Player Matchup

Loki
Loki
JonnyPacquiao
Loki
Level 29
God Stats
14W - 16L
1,287 SR
Queue Stats
135W - 144L
1,485 Elo+
Solo
Hercules
Hercules
KingKong9304
Hercules
Level 8
God Stats
4W - 4L
1,519 SR
Queue Stats
173W - 173L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mvp_Lucifer420
Morgan Le Fay
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,398 Elo+
Solo
Geb
Geb
nobeadsbroo
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,459 Elo+
Solo
Izanami
Izanami
qNoMerxy
Izanami
Level 25
God Stats
3W - 2L
1,343 SR
Queue Stats
54W - 63L
1,501 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,470 Elo+

VS

Team Averages
Level 34
1,549 SR
1,517 Elo+
Cerberus
Cerberus
DaddyCremo17
Cerberus
Level 28
God Stats
2W - 3L
1,611 SR
Queue Stats
53W - 67L
1,461 Elo+
Solo
Amaterasu
Amaterasu
JadetheBarbarian
Amaterasu
Level 17
God Stats
2W - 2L
1,678 SR
Queue Stats
18W - 17L
1,505 Elo+
Solo
Skadi
Skadi
RsR Blank
Skadi
Level 18
God Stats
3W - 5L
1,601 SR
Queue Stats
11W - 14L
1,554 Elo+
Party 1
Awilix
Awilix
ULTRANICTRONIC
Awilix
Level 18
God Stats
4W - 8L
1,471 SR
Queue Stats
29W - 26L
1,532 Elo+
Party 1
Vulcan
Vulcan
stooompzz
Vulcan
Level 88
God Stats
3W - 2L
1,386 SR
Queue Stats
291W - 289L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 2
7,563
540
5,484
6,822
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
KingKong9304
Hercules
15
6 / 0 / 2
8,765
626
6,797
6,260
7,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
mvp_Lucifer420
Morgan Le Fay
12
0 / 4 / 3
6,885
492
3,643
6,701
1,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 14
7,268
519
5,062
8,941
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
qNoMerxy
Izanami
14
10 / 1 / 8
8,662
619
11,016
7,011
2,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaddyCremo17
Cerberus
9
0 / 8 / 1
5,413
387
3,320
13,150
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
10
0 / 5 / 0
5,846
418
1,410
8,951
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
RsR Blank
Skadi
9
0 / 6 / 1
5,730
409
4,085
8,752
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 1
7,009
501
1,575
6,634
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
stooompzz
Vulcan
12
2 / 5 / 3
7,255
518
7,182
7,533
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
25
Kills
6
6
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaddyCremo17
Cerberus
0
8
1
0.06
L
Amaterasu
0
5
0
0
W
8
0
2
9
W
Hercules
KingKong9304
Hercules
6
0
2
7
L
Skadi
RsR Blank
Skadi
0
6
1
0.08
L
4
1
1
4.5
W
Morgan Le Fay
mvp_Lucifer420
Morgan Le Fay
0
4
3
0.38
W
1
1
14
8
W
Izanami
qNoMerxy
Izanami
10
1
8
14
L
Vulcan
stooompzz
Vulcan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
17,572
35,735
Taken
45,020
18,062
Mitigated
17,226
10,519
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaddyCremo17
Cerberus
3,320
235
0
3,058
13,150
4,080
440
4,037
9,113
22,572
0
L
Amaterasu
1,410
466
0
2,122
8,951
5,681
227
0
8,951
0
20,804
W
5,484
1,329
0
2,025
6,822
2,100
0
1,156
5,592
0
31,642
W
Hercules
KingKong9304
Hercules
6,797
3,531
0
3,262
6,260
7,097
0
763
5,429
0
50,284
L
Skadi
RsR Blank
Skadi
4,085
2,147
0
1,273
8,752
2,258
564
1,258
7,494
0
24,297
L
1,575
599
0
2,404
6,634
2,214
0
994
5,640
0
23,236
W
Morgan Le Fay
mvp_Lucifer420
Morgan Le Fay
3,643
207
0
1,133
6,701
1,873
962
3,368
3,123
42,544
0
W
5,062
544
0
2,937
8,941
4,990
0
2,284
6,372
16,020
0
W
Izanami
qNoMerxy
Izanami
11,016
8,500
238
924
7,011
2,002
1,691
2,064
4,717
0
55,306
L
Vulcan
stooompzz
Vulcan
7,182
1,457
0
650
7,533
2,993
49
2,416
5,117
42,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
31,253
373
Minions Killed
288
0
Camps Cleared
0
1,413,583
Distance Traveled
1,334,023
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,413
387
77
6
0
267,544
0
L
Amaterasu
5,846
418
39
3
0
270,878
4
W
Loki
7,563
540
50
4
0
320,463
3
W
Hercules
8,765
626
118
8
0
290,302
3
L
Skadi
5,730
409
42
3
0
227,079
0
L
Awilix
7,009
501
58
4
0
304,193
4
W
Morgan Le Fay
6,885
492
87
6
0
258,719
2
W
Geb
7,268
519
22
2
0
280,873
3
W
Izanami
8,662
619
96
7
0
263,226
0
L
Vulcan
7,255
518
72
5
0
264,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role