Player Matchup

Set
Set
Dark_Link1999
Set
Level 102
God Stats
6W - 3L
1,617 SR
Queue Stats
53W - 41L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FFF-Unsealz
Morgan Le Fay
Level 21
God Stats
4W - 4L
1,516 SR
Queue Stats
70W - 80L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
azademille
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,288 Elo+
Party 1
Aphrodite
Aphrodite
nairoIf60
Aphrodite
Level 68
God Stats
13W - 24L
1,486 SR
Queue Stats
220W - 252L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
raiden_tidus_
Danzaburou
Level 26
God Stats
8W - 7L
1,493 SR
Queue Stats
32W - 26L
1,343 Elo+
Party 1
Team Averages
Level 47
1,522 SR
1,373 Elo+

VS

Team Averages
Level 56
1,508 SR
1,484 Elo+
Chang'e
Chang'e
Its_Moo21
Chang'e
Level 46
God Stats
3W - 2L
1,273 SR
Queue Stats
142W - 181L
1,503 Elo+
Solo
Chiron
Chiron
OKDLQTV0X8
Chiron
Level 84
God Stats
14W - 13L
1,368 SR
Queue Stats
402W - 397L
1,511 Elo+
Party 3
Bellona
Bellona
Simonsot
Bellona
Level 49
God Stats
25W - 32L
1,501 SR
Queue Stats
158W - 172L
1,417 Elo+
Solo
Arachne
Arachne
Vanesio__
Arachne
Level 86
God Stats
8W - 7L
1,626 SR
Queue Stats
427W - 454L
1,415 Elo+
Party 3
Cthulhu
Cthulhu
attacco77
Cthulhu
Level 14
God Stats
2W - 1L
1,773 SR
Queue Stats
25W - 31L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
10,135
422
14,208
17,099
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
FFF-Unsealz
Morgan Le Fay
18
1 / 5 / 2
11,459
477
17,130
14,931
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
azademille
Sylvanus
14
0 / 7 / 1
8,262
344
4,602
20,535
17,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
nairoIf60
Aphrodite
17
5 / 7 / 1
11,775
491
14,506
20,877
9,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
raiden_tidus_
Danzaburou
13
0 / 9 / 2
8,957
373
11,851
16,846
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Its_Moo21
Chang'e
19
1 / 2 / 13
12,643
527
13,434
20,488
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
OKDLQTV0X8
Chiron
20
15 / 1 / 7
13,743
573
20,312
14,087
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Simonsot
Bellona
19
2 / 3 / 6
12,193
508
10,330
20,046
15,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Vanesio__
Arachne
20
15 / 2 / 5
15,257
636
21,398
24,527
16,516
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
attacco77
Cthulhu
16
1 / 0 / 14
11,426
476
6,995
14,067
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
8
Kills
34
34
Deaths
8
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Morgan Le Fay
FFF-Unsealz
Morgan Le Fay
1
5
2
0.4
W
Chang'e
Its_Moo21
Chang'e
1
2
13
3.75
W
Chiron
OKDLQTV0X8
Chiron
15
1
7
18.5
W
Bellona
Simonsot
Bellona
2
3
6
1.67
W
Arachne
Vanesio__
Arachne
15
2
5
8.75
W
Cthulhu
attacco77
Cthulhu
1
0
14
8
L
Sylvanus
azademille
Sylvanus
0
7
1
0.07
L
Aphrodite
nairoIf60
Aphrodite
5
7
1
0.79
L
Danzaburou
raiden_tidus_
Danzaburou
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,297
Damage
72,469
90,288
Taken
93,215
45,169
Mitigated
57,166
18,812
Healing
47,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,208
5,605
0
2,390
17,099
6,836
47
3,310
13,653
0
82,898
L
Morgan Le Fay
FFF-Unsealz
Morgan Le Fay
17,130
346
0
2,141
14,931
6,236
0
5,170
9,507
82,722
0
W
Chang'e
Its_Moo21
Chang'e
13,434
1,190
7,894
14,336
20,488
8,169
2,768
11,483
9,005
79,455
0
W
Chiron
OKDLQTV0X8
Chiron
20,312
11,758
1,656
7,606
14,087
5,374
3,886
3,887
10,200
0
93,678
W
Bellona
Simonsot
Bellona
10,330
3,815
0
5,257
20,046
15,486
1,668
9,310
10,736
373
64,255
W
Arachne
Vanesio__
Arachne
21,398
14,359
0
7,892
24,527
16,516
5,507
8,399
16,128
0
134,304
W
Cthulhu
attacco77
Cthulhu
6,995
647
407
2,399
14,067
11,621
562
3,159
10,908
26,711
0
L
Sylvanus
azademille
Sylvanus
4,602
882
1,269
1,852
20,535
17,114
297
4,260
16,247
23,317
0
L
Aphrodite
nairoIf60
Aphrodite
14,506
700
0
10,082
20,877
9,039
0
4,111
16,648
70,635
0
L
Danzaburou
raiden_tidus_
Danzaburou
11,851
4,127
0
1,078
16,846
5,944
1,039
3,385
13,431
0
50,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,588
Gold Earned
65,262
505
Minions Killed
674
0
Camps Cleared
0
1,973,354
Distance Traveled
2,263,177
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,135
422
124
5
0
433,706
3
L
Morgan Le Fay
11,459
477
139
6
0
409,141
3
W
Chang'e
12,643
527
131
5
0
428,370
2
W
Chiron
13,743
573
151
6
0
439,938
4
W
Bellona
12,193
508
137
6
0
475,033
0
W
Arachne
15,257
636
204
9
0
505,426
2
W
Cthulhu
11,426
476
51
2
0
414,410
4
L
Sylvanus
8,262
344
29
1
0
307,397
0
L
Aphrodite
11,775
491
139
6
0
369,256
2
L
Danzaburou
8,957
373
74
3
0
453,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role