Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AlphaSheWolf92
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,286 Elo+
Party 1
Janus
Janus
GoryRage
Janus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,347 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YourSweetDaddy
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,573 Elo+
Party 2
Ra
Ra
kisaco47
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,441 Elo+

VS

Team Averages
Level 15
1,353 SR
1,317 Elo+
Hel
Hel
DarkDeamon-
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,399 Elo+
Solo
Tyr
Tyr
JuBroni_
Tyr
Level 7
God Stats
3W - 10L
1,500 SR
Queue Stats
16W - 25L
1,335 Elo+
Solo
Kukulkan
Kukulkan
KING-BAUCIA-REX
Kukulkan
Level 5
God Stats
1W - 7L
1,195 SR
Queue Stats
9W - 12L
1,232 Elo+
Solo
Artio
Artio
flo_clerc18
Artio
Level 10
God Stats
2W - 6L
1,341 SR
Queue Stats
2W - 7L
1,236 Elo+
Solo
Ne Zha
Ne Zha
jonjeremy23
Ne Zha
Level 22
God Stats
0W - 4L
1,230 SR
Queue Stats
38W - 46L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
15 / 1 / 18
13,377
1,338
19,514
11,631
10,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 17
9,984
998
5,982
13,470
11,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
GoryRage
Janus
18
11 / 1 / 20
11,993
1,199
21,098
6,373
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
YourSweetDaddy
Morgan Le Fay
19
17 / 0 / 20
14,609
1,461
29,362
8,784
3,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 25
10,681
1,068
10,974
6,795
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 5
9,539
954
5,206
15,695
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 11 / 1
8,938
894
6,574
26,179
22,745
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
14
0 / 9 / 3
8,536
854
4,252
10,828
4,304
15
3 / 8 / 4
9,507
951
10,474
22,414
18,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
16
3 / 9 / 7
10,590
1,059
12,921
21,265
8,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
31
47
Kills
11
11
Deaths
47
100
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
15
1
18
24
W
2
7
17
1.5
L
2
10
5
0.45
W
Janus
GoryRage
Janus
11
1
20
21
L
3
11
1
0.32
L
Kukulkan
0
9
3
0.17
W
Morgan Le Fay
YourSweetDaddy
Morgan Le Fay
17
0
20
27
L
3
8
4
0.63
L
Ne Zha
3
9
7
0.72
W
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,930
Damage
39,427
47,053
Taken
96,381
30,980
Mitigated
61,240
7,646
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,514
8,265
0
294
11,631
10,808
0
3,606
7,938
0
31,030
W
5,982
2,318
0
147
13,470
11,585
0
5,521
7,829
11,129
0
L
5,206
1,789
1,339
1,033
15,695
6,894
0
10,703
4,992
17,999
0
W
Janus
GoryRage
Janus
21,098
2,567
613
1,474
6,373
2,062
0
2,127
3,724
37,724
0
L
6,574
2,876
0
309
26,179
22,745
0
17,370
8,809
0
10,729
L
Kukulkan
4,252
569
381
183
10,828
4,304
0
5,722
5,106
12,050
0
W
Morgan Le Fay
YourSweetDaddy
Morgan Le Fay
29,362
4,791
0
1,723
8,784
3,664
0
5,438
3,270
46,180
0
L
10,474
628
2,640
3,257
22,414
18,936
0
16,891
5,523
22,002
0
L
Ne Zha
12,921
5,872
586
1,043
21,265
8,361
0
16,730
4,535
0
28,506
W
10,974
2,201
1,642
1,753
6,795
2,861
0
2,919
3,852
22,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,644
Gold Earned
47,110
130
Minions Killed
102
8
Camps Cleared
4
875,522
Distance Traveled
816,363
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,377
1,338
13
1
2
189,078
0
W
Ymir
9,984
998
7
1
0
153,509
0
L
Hel
9,539
954
30
3
0
133,959
0
W
Janus
11,993
1,199
45
5
2
187,123
0
L
Tyr
8,938
894
3
0
0
195,656
1
L
Kukulkan
8,536
854
17
2
1
124,964
3
W
Morgan Le Fay
14,609
1,461
38
4
4
211,135
1
L
Artio
9,507
951
18
2
0
191,042
0
L
Ne Zha
10,590
1,059
34
3
3
170,742
0
W
Ra
10,681
1,068
27
3
0
134,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role