Player Matchup

Bellona
Bellona
 
Bellona
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BellOreki
Nu Wa
Level 26
God Stats
2W - 1L
1,855 SR
Queue Stats
43W - 31L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
LordOfSchmeat
Baron Samedi
Level 19
God Stats
5W - 5L
1,486 SR
Queue Stats
10W - 12L
1,535 Elo+
Party 1
Fenrir
Fenrir
RavenJax
Fenrir
Level 8
God Stats
4W - 2L
1,641 SR
Queue Stats
7W - 8L
1,597 Elo+
Party 1
Sol
Sol
euud
Sol
Level 27
God Stats
8W - 13L
1,634 SR
Queue Stats
29W - 24L
1,548 Elo+
Party 1
Team Averages
Level 20
1,623 SR
1,564 Elo+

VS

Team Averages
Level 19
1,673 SR
1,710 Elo+
Gilgamesh
Gilgamesh
FloopGroop
Gilgamesh
Level 29
God Stats
10W - 6L
1,796 SR
Queue Stats
30W - 24L
1,758 Elo+
Solo
Chaac
Chaac
GarlicBread36
Chaac
Level 21
God Stats
11W - 7L
1,717 SR
Queue Stats
166W - 125L
1,727 Elo+
Solo
Anubis
Anubis
MissFortuneQuQ
Anubis
Level 29
God Stats
10W - 4L
1,691 SR
Queue Stats
230W - 117L
1,699 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StopTheEgo
Morgan Le Fay
Level 14
God Stats
8W - 6L
1,661 SR
Queue Stats
164W - 81L
1,661 Elo+
Solo
Thanatos
Thanatos
dino11911a
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 4 / 3
6,267
522
2,399
6,282
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
BellOreki
Nu Wa
10
5 / 8 / 4
6,116
510
7,713
9,086
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LordOfSchmeat
Baron Samedi
9
2 / 5 / 5
6,291
524
3,116
10,534
4,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
RavenJax
Fenrir
10
3 / 6 / 3
6,112
509
4,346
8,769
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
euud
Sol
10
2 / 4 / 1
5,903
492
2,832
7,970
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FloopGroop
Gilgamesh
13
4 / 0 / 4
7,590
633
3,941
4,512
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
3 / 10 / 3
5,545
462
2,032
9,788
3,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
11 / 3 / 7
8,088
674
12,792
8,568
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
StopTheEgo
Morgan Le Fay
15
8 / 1 / 2
8,185
682
10,384
5,472
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
dino11911a
Thanatos
9
1 / 3 / 2
5,648
471
1,463
4,809
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
14
Kills
27
27
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
3
0.88
L
Nu Wa
BellOreki
Nu Wa
5
8
4
0.88
W
Gilgamesh
FloopGroop
Gilgamesh
4
0
4
6
W
3
10
3
0.45
L
Baron Samedi
LordOfSchmeat
Baron Samedi
2
5
5
0.9
W
11
3
7
4.83
L
Fenrir
RavenJax
Fenrir
3
6
3
0.75
W
Morgan Le Fay
StopTheEgo
Morgan Le Fay
8
1
2
9
W
Thanatos
dino11911a
Thanatos
1
3
2
0.67
L
Sol
euud
Sol
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,406
Damage
30,612
42,641
Taken
33,149
16,001
Mitigated
13,855
8,742
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,399
1,021
0
1,042
6,282
4,087
660
959
5,323
0
20,836
L
Nu Wa
BellOreki
Nu Wa
7,713
2,156
0
1,087
9,086
1,827
210
5,374
3,708
24,512
0
W
Gilgamesh
FloopGroop
Gilgamesh
3,941
1,410
0
927
4,512
2,890
0
607
3,797
0
46,091
W
2,032
178
0
782
9,788
3,818
0
4,120
5,514
0
4,315
L
Baron Samedi
LordOfSchmeat
Baron Samedi
3,116
605
484
1,540
10,534
4,776
217
6,970
3,250
16,172
0
W
12,792
732
0
3,919
8,568
4,012
0
3,449
4,877
46,046
0
L
Fenrir
RavenJax
Fenrir
4,346
852
0
1,730
8,769
3,260
0
4,605
4,144
0
20,532
W
Morgan Le Fay
StopTheEgo
Morgan Le Fay
10,384
541
0
1,359
5,472
1,838
540
2,904
2,510
55,362
0
W
Thanatos
dino11911a
Thanatos
1,463
516
0
2,702
4,809
1,297
918
1,905
2,790
0
16,182
L
Sol
euud
Sol
2,832
534
405
2,454
7,970
2,051
477
4,678
3,040
30,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
35,056
211
Minions Killed
315
0
Camps Cleared
0
975,944
Distance Traveled
1,017,557
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,267
522
47
4
0
199,582
0
L
Nu Wa
6,116
510
46
4
0
196,872
2
W
Gilgamesh
7,590
633
95
8
0
241,960
2
W
Chaac
5,545
462
8
1
0
143,244
0
L
Baron Samedi
6,291
524
25
2
0
196,359
2
W
Anubis
8,088
674
80
7
0
175,890
0
L
Fenrir
6,112
509
36
3
0
182,502
0
W
Morgan Le Fay
8,185
682
98
8
0
229,912
2
W
Thanatos
5,648
471
34
3
0
226,551
0
L
Sol
5,903
492
57
5
0
200,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role