Player Matchup

Tyr
Tyr
ITzRedKiller929
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
Tales9616
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 39L
1,500 Elo+
Party 3
Ymir
Ymir
Zyshir
Ymir
Level 62
God Stats
9W - 4L
1,926 SR
Queue Stats
220W - 287L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
marifede1234
Kukulkan
Level 29
God Stats
2W - 0L
1,598 SR
Queue Stats
62W - 78L
1,524 Elo+
Solo
Mercury
Mercury
v7yy
Mercury
Level 108
God Stats
7W - 9L
1,487 SR
Queue Stats
164W - 172L
1,426 Elo+
Party 2
Team Averages
Level 41
1,602 SR
1,478 Elo+

VS

Team Averages
Level 21
1,618 SR
1,393 Elo+
Ra
Ra
BlitzMainOnly
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,351 Elo+
Party 1
Ymir
Ymir
ChiquiMafia2017
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,380 Elo+
Party 1
Izanami
Izanami
TheAlli
Izanami
Level 29
God Stats
39W - 21L
1,681 SR
Queue Stats
124W - 112L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
pumpedbykludd
Baron Samedi
Level 18
God Stats
12W - 10L
1,653 SR
Queue Stats
262W - 291L
1,402 Elo+
Solo
Fenrir
Fenrir
thiagolobox
Fenrir
Level 28
God Stats
11W - 14L
1,754 SR
Queue Stats
146W - 171L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
9,273
357
3,546
9,062
5,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Tales9616
Neith
17
3 / 8 / 14
11,448
440
12,164
18,815
7,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Zyshir
Ymir
18
6 / 3 / 17
12,144
467
15,578
18,782
12,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
marifede1234
Kukulkan
17
4 / 5 / 14
11,942
459
15,489
15,470
6,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
v7yy
Mercury
20
26 / 1 / 5
18,777
722
37,027
20,997
9,697
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 9 / 5
12,389
477
13,905
18,747
9,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 11
11,542
444
10,187
23,865
32,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TheAlli
Izanami
15
7 / 7 / 2
11,649
448
14,054
16,893
7,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
pumpedbykludd
Baron Samedi
18
5 / 11 / 3
12,192
469
12,854
22,064
17,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
15
3 / 9 / 1
10,026
386
6,720
25,002
11,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
40
Kills
24
24
Deaths
40
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
9
9
5
1.28
L
0
4
11
1.38
W
1
7
0
0.14
W
Neith
Tales9616
Neith
3
8
14
1.25
L
Izanami
TheAlli
Izanami
7
7
2
1.14
W
Ymir
Zyshir
Ymir
6
3
17
4.83
W
Kukulkan
marifede1234
Kukulkan
4
5
14
2.2
L
Baron Samedi
pumpedbykludd
Baron Samedi
5
11
3
0.59
L
Fenrir
3
9
1
0.39
W
Mercury
v7yy
Mercury
26
1
5
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,804
Damage
57,720
83,126
Taken
106,571
41,004
Mitigated
78,925
15,104
Healing
21,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,905
1,254
1,519
3,356
18,747
9,266
1,258
3,464
15,283
61,093
0
L
10,187
843
0
2,054
23,865
32,732
371
7,501
16,364
45,409
0
W
3,546
1,397
0
768
9,062
5,424
0
4,689
4,373
0
22,036
W
Neith
Tales9616
Neith
12,164
6,322
0
2,030
18,815
7,109
3,456
11,617
7,198
0
46,387
L
Izanami
TheAlli
Izanami
14,054
11,125
792
3,061
16,893
7,588
811
4,676
12,217
0
67,615
W
Ymir
Zyshir
Ymir
15,578
3,093
2,385
5,179
18,782
12,687
140
7,656
11,126
46,126
0
W
Kukulkan
marifede1234
Kukulkan
15,489
517
1,048
2,633
15,470
6,087
89
8,734
6,736
51,263
0
L
Baron Samedi
pumpedbykludd
Baron Samedi
12,854
520
896
3,811
22,064
17,510
594
7,360
14,704
77,446
0
L
Fenrir
6,720
1,442
0
5,527
25,002
11,829
889
8,416
16,586
0
48,291
W
Mercury
v7yy
Mercury
37,027
23,570
0
1,061
20,997
9,697
4,537
4,250
16,747
0
215,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,584
Gold Earned
57,798
483
Minions Killed
492
0
Camps Cleared
0
2,157,932
Distance Traveled
2,020,410
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,389
477
108
4
0
434,124
5
L
Ymir
11,542
444
53
2
0
488,611
9
W
Tyr
9,273
357
36
1
0
243,380
0
W
Neith
11,448
440
68
3
0
413,382
0
L
Izanami
11,649
448
107
4
0
304,829
3
W
Ymir
12,144
467
49
2
0
469,199
5
W
Kukulkan
11,942
459
81
3
0
448,289
0
L
Baron Samedi
12,192
469
147
6
0
394,163
3
L
Fenrir
10,026
386
77
3
0
398,683
0
W
Mercury
18,777
722
249
10
0
583,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role