Player Matchup

Jing Wei
Jing Wei
ElPadrotePro
Jing Wei
Level 4
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Juds Ghost
Fenrir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Party 2
Ares
Ares
Tanks Ghost
Ares
Level 22
God Stats
4W - 4L
1,504 SR
Queue Stats
4W - 4L
1,473 Elo+
Party 2
Yemoja
Yemoja
jimena3108
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
soek128
Loki
Level 69
God Stats
2W - 2L
1,612 SR
Queue Stats
6W - 9L
1,393 Elo+
Party 2
Team Averages
Level 21
1,564 SR
1,468 Elo+

VS

Team Averages
Level 19
1,400 SR
1,469 Elo+
Ganesha
Ganesha
Ape Saiyan2787
Ganesha
Level 27
God Stats
2W - 2L
1,190 SR
Queue Stats
41W - 40L
1,468 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Eversunn
Morgan Le Fay
Level 8
God Stats
5W - 3L
1,410 SR
Queue Stats
21W - 26L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ujomi
Tsukuyomi
Level 8
God Stats
11W - 9L
1,368 SR
Queue Stats
22W - 26L
1,420 Elo+
Party 1
Arachne
Arachne
Vetive
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,579 Elo+
Party 4
Izanami
Izanami
nuxshi
Izanami
Level 26
God Stats
32W - 28L
1,533 SR
Queue Stats
109W - 131L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElPadrotePro
Jing Wei
19
3 / 9 / 13
12,578
968
12,318
18,032
6,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Juds Ghost
Fenrir
19
3 / 11 / 9
12,316
947
13,459
25,976
13,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 4 / 12
13,296
1,023
10,595
16,690
20,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
jimena3108
Yemoja
19
1 / 8 / 13
12,736
980
3,943
19,327
21,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
soek128
Loki
19
10 / 7 / 5
14,431
1,110
18,000
15,564
6,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 26
12,340
949
8,859
15,639
12,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Eversunn
Morgan Le Fay
20
9 / 3 / 18
14,703
1,131
17,505
12,524
6,331
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Ujomi
Tsukuyomi
20
7 / 2 / 18
14,531
1,118
17,184
8,087
4,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Vetive
Arachne
19
5 / 6 / 17
12,578
968
13,525
14,199
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
nuxshi
Izanami
20
18 / 6 / 8
15,379
1,183
30,391
16,846
7,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
126
21
Kills
39
39
Deaths
21
52
Assists
87
Player
Kills
Deaths
Assists
KDA
W
0
4
26
3.25
L
Jing Wei
ElPadrotePro
Jing Wei
3
9
13
1.06
W
Morgan Le Fay
Eversunn
Morgan Le Fay
9
3
18
6
L
Fenrir
Juds Ghost
Fenrir
3
11
9
0.68
L
4
4
12
2.5
W
Tsukuyomi
Ujomi
Tsukuyomi
7
2
18
8
W
Arachne
Vetive
Arachne
5
6
17
2.25
L
Yemoja
jimena3108
Yemoja
1
8
13
0.94
W
Izanami
nuxshi
Izanami
18
6
8
3.67
L
Loki
soek128
Loki
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,315
Damage
87,464
95,589
Taken
67,295
68,435
Mitigated
36,060
5,136
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,859
1,267
1,083
1,403
15,639
12,005
0
2,366
12,069
16,665
0
L
Jing Wei
ElPadrotePro
Jing Wei
12,318
9,399
0
0
18,032
6,973
0
6,292
11,740
0
35,818
W
Morgan Le Fay
Eversunn
Morgan Le Fay
17,505
3,135
248
2,659
12,524
6,331
0
3,977
8,547
52,499
0
L
Fenrir
Juds Ghost
Fenrir
13,459
5,532
0
1,211
25,976
13,717
0
5,767
20,209
0
24,452
L
10,595
0
0
0
16,690
20,042
0
6,163
10,527
38,334
0
W
Tsukuyomi
Ujomi
Tsukuyomi
17,184
5,815
0
1,690
8,087
4,078
0
1,300
6,787
0
42,265
W
Arachne
Vetive
Arachne
13,525
10,896
291
2,971
14,199
6,185
0
2,612
10,800
0
16,650
L
Yemoja
jimena3108
Yemoja
3,943
1,147
1,780
868
19,327
21,327
0
3,708
15,619
12,071
0
W
Izanami
nuxshi
Izanami
30,391
23,849
0
3,532
16,846
7,461
0
4,859
11,987
0
55,048
L
Loki
soek128
Loki
18,000
2,634
262
1,015
15,564
6,376
0
4,434
11,130
582
38,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
69,531
168
Minions Killed
230
2
Camps Cleared
9
1,097,101
Distance Traveled
1,094,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,340
949
0
0
0
197,641
0
L
Jing Wei
12,578
968
40
3
1
235,620
0
W
Morgan Le Fay
14,703
1,131
70
5
1
233,859
0
L
Fenrir
12,316
947
30
2
0
228,527
0
L
Ares
13,296
1,023
44
3
1
233,197
0
W
Tsukuyomi
14,531
1,118
78
6
3
293,308
0
W
Arachne
12,578
968
11
1
1
188,067
0
L
Yemoja
12,736
980
21
2
0
162,020
3
W
Izanami
15,379
1,183
71
5
4
182,064
0
L
Loki
14,431
1,110
33
3
0
237,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role