Player Matchup

Bastet
Bastet
BraisChu
Bastet
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 17L
1,433 Elo+
Party 2
Jing Wei
Jing Wei
MilchReiss
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
TheGamingDino03
He Bo
Level 14
God Stats
1W - 1L
1,758 SR
Queue Stats
11W - 8L
1,600 Elo+
Solo
Cerberus
Cerberus
gabolume
Cerberus
Level 28
God Stats
10W - 5L
1,733 SR
Queue Stats
73W - 89L
1,351 Elo+
Party 2
Medusa
Medusa
nouiperuano
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,432 Elo+
Party 2
Team Averages
Level 17
1,598 SR
1,463 Elo+

VS

Team Averages
Level 19
1,562 SR
1,600 Elo+
Olorun
Olorun
Dzi4ek
Olorun
Level 16
God Stats
5W - 2L
1,585 SR
Queue Stats
35W - 39L
1,572 Elo+
Solo
Chaac
Chaac
Piceman3000
Chaac
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,723 Elo+
Party 1
Khepri
Khepri
SoulOfCinder99
Khepri
Level 15
God Stats
10W - 6L
1,570 SR
Queue Stats
156W - 145L
1,437 Elo+
Solo
Neith
Neith
TorreeZ
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
xxNekomaru
Nemesis
Level 20
God Stats
15W - 17L
1,655 SR
Queue Stats
24W - 22L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BraisChu
Bastet
10
1 / 5 / 2
6,322
527
2,719
8,456
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
MilchReiss
Jing Wei
9
1 / 5 / 3
5,413
451
2,517
7,588
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 5 / 1
6,183
515
6,580
8,159
2,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
gabolume
Cerberus
10
2 / 2 / 0
6,896
575
2,760
7,086
2,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
2 / 6 / 3
6,057
505
3,661
7,533
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dzi4ek
Olorun
13
5 / 2 / 2
8,158
680
5,345
8,375
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 2
7,881
657
9,045
8,787
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 3
6,361
530
2,720
6,523
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TorreeZ
Neith
11
2 / 3 / 5
6,673
556
4,848
4,512
1,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
xxNekomaru
Nemesis
13
9 / 1 / 1
8,049
671
5,457
5,797
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
10
Kills
23
23
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
BraisChu
Bastet
1
5
2
0.4
W
Olorun
Dzi4ek
Olorun
5
2
2
3
L
Jing Wei
MilchReiss
Jing Wei
1
5
3
0.5
W
6
1
2
7
W
1
4
3
0.63
L
4
5
1
0.9
W
Neith
TorreeZ
Neith
2
3
5
1.5
L
Cerberus
gabolume
Cerberus
2
2
0
1
L
Medusa
2
6
3
0.58
W
Nemesis
xxNekomaru
Nemesis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
27,415
38,822
Taken
33,994
11,286
Mitigated
18,802
6,266
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BraisChu
Bastet
2,719
1,572
0
2,406
8,456
2,163
0
744
7,652
0
30,525
W
Olorun
Dzi4ek
Olorun
5,345
3,527
0
3,820
8,375
2,831
2,391
4,109
4,266
40,870
0
L
Jing Wei
MilchReiss
Jing Wei
2,517
2,157
0
0
7,588
2,153
0
1,909
5,679
0
15,973
W
9,045
307
0
4,311
8,787
8,052
528
2,214
6,573
0
41,800
W
2,720
395
0
1,439
6,523
3,824
1,292
1,018
5,505
8,566
0
L
6,580
1,259
0
1,736
8,159
2,525
0
4,491
3,668
25,553
0
W
Neith
TorreeZ
Neith
4,848
2,624
0
679
4,512
1,605
1,976
998
3,514
0
37,944
L
Cerberus
gabolume
Cerberus
2,760
284
0
1,149
7,086
2,265
0
0
6,756
12,073
0
L
Medusa
3,661
1,583
0
975
7,533
2,180
148
921
6,252
0
19,003
W
Nemesis
xxNekomaru
Nemesis
5,457
2,823
0
820
5,797
2,490
0
1,001
4,796
0
41,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
37,122
226
Minions Killed
332
0
Camps Cleared
0
1,065,999
Distance Traveled
1,061,480
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,322
527
71
6
0
255,052
0
W
Olorun
8,158
680
82
7
0
197,391
0
L
Jing Wei
5,413
451
35
3
0
192,142
0
W
Chaac
7,881
657
73
6
0
222,760
0
W
Khepri
6,361
530
13
1
0
213,732
4
L
He Bo
6,183
515
45
4
0
200,482
0
W
Neith
6,673
556
79
7
0
178,115
0
L
Cerberus
6,896
575
38
3
0
220,247
3
L
Medusa
6,057
505
37
3
0
198,076
1
W
Nemesis
8,049
671
85
7
0
249,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role