Player Matchup

Susano
Susano
AceWater
Susano
Level 10
God Stats
4W - 2L
1,545 SR
Queue Stats
20W - 14L
1,473 Elo+
Solo
Ganesha
Ganesha
GU_DoubleG69
Ganesha
Level 53
God Stats
1W - 2L
1,076 SR
Queue Stats
35W - 52L
1,376 Elo+
Party 1
King Arthur
King Arthur
Herwickane
King Arthur
Level 29
God Stats
33W - 36L
1,417 SR
Queue Stats
157W - 186L
1,409 Elo+
Solo
Agni
Agni
LooneyN4TA
Agni
Level 18
God Stats
1W - 1L
1,162 SR
Queue Stats
80W - 58L
1,483 Elo+
Solo
Ymir
Ymir
PogZLyrii
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,617 Elo+
Party 1
Team Averages
Level 22
1,340 SR
1,471 Elo+

VS

Team Averages
Level 20
1,565 SR
1,501 Elo+
Eset
Eset
ScoreCard
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,764 Elo+
Solo
Medusa
Medusa
intense18
Medusa
Level 27
God Stats
1W - 3L
1,721 SR
Queue Stats
25W - 24L
1,518 Elo+
Solo
Chernobog
Chernobog
joey070601
Chernobog
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
39W - 70L
1,410 Elo+
Party 2
Pele
Pele
kensta21
Pele
Level 7
God Stats
1W - 1L
1,292 SR
Queue Stats
59W - 88L
1,430 Elo+
Party 2
Cerberus
Cerberus
luizindopray
Cerberus
Level 9
God Stats
5W - 2L
1,812 SR
Queue Stats
18W - 28L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AceWater
Susano
14
5 / 3 / 8
8,403
560
6,368
9,217
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
GU_DoubleG69
Ganesha
11
0 / 4 / 13
6,554
437
3,128
7,645
3,000
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Herwickane
King Arthur
15
8 / 0 / 5
8,909
594
9,310
13,037
5,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 1 / 10
8,633
576
14,878
9,502
2,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
5 / 0 / 10
7,576
505
4,168
8,413
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 5 / 0
5,660
377
5,218
7,594
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
intense18
Medusa
11
1 / 3 / 2
6,619
441
6,815
7,946
2,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
joey070601
Chernobog
11
2 / 7 / 2
6,998
467
4,133
12,959
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
1 / 7 / 2
6,260
417
3,962
11,603
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
luizindopray
Cerberus
9
3 / 7 / 2
6,769
451
9,008
13,068
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
28
Kills
7
8
Deaths
29
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
AceWater
Susano
5
3
8
3
W
Ganesha
GU_DoubleG69
Ganesha
0
4
13
1.63
W
King Arthur
Herwickane
King Arthur
8
0
5
10.5
W
10
1
10
15
W
Ymir
5
0
10
10
L
Eset
0
5
0
0
L
Medusa
intense18
Medusa
1
3
2
0.67
L
Chernobog
joey070601
Chernobog
2
7
2
0.43
L
Pele
1
7
2
0.29
L
Cerberus
luizindopray
Cerberus
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
29,136
47,814
Taken
53,170
21,345
Mitigated
22,066
16,376
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AceWater
Susano
6,368
1,149
0
3,530
9,217
3,288
0
1,077
8,072
0
52,777
W
Ganesha
GU_DoubleG69
Ganesha
3,128
228
763
751
7,645
3,000
377
1,779
5,812
23,873
0
W
King Arthur
Herwickane
King Arthur
9,310
956
0
5,659
13,037
5,912
420
5,073
7,476
0
52,452
W
14,878
1,990
425
4,751
9,502
2,476
2,015
3,493
5,929
46,460
0
W
Ymir
4,168
833
0
497
8,413
6,669
66
2,060
6,299
18,836
0
L
Eset
5,218
864
386
1,271
7,594
2,341
95
2,318
5,276
19,860
0
L
Medusa
intense18
Medusa
6,815
2,076
0
920
7,946
2,353
0
3,387
4,559
0
36,743
L
Chernobog
joey070601
Chernobog
4,133
2,445
0
1,605
12,959
4,983
736
4,733
8,226
0
34,580
L
Pele
3,962
966
0
3,182
11,603
3,388
465
5,027
6,576
0
28,445
L
Cerberus
luizindopray
Cerberus
9,008
1,202
0
3,132
13,068
9,001
39
6,709
6,359
14,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
32,306
365
Minions Killed
208
0
Camps Cleared
0
1,439,804
Distance Traveled
1,340,735
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,403
560
110
7
0
337,593
3
W
Ganesha
6,554
437
9
1
0
257,645
0
W
King Arthur
8,909
594
118
8
0
315,802
2
W
Agni
8,633
576
73
5
0
293,356
2
W
Ymir
7,576
505
55
4
0
235,408
1
L
Eset
5,660
377
36
2
0
228,215
0
L
Medusa
6,619
441
50
3
0
294,196
9
L
Chernobog
6,998
467
53
4
0
253,512
1
L
Pele
6,260
417
48
3
0
287,812
2
L
Cerberus
6,769
451
21
1
0
277,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role