauLopesGue
Nemesis
11,501
5,188
0
1,978
16,400
7,857
0
3,576
12,824
0
79,875
W
Gilgamesh
yCR0C3N73y
Gilgamesh
8,934
1,587
0
4,624
13,615
6,200
0
2,502
11,113
0
70,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
50,352
462
Minions Killed
518
0
Camps Cleared
0
1,659,143
Distance Traveled
1,790,401
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,529
396
116
6
0
283,121
8
W
Chang'e
10,345
544
103
5
0
369,209
1
L
Ymir
8,121
427
29
2
0
338,501
3
W
Tyr
9,684
510
113
6
0
357,028
1
L
Tyr
9,070
477
99
5
0
367,338
0
L
Nu Wa
8,972
472
96
5
0
290,310
0
W
Cthulhu
10,091
531
68
4
0
371,324
6
W
Xbalanque
9,550
503
114
6
0
346,872
3
L
Nemesis
10,696
563
122
6
0
379,873
0
W
Gilgamesh
10,682
562
120
6
0
345,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role