Player Matchup

Bellona
Bellona
 
Bellona
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BellOreki
Hel
Level 26
God Stats
23W - 12L
1,682 SR
Queue Stats
43W - 31L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
LordOfSchmeat
Baron Samedi
Level 19
God Stats
5W - 5L
1,503 SR
Queue Stats
10W - 12L
1,565 Elo+
Party 1
Fenrir
Fenrir
RavenJax
Fenrir
Level 8
God Stats
4W - 2L
1,681 SR
Queue Stats
7W - 8L
1,659 Elo+
Party 1
Sol
Sol
euud
Sol
Level 27
God Stats
8W - 13L
1,650 SR
Queue Stats
29W - 24L
1,563 Elo+
Party 1
Team Averages
Level 20
1,603 SR
1,590 Elo+

VS

Team Averages
Level 25
1,566 SR
1,577 Elo+
Ratatoskr
Ratatoskr
DWAAAAAADE-HW
Ratatoskr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 129L
1,383 Elo+
Solo
Neith
Neith
Driffter
Neith
Level 29
God Stats
10W - 12L
1,500 SR
Queue Stats
477W - 478L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
FloopGroop
Gilgamesh
Level 29
God Stats
10W - 6L
1,721 SR
Queue Stats
30W - 24L
1,747 Elo+
Solo
Bacchus
Bacchus
Mattefury
Bacchus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 147L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StopTheEgo
Morgan Le Fay
Level 14
God Stats
8W - 6L
1,607 SR
Queue Stats
164W - 81L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 3 / 1
6,081
468
1,688
7,388
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

11
0 / 5 / 0
6,266
482
1,928
7,986
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
LordOfSchmeat
Baron Samedi
11
1 / 4 / 6
6,799
523
4,841
10,008
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
RavenJax
Fenrir
10
1 / 3 / 1
5,981
460
2,030
7,561
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
euud
Sol
12
6 / 2 / 1
7,118
548
7,991
8,417
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DWAAAAAADE-HW
Ratatoskr
5
0 / 0 / 0
4,715
363
328
1,896
399
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Driffter
Neith
12
4 / 3 / 3
7,364
566
7,517
8,077
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
FloopGroop
Gilgamesh
15
4 / 1 / 1
8,195
630
4,264
6,662
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Mattefury
Bacchus
9
1 / 4 / 2
6,019
463
3,794
8,614
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
StopTheEgo
Morgan Le Fay
16
8 / 0 / 1
9,160
705
8,340
5,352
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
17
17
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
1
0.17
L
0
5
0
0
W
Ratatoskr
DWAAAAAADE-HW
Ratatoskr
0
0
0
0
W
Neith
Driffter
Neith
4
3
3
1.83
W
Gilgamesh
FloopGroop
Gilgamesh
4
1
1
4.5
L
Baron Samedi
LordOfSchmeat
Baron Samedi
1
4
6
1
W
Bacchus
Mattefury
Bacchus
1
4
2
0.5
L
Fenrir
RavenJax
Fenrir
1
3
1
0.5
W
Morgan Le Fay
StopTheEgo
Morgan Le Fay
8
0
1
8.5
L
Sol
euud
Sol
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
24,243
41,360
Taken
30,601
18,147
Mitigated
15,660
15,322
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,688
664
0
1,512
7,388
5,239
281
774
6,582
127
27,896
L
1,928
87
373
3,236
7,986
2,774
715
4,557
3,185
38,885
0
W
Ratatoskr
DWAAAAAADE-HW
Ratatoskr
328
0
0
0
1,896
399
0
292
1,558
0
9,269
W
Neith
Driffter
Neith
7,517
3,859
0
3,848
8,077
2,520
0
5,856
2,221
0
38,377
W
Gilgamesh
FloopGroop
Gilgamesh
4,264
1,488
0
2,001
6,662
3,627
187
407
6,255
1,326
52,126
L
Baron Samedi
LordOfSchmeat
Baron Samedi
4,841
775
126
2,172
10,008
5,274
227
1,808
8,200
22,658
0
W
Bacchus
Mattefury
Bacchus
3,794
510
0
1,416
8,614
7,109
0
6,371
2,243
12,722
0
L
Fenrir
RavenJax
Fenrir
2,030
506
0
3,284
7,561
2,636
0
2,209
5,290
0
23,823
W
Morgan Le Fay
StopTheEgo
Morgan Le Fay
8,340
605
0
2,089
5,352
2,005
0
1,709
3,467
70,788
0
L
Sol
euud
Sol
7,991
2,616
466
4,153
8,417
2,224
945
2,430
5,949
39,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
35,453
311
Minions Killed
349
0
Camps Cleared
0
1,119,016
Distance Traveled
1,036,347
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,081
468
66
5
0
212,530
0
L
Hel
6,266
482
91
7
0
244,222
0
W
Ratatoskr
4,715
363
22
2
0
78,168
0
W
Neith
7,364
566
71
5
0
209,083
2
W
Gilgamesh
8,195
630
100
8
0
236,671
3
L
Baron Samedi
6,799
523
33
3
0
214,245
1
W
Bacchus
6,019
463
19
1
0
256,350
3
L
Fenrir
5,981
460
51
4
0
230,303
0
W
Morgan Le Fay
9,160
705
137
11
0
256,075
0
L
Sol
7,118
548
70
5
0
217,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role