Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
KoshkaTheUseless
Horus
Level 82
God Stats
6W - 13L
1,410 SR
Queue Stats
213W - 213L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Kuji3
Danzaburou
Level 80
God Stats
0W - 1L
1,660 SR
Queue Stats
108W - 130L
1,561 Elo+
Party 1
Set
Set
OGTriscuit
Set
Level 87
God Stats
2W - 3L
1,855 SR
Queue Stats
383W - 376L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZANTARAK1998
Morgan Le Fay
Level 68
God Stats
2W - 2L
1,227 SR
Queue Stats
271W - 261L
1,525 Elo+
Solo
Team Averages
Level 88
1,531 SR
1,514 Elo+

VS

Team Averages
Level 109
1,494 SR
1,499 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FactorForm
Cupid
Level 86
God Stats
20W - 18L
1,566 SR
Queue Stats
1,393W - 1,344L
1,499 Elo+
Solo
Hercules
Hercules
GivenMrMeaty
Hercules
Level 81
God Stats
28W - 45L
1,324 SR
Queue Stats
371W - 397L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeroRovvert
Morgan Le Fay
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 84L
1,499 Elo+
Solo
Tiamat
Tiamat
crackleb123
Tiamat
Level 159
God Stats
36W - 27L
1,579 SR
Queue Stats
608W - 629L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 0
5,479
457
3,018
8,672
4,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
3 / 1 / 0
6,706
559
5,730
7,397
4,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Kuji3
Danzaburou
9
0 / 5 / 0
5,537
461
2,585
7,055
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
5,125
427
2,429
8,355
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
ZANTARAK1998
Morgan Le Fay
11
2 / 1 / 1
6,489
541
5,095
5,260
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 3 / 1
5,874
490
4,631
8,331
2,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
11
2 / 0 / 6
6,856
571
5,261
4,402
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
GivenMrMeaty
Hercules
10
7 / 0 / 2
6,332
528
6,065
7,609
2,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
HeroRovvert
Morgan Le Fay
10
3 / 2 / 2
6,233
519
4,868
7,360
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
12
1 / 0 / 4
6,749
562
2,772
3,234
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
13
13
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Loki
 
Loki
0
3
1
0.17
W
Cupid
2
0
6
5
W
Hercules
GivenMrMeaty
Hercules
7
0
2
8
W
Morgan Le Fay
HeroRovvert
Morgan Le Fay
3
2
2
2
L
3
1
0
3
L
Danzaburou
Kuji3
Danzaburou
0
5
0
0
L
0
4
0
0
L
Morgan Le Fay
ZANTARAK1998
Morgan Le Fay
2
1
1
2.5
W
Tiamat
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
23,597
36,739
Taken
30,936
16,353
Mitigated
9,870
10,070
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,018
500
0
1,853
8,672
4,713
0
1,231
7,367
0
16,537
W
Loki
 
Loki
4,631
778
0
2,229
8,331
2,299
0
156
8,175
0
31,574
W
Cupid
5,261
2,214
387
1,307
4,402
1,107
0
227
4,159
0
35,466
W
Hercules
GivenMrMeaty
Hercules
6,065
2,024
289
3,509
7,609
2,618
0
1,596
5,905
0
19,013
W
Morgan Le Fay
HeroRovvert
Morgan Le Fay
4,868
766
0
1,303
7,360
2,369
170
1,518
5,708
40,819
0
L
5,730
2,446
94
2,569
7,397
4,699
153
681
6,716
0
32,870
L
Danzaburou
Kuji3
Danzaburou
2,585
715
0
1,467
7,055
1,868
0
357
6,698
0
30,865
L
2,429
1,374
0
2,728
8,355
3,202
0
2,801
5,426
0
23,586
L
Morgan Le Fay
ZANTARAK1998
Morgan Le Fay
5,095
439
0
1,359
5,260
1,871
0
2,194
2,892
33,595
0
W
Tiamat
2,772
82
0
1,660
3,234
1,477
400
1,151
1,894
35,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
32,044
291
Minions Killed
317
0
Camps Cleared
0
1,113,903
Distance Traveled
1,116,575
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,479
457
29
2
0
249,425
7
W
Loki
5,874
490
54
5
0
217,584
1
W
Cupid
6,856
571
75
6
0
211,341
4
W
Hercules
6,332
528
23
2
0
263,229
5
W
Morgan Le Fay
6,233
519
81
7
0
215,285
3
L
Horus
6,706
559
59
5
0
207,410
5
L
Danzaburou
5,537
461
55
5
0
193,934
2
L
Set
5,125
427
58
5
0
239,584
3
L
Morgan Le Fay
6,489
541
90
8
0
223,550
4
W
Tiamat
6,749
562
84
7
0
209,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role