Player Matchup

Zhong Kui
Zhong Kui
Silver III
 
Zhong Kui
Silver III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Platinum IV
CatellA
Kukulkan
Platinum IV
Level 131
God Stats
12W - 11L
1,688 SR
Queue Stats
608W - 603L
1,543 MMR
Solo
Set
Set
Gold II
FiftyShadesOfGäy
Set
Gold II
Level 49
God Stats
1W - 1L
1,731 SR
Queue Stats
17W - 15L
1,712 MMR
Party 2
Khepri
Khepri
Gold V
ReMzje
Khepri
Gold V
Level 147
God Stats
2W - 1L
1,825 SR
Queue Stats
127W - 117L
1,499 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
peter1314
Danzaburou
Gold IV
Level 139
God Stats
19W - 18L
1,531 SR
Queue Stats
146W - 135L
1,551 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,655 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,506 SR
1,524 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
InvicT0
Tsukuyomi
Gold III
Level 158
God Stats
16W - 14L
1,436 SR
Queue Stats
402W - 411L
1,535 MMR
Solo
Ares
Ares
Gold I
JusFlyy
Ares
Gold I
Level 133
God Stats
11W - 5L
1,621 SR
Queue Stats
184W - 183L
1,652 MMR
Party 1
Sol
Sol
Platinum V
SanDasTeuR
Sol
Platinum V
Level 67
God Stats
4W - 2L
1,740 SR
Queue Stats
121W - 125L
1,500 MMR
Solo
Janus
Janus
Gold V
Taxpen
Janus
Gold V
Level 147
God Stats
7W - 9L
1,235 SR
Queue Stats
85W - 87L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 14 / 1
5,611
351
1,905
12,194
6,279
Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
CatellA
Kukulkan
8
0 / 1 / 1
5,988
374
41
4,315
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 14 / 0
8,620
539
5,477
20,671
7,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
ReMzje
Khepri
6
0 / 1 / 1
5,492
343
559
5,636
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
peter1314
Danzaburou
7
0 / 7 / 1
5,564
348
3,198
9,438
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
RaijinNemesisArtemisAthenaTiamat

VS

Bans
GilgameshScyllaAh PuchPersephoneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
9 / 1 / 5
11,261
704
6,827
5,495
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
InvicT0
Tsukuyomi
16
5 / 1 / 8
10,912
682
7,240
9,556
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
JusFlyy
Ares
14
8 / 1 / 7
10,257
641
8,059
9,836
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
7 / 0 / 6
10,491
656
12,637
9,873
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Taxpen
Janus
15
4 / 2 / 5
10,037
627
5,284
7,149
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
33
37
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
14
1
0.04
W
Tyr
 
Tyr
9
1
5
11.5
L
Kukulkan
CatellA
Kukulkan
0
1
1
0.5
L
4
14
0
0.29
W
Tsukuyomi
InvicT0
Tsukuyomi
5
1
8
9
W
Ares
JusFlyy
Ares
8
1
7
11.5
L
Khepri
ReMzje
Khepri
0
1
1
0.5
W
7
0
6
10
W
Janus
Taxpen
Janus
4
2
5
3.25
L
Danzaburou
peter1314
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,180
Damage
40,047
52,254
Taken
41,909
19,102
Mitigated
20,216
5,594
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,905
974
0
326
12,194
6,279
63
5,193
6,901
21,905
0
W
Tyr
 
Tyr
6,827
2,042
0
2,079
5,495
4,162
1,938
253
5,242
0
52,389
L
Kukulkan
CatellA
Kukulkan
41
41
0
472
4,315
1,085
0
3,467
720
18,799
0
L
5,477
3,418
0
2,227
20,671
7,244
0
6,083
14,108
0
38,769
W
Tsukuyomi
InvicT0
Tsukuyomi
7,240
1,305
0
3,085
9,556
4,132
3,384
0
9,202
0
72,373
W
Ares
JusFlyy
Ares
8,059
458
0
3,735
9,836
6,394
632
1,396
8,440
26,848
0
L
Khepri
ReMzje
Khepri
559
78
0
1,520
5,636
1,958
0
4,361
1,177
6,821
0
W
12,637
4,279
0
6,189
9,873
3,186
6,648
683
9,190
80,103
0
W
Janus
Taxpen
Janus
5,284
306
0
1,830
7,149
2,342
3,514
173
6,976
62,853
0
L
Danzaburou
peter1314
Danzaburou
3,198
1,346
0
1,049
9,438
2,536
0
6,279
2,978
0
16,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
52,958
186
Minions Killed
530
0
Camps Cleared
0
977,302
Distance Traveled
1,585,985
435
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,611
351
22
1
0
147,232
2
W
Tyr
11,261
704
100
6
0
339,944
0
L
Kukulkan
5,988
374
51
3
0
127,977
2
L
Set
8,620
539
70
4
0
243,788
1
W
Tsukuyomi
10,912
682
131
8
0
308,657
0
W
Ares
10,257
641
36
2
0
342,641
3
L
Khepri
5,492
343
11
1
0
123,154
1
W
Sol
10,491
656
131
8
0
299,011
2
W
Janus
10,037
627
132
8
0
295,732
4
L
Danzaburou
5,564
348
32
2
0
335,151
429

Distance Traveled

Minion Kills by Role

Gold Earned by Role