Player Matchup

Anubis
Anubis
Ardantis
Anubis
Level 23
God Stats
11W - 8L
1,601 SR
Queue Stats
24W - 18L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
AyoThatsWack
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Tsukuyomi
Tsukuyomi
DocTrigg
Tsukuyomi
Level 28
God Stats
21W - 13L
1,662 SR
Queue Stats
71W - 72L
1,501 Elo+
Party 1
Anhur
Anhur
GodSnipe
Anhur
Level 17
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo
Cabrakan
Cabrakan
GrosserXing
Cabrakan
Level 7
God Stats
3W - 2L
1,609 SR
Queue Stats
4W - 3L
1,645 Elo+
Party 1
Team Averages
Level 16
1,582 SR
1,418 Elo+

VS

Team Averages
Level 23
1,487 SR
1,425 Elo+
Cerberus
Cerberus
Bravoguy41
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,405 Elo+
Party 2
King Arthur
King Arthur
Extirpative
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,410 Elo+
Party 2
Anubis
Anubis
HeavnlyBloodlust
Anubis
Level 26
God Stats
9W - 2L
1,810 SR
Queue Stats
60W - 47L
1,543 Elo+
Solo
Nemesis
Nemesis
SitDownWhenUPee
Nemesis
Level 26
God Stats
12W - 10L
1,342 SR
Queue Stats
30W - 35L
1,402 Elo+
Party 2
Anhur
Anhur
robblaul
Anhur
Level 21
God Stats
6W - 5L
1,283 SR
Queue Stats
28W - 32L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ardantis
Anubis
17
4 / 6 / 2
10,663
533
8,692
12,760
4,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
AyoThatsWack
Jing Wei
13
0 / 11 / 1
7,920
396
2,163
12,818
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
DocTrigg
Tsukuyomi
18
9 / 3 / 3
11,513
576
12,070
11,341
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
GodSnipe
Anhur
16
5 / 9 / 4
10,762
538
11,596
17,087
4,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
GrosserXing
Cabrakan
13
2 / 6 / 1
8,509
425
6,804
15,043
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bravoguy41
Cerberus
16
10 / 2 / 3
12,058
603
6,579
11,502
9,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Extirpative
King Arthur
17
1 / 5 / 6
11,239
562
8,380
20,084
11,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 5 / 4
13,157
658
13,899
11,405
5,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 5 / 4
11,480
574
12,686
15,546
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
robblaul
Anhur
16
8 / 3 / 5
10,751
538
9,100
9,189
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
20
Kills
35
35
Deaths
20
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ardantis
Anubis
4
6
2
0.83
L
Jing Wei
AyoThatsWack
Jing Wei
0
11
1
0.05
W
Cerberus
Bravoguy41
Cerberus
10
2
3
5.75
L
Tsukuyomi
DocTrigg
Tsukuyomi
9
3
3
3.5
W
King Arthur
Extirpative
King Arthur
1
5
6
0.8
L
Anhur
GodSnipe
Anhur
5
9
4
0.78
L
Cabrakan
GrosserXing
Cabrakan
2
6
1
0.42
W
8
5
4
2
W
8
5
4
2
W
Anhur
robblaul
Anhur
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,325
Damage
50,644
69,049
Taken
67,726
26,907
Mitigated
36,988
12,361
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ardantis
Anubis
8,692
438
0
4,106
12,760
4,427
0
8,468
4,292
49,919
0
L
Jing Wei
AyoThatsWack
Jing Wei
2,163
1,575
0
771
12,818
2,399
1,327
2,525
10,293
0
36,187
W
Cerberus
Bravoguy41
Cerberus
6,579
856
0
829
11,502
9,418
180
2,126
9,376
30,851
0
L
Tsukuyomi
DocTrigg
Tsukuyomi
12,070
3,093
0
3,155
11,341
4,774
0
3,398
7,943
0
68,543
W
King Arthur
Extirpative
King Arthur
8,380
964
0
5,859
20,084
11,863
281
2,328
17,756
0
65,026
L
Anhur
GodSnipe
Anhur
11,596
7,700
0
2,870
17,087
4,674
1,062
3,741
13,346
0
50,916
L
Cabrakan
GrosserXing
Cabrakan
6,804
1,699
0
1,459
15,043
10,633
595
2,346
12,697
27,893
0
W
13,899
316
0
3,925
11,405
5,798
1,614
4,416
6,989
91,320
0
W
12,686
8,804
0
1,658
15,546
6,366
1,723
3,338
12,208
0
84,450
W
Anhur
robblaul
Anhur
9,100
2,840
0
3,032
9,189
3,543
1,450
3,288
5,901
0
51,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
58,685
432
Minions Killed
584
0
Camps Cleared
0
1,617,796
Distance Traveled
1,779,796
0
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,663
533
102
5
0
274,144
0
L
Jing Wei
7,920
396
92
5
0
336,829
0
W
Cerberus
12,058
603
71
4
0
372,112
14
L
Tsukuyomi
11,513
576
123
6
0
417,208
0
W
King Arthur
11,239
562
125
6
0
345,740
2
L
Anhur
10,762
538
81
4
0
274,696
0
L
Cabrakan
8,509
425
34
2
0
314,919
0
W
Anubis
13,157
658
175
9
0
304,644
2
W
Nemesis
11,480
574
130
7
0
401,939
5
W
Anhur
10,751
538
83
4
0
355,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role