Player Matchup

Hachiman
Hachiman
Awakan23_YT
Hachiman
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 59L
1,252 Elo+
Party 2
Loki
Loki
CristianTnF0
Loki
Level 18
God Stats
8W - 20L
1,379 SR
Queue Stats
28W - 54L
1,230 Elo+
Party 2
Merlin
Merlin
R4DiK_Davito
Merlin
Level 18
God Stats
14W - 13L
1,500 SR
Queue Stats
117W - 133L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
XDolphinKingX
Cthulhu
Level 15
God Stats
4W - 7L
1,382 SR
Queue Stats
4W - 10L
1,205 Elo+
Solo
Arachne
Arachne
scoobie_27_
Arachne
Level 25
God Stats
31W - 45L
1,384 SR
Queue Stats
37W - 57L
1,238 Elo+
Party 2
Team Averages
Level 20
1,429 SR
1,236 Elo+

VS

Team Averages
Level 28
1,607 SR
1,389 Elo+
King Arthur
King Arthur
Djcuchilla
King Arthur
Level 21
God Stats
15W - 10L
1,780 SR
Queue Stats
123W - 97L
1,456 Elo+
Solo
Izanami
Izanami
Goodfeller36
Izanami
Level 49
God Stats
52W - 59L
1,436 SR
Queue Stats
129W - 193L
1,268 Elo+
Party 1
Bellona
Bellona
MUTHA-LICKA18
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,618 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PR135TofW33D
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,702 SR
Queue Stats
63W - 71L
1,328 Elo+
Solo
Hades
Hades
oddballm80
Hades
Level 40
God Stats
3W - 2L
1,617 SR
Queue Stats
112W - 155L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Awakan23_YT
Hachiman
7
3 / 3 / 0
5,085
424
3,706
5,490
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 2
5,036
420
2,746
5,317
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
8
0 / 3 / 1
4,666
389
2,487
6,723
2,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
4
0 / 2 / 0
4,045
337
285
4,627
1,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
scoobie_27_
Arachne
9
1 / 2 / 0
5,587
466
2,945
6,562
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Djcuchilla
King Arthur
11
7 / 1 / 0
7,330
611
5,447
8,600
4,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Goodfeller36
Izanami
11
2 / 0 / 1
6,827
569
2,178
4,017
1,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
8
0 / 3 / 1
5,279
440
1,700
6,988
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
PR135TofW33D
Morgan Le Fay
11
0 / 0 / 4
6,487
541
6,177
6,194
2,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hades
8
1 / 1 / 1
5,516
460
3,983
6,516
2,657
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
10
11
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Awakan23_YT
Hachiman
3
3
0
1
L
1
1
2
2
W
King Arthur
Djcuchilla
King Arthur
7
1
0
7
W
Izanami
Goodfeller36
Izanami
2
0
1
2.5
W
Bellona
0
3
1
0.17
W
Morgan Le Fay
PR135TofW33D
Morgan Le Fay
0
0
4
2
L
Merlin
0
3
1
0.17
L
Cthulhu
0
2
0
0
W
Hades
1
1
1
1.5
L
Arachne
scoobie_27_
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,169
Damage
19,485
28,719
Taken
32,315
9,898
Mitigated
14,413
5,947
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Awakan23_YT
Hachiman
3,706
2,594
0
482
5,490
1,489
128
1,408
4,082
0
13,510
L
2,746
968
0
380
5,317
1,823
102
1,732
3,585
0
16,178
W
King Arthur
Djcuchilla
King Arthur
5,447
341
0
2,152
8,600
4,233
472
350
8,250
0
28,673
W
Izanami
Goodfeller36
Izanami
2,178
1,308
123
2,120
4,017
1,062
2,517
489
3,498
0
40,483
W
Bellona
1,700
563
0
1,919
6,988
3,859
319
299
6,689
0
13,501
W
Morgan Le Fay
PR135TofW33D
Morgan Le Fay
6,177
990
0
4,100
6,194
2,602
2,326
1,151
4,983
29,770
0
L
Merlin
2,487
374
0
2,625
6,723
2,132
154
3,331
3,392
12,452
0
L
Cthulhu
285
0
0
94
4,627
1,941
331
2,545
2,082
5,001
0
W
Hades
3,983
580
339
3,826
6,516
2,657
274
393
6,123
22,348
0
L
Arachne
scoobie_27_
Arachne
2,945
2,104
0
2,366
6,562
2,513
808
1,144
5,418
0
22,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
31,439
145
Minions Killed
273
0
Camps Cleared
0
912,331
Distance Traveled
975,318
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,085
424
28
2
0
183,472
1
L
Loki
5,036
420
34
3
0
257,080
2
W
King Arthur
7,330
611
65
5
0
231,009
0
W
Izanami
6,827
569
96
8
0
205,806
0
W
Bellona
5,279
440
29
2
0
155,642
1
W
Morgan Le Fay
6,487
541
48
4
0
204,981
1
L
Merlin
4,666
389
24
2
0
174,305
1
L
Cthulhu
4,045
337
8
1
0
97,596
0
W
Hades
5,516
460
35
3
0
177,880
0
L
Arachne
5,587
466
51
4
0
199,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role