Player Matchup

Neith
Neith
DarkestJolt
Neith
Level 18
God Stats
3W - 3L
1,043 SR
Queue Stats
4W - 7L
1,206 Elo+
Solo
Chaac
Chaac
ExTincToldeKeys
Chaac
Level 24
God Stats
38W - 11L
1,626 SR
Queue Stats
142W - 130L
1,417 Elo+
Solo
Scylla
Scylla
Fostab
Scylla
Level 19
God Stats
29W - 33L
1,518 SR
Queue Stats
185W - 209L
1,452 Elo+
Solo
Hel
Hel
Wdr11
Hel
Level 29
God Stats
22W - 13L
1,598 SR
Queue Stats
213W - 216L
1,444 Elo+
Solo
Da Ji
Da Ji
Zanny2nd
Da Ji
Level 14
God Stats
27W - 26L
1,505 SR
Queue Stats
27W - 31L
1,428 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,389 Elo+

VS

Team Averages
Level 22
1,416 SR
1,477 Elo+
Set
Set
 
Set
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
MysteriousAnna
Hel
Level 18
God Stats
2W - 8L
1,115 SR
Queue Stats
64W - 61L
1,329 Elo+
Party 1
Arachne
Arachne
YoBoyBigDave
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,736 Elo+
Party 2
Ares
Ares
emk12314
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
lolijk6789
Ra
Level 5
God Stats
1W - 1L
1,466 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 18
12,216
1,222
16,911
5,750
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
10 / 1 / 18
11,988
1,199
18,408
14,467
18,891
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Fostab
Scylla
18
11 / 2 / 18
11,980
1,198
20,457
5,821
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Wdr11
Hel
19
6 / 1 / 25
11,843
1,184
21,187
9,954
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Zanny2nd
Da Ji
17
5 / 6 / 18
10,646
1,065
13,108
12,687
6,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

273

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
6 / 9 / 4
11,700
1,170
10,581
19,535
9,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 6 / 6
9,630
963
6,391
14,534
6,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
YoBoyBigDave
Arachne
16
5 / 8 / 6
10,838
1,084
13,047
19,396
10,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
17
0 / 10 / 8
9,956
996
6,290
28,968
24,379
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 9 / 5
9,118
912
7,762
17,382
7,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
42
41
Kills
13
13
Deaths
42
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
9
4
0.89
W
9
3
18
6
W
10
1
18
19
W
Scylla
Fostab
Scylla
11
2
18
10
L
2
6
6
0.83
W
Hel
Wdr11
Hel
6
1
25
18.5
L
Arachne
YoBoyBigDave
Arachne
5
8
6
1
W
Da Ji
Zanny2nd
Da Ji
5
6
18
2.33
L
Ares
0
10
8
0.4
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,071
Damage
44,071
48,679
Taken
99,815
33,915
Mitigated
57,889
13,975
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,581
3,160
796
1,391
19,535
9,779
0
8,795
10,604
0
29,653
W
16,911
9,739
0
697
5,750
2,498
0
1,497
4,253
0
28,262
W
18,408
3,883
0
4,260
14,467
18,891
0
7,554
6,913
0
33,924
W
Scylla
Fostab
Scylla
20,457
4,530
0
1,356
5,821
2,097
0
1,879
3,942
36,755
0
L
6,391
523
3,759
2,785
14,534
6,328
0
7,077
7,327
14,581
0
W
Hel
Wdr11
Hel
21,187
2,393
2,320
5,342
9,954
4,374
0
5,767
4,187
45,104
0
L
Arachne
YoBoyBigDave
Arachne
13,047
9,224
0
1,492
19,396
10,260
0
7,191
12,123
0
22,673
W
Da Ji
Zanny2nd
Da Ji
13,108
5,025
0
0
12,687
6,055
0
3,746
8,941
0
26,699
L
Ares
6,290
770
0
0
28,968
24,379
0
10,177
18,555
21,500
0
L
7,762
1,393
886
811
17,382
7,143
0
7,705
9,562
21,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,673
Gold Earned
51,242
207
Minions Killed
130
7
Camps Cleared
6
920,826
Distance Traveled
901,553
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,700
1,170
29
3
4
192,862
0
W
Neith
12,216
1,222
22
2
2
153,522
0
W
Chaac
11,988
1,199
47
5
0
202,026
0
W
Scylla
11,980
1,198
44
4
2
184,383
3
L
Hel
9,630
963
30
3
1
127,822
2
W
Hel
11,843
1,184
60
6
1
219,832
1
L
Arachne
10,838
1,084
23
2
1
222,724
3
W
Da Ji
10,646
1,065
34
3
2
161,063
1
L
Ares
9,956
996
34
3
0
165,262
1
L
Ra
9,118
912
14
1
0
192,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role