Player Matchup

Vamana
Vamana
KølleiMølle
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,291 Elo+
Solo
Izanami
Izanami
Officermarc
Izanami
Level 6
God Stats
7W - 5L
1,406 SR
Queue Stats
12W - 13L
1,152 Elo+
Party 1
Thanatos
Thanatos
Sorregath
Thanatos
Level 14
God Stats
8W - 2L
1,309 SR
Queue Stats
29W - 30L
1,152 Elo+
Party 1
Scylla
Scylla
Swooftey
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,152 Elo+
Party 1
Cerberus
Cerberus
Zashar
Cerberus
Level 5
God Stats
2W - 1L
1,683 SR
Queue Stats
10W - 10L
1,208 Elo+
Party 1
Team Averages
Level 10
1,480 SR
1,191 Elo+

VS

Team Averages
Level 24
1,464 SR
1,330 Elo+
Kali
Kali
Guit
Kali
Level 29
God Stats
15W - 8L
1,682 SR
Queue Stats
75W - 99L
1,420 Elo+
Party 2
Chang'e
Chang'e
LeeahMichaelis
Chang'e
Level 29
God Stats
12W - 14L
1,511 SR
Queue Stats
97W - 145L
1,416 Elo+
Party 2
Ymir
Ymir
PABLO7P
Ymir
Level 28
God Stats
3W - 8L
1,331 SR
Queue Stats
12W - 14L
1,181 Elo+
Solo
Nemesis
Nemesis
ZarcoCat
Nemesis
Level 17
God Stats
15W - 16L
1,393 SR
Queue Stats
15W - 20L
1,316 Elo+
Party 3
Ra
Ra
ZarcoCat97
Ra
Level 16
God Stats
7W - 8L
1,401 SR
Queue Stats
9W - 11L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
7,050
705
4,511
6,006
2,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Officermarc
Izanami
9
3 / 0 / 4
5,530
553
2,431
2,616
774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
Sorregath
Thanatos
9
5 / 0 / 3
5,948
595
4,788
5,821
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Swooftey
Scylla
9
2 / 0 / 7
5,824
582
4,837
3,009
661
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Zashar
Cerberus
8
1 / 1 / 6
5,409
541
1,679
4,852
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Guit
Kali
8
0 / 2 / 1
4,637
464
3,412
7,428
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

7
0 / 2 / 0
4,449
445
2,787
4,824
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
PABLO7P
Ymir
7
0 / 3 / 0
4,647
465
990
6,057
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
ZarcoCat
Nemesis
8
0 / 4 / 1
4,902
490
2,232
7,183
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
1 / 2 / 0
4,665
467
1,932
2,720
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
Guit
Kali
0
2
1
0.25
W
2
0
0
2
L
0
2
0
0
W
Izanami
Officermarc
Izanami
3
0
4
5
L
Ymir
PABLO7P
Ymir
0
3
0
0
W
Thanatos
Sorregath
Thanatos
5
0
3
6.5
W
Scylla
Swooftey
Scylla
2
0
7
5.5
L
Nemesis
ZarcoCat
Nemesis
0
4
1
0.13
L
1
2
0
0.5
W
Cerberus
Zashar
Cerberus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
11,353
22,304
Taken
28,212
7,891
Mitigated
9,450
11,205
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Guit
Kali
3,412
1,368
0
1,640
7,428
2,497
0
365
7,049
0
20,156
W
4,511
2,122
0
2,907
6,006
2,771
613
1,516
4,490
0
37,263
L
2,787
313
426
1,797
4,824
1,216
0
820
3,990
17,067
0
W
Izanami
Officermarc
Izanami
2,431
1,612
0
508
2,616
774
440
1,032
1,584
0
22,269
L
Ymir
PABLO7P
Ymir
990
269
0
845
6,057
3,153
256
1,653
4,312
9,474
0
W
Thanatos
Sorregath
Thanatos
4,788
1,240
0
4,787
5,821
1,686
156
1,433
4,388
0
23,512
W
Scylla
Swooftey
Scylla
4,837
869
0
750
3,009
661
253
516
2,493
16,166
0
L
Nemesis
ZarcoCat
Nemesis
2,232
767
0
2,011
7,183
1,945
505
2,780
4,059
0
20,748
L
1,932
351
377
466
2,720
639
62
434
2,286
22,953
0
W
Cerberus
Zashar
Cerberus
1,679
87
0
2,253
4,852
1,999
71
1,212
3,640
12,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
23,300
208
Minions Killed
180
0
Camps Cleared
0
934,854
Distance Traveled
941,856
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,637
464
44
4
0
181,360
3
W
Vamana
7,050
705
78
8
0
177,769
4
L
Chang'e
4,449
445
35
4
0
173,634
0
W
Izanami
5,530
553
40
4
0
158,452
3
L
Ymir
4,647
465
18
2
0
199,803
8
W
Thanatos
5,948
595
39
4
0
231,087
3
W
Scylla
5,824
582
28
3
0
178,828
1
L
Nemesis
4,902
490
49
5
0
186,831
1
L
Ra
4,665
467
34
3
0
200,228
3
W
Cerberus
5,409
541
23
2
0
188,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role