Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ALEDRAKO
He Bo
Level 159
God Stats
4W - 4L
1,767 SR
Queue Stats
412W - 424L
1,451 Elo+
Solo
Ratatoskr
Ratatoskr
KgST Gricholik
Ratatoskr
Level 92
God Stats
3W - 1L
1,749 SR
Queue Stats
404W - 426L
1,548 Elo+
Solo
Artemis
Artemis
marlusdrummond
Artemis
Level 157
God Stats
12W - 13L
1,639 SR
Queue Stats
787W - 874L
1,452 Elo+
Solo
Team Averages
Level 119
1,631 SR
1,490 Elo+

VS

Team Averages
Level 94
1,545 SR
1,504 Elo+
Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Antonio1245
Baron Samedi
Level 68
God Stats
3W - 0L
1,795 SR
Queue Stats
305W - 294L
1,522 Elo+
Solo
Ne Zha
Ne Zha
SantiADTR
Ne Zha
Level 128
God Stats
2W - 1L
1,513 SR
Queue Stats
153W - 146L
1,507 Elo+
Solo
Jing Wei
Jing Wei
lucasflor165
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,495 Elo+
Solo
Fenrir
Fenrir
papaguaino
Fenrir
Level 86
God Stats
9W - 6L
1,415 SR
Queue Stats
445W - 473L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 7 / 2
7,343
490
4,428
10,061
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
 
Cernunnos
1
0 / 0 / 0
2,781
185
0
0
0
He Bo
ALEDRAKO
He Bo
13
5 / 4 / 5
8,206
547
9,936
9,788
3,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
KgST Gricholik
Ratatoskr
13
5 / 4 / 4
8,194
546
5,997
10,704
3,933
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 3
7,118
475
7,461
13,400
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 3 / 8
8,350
557
6,586
10,477
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Antonio1245
Baron Samedi
15
9 / 4 / 2
9,450
630
8,707
8,847
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
SantiADTR
Ne Zha
15
8 / 2 / 3
9,463
631
9,316
12,925
4,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
lucasflor165
Jing Wei
11
0 / 2 / 5
7,202
480
1,135
7,269
2,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
papaguaino
Fenrir
15
4 / 3 / 2
8,811
587
7,005
10,088
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
23
23
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
2
0.43
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Geb
 
Geb
2
3
8
2
L
He Bo
ALEDRAKO
He Bo
5
4
5
1.88
W
Baron Samedi
Antonio1245
Baron Samedi
9
4
2
2.5
L
Ratatoskr
KgST Gricholik
Ratatoskr
5
4
4
1.75
W
Ne Zha
SantiADTR
Ne Zha
8
2
3
4.75
W
Jing Wei
lucasflor165
Jing Wei
0
2
5
1.25
L
1
8
3
0.31
W
Fenrir
papaguaino
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
32,749
43,953
Taken
49,606
19,185
Mitigated
24,790
8,576
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,428
887
0
553
10,061
7,310
222
2,513
7,548
0
35,951
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Geb
 
Geb
6,586
838
130
1,740
10,477
8,455
396
2,360
8,117
39,570
0
L
He Bo
ALEDRAKO
He Bo
9,936
594
281
2,622
9,788
3,655
0
6,536
3,252
42,251
0
W
Baron Samedi
Antonio1245
Baron Samedi
8,707
381
608
2,817
8,847
4,128
0
4,179
4,668
45,867
0
L
Ratatoskr
KgST Gricholik
Ratatoskr
5,997
1,960
0
2,300
10,704
3,933
0
3,700
7,004
0
36,372
W
Ne Zha
SantiADTR
Ne Zha
9,316
2,251
0
4,793
12,925
4,972
884
854
12,071
0
61,757
W
Jing Wei
lucasflor165
Jing Wei
1,135
803
0
1,843
7,269
2,227
2,874
1,084
6,185
0
27,079
L
7,461
4,146
0
2,820
13,400
4,287
54
2,544
10,856
0
40,990
W
Fenrir
papaguaino
Fenrir
7,005
2,436
0
4,358
10,088
5,008
0
1,459
8,629
0
55,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
43,276
292
Minions Killed
422
0
Camps Cleared
0
1,056,698
Distance Traveled
1,389,039
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,343
490
63
4
0
285,787
0
L
Cernunnos
2,781
185
0
0
0
0
0
W
Geb
8,350
557
62
4
0
263,717
2
L
He Bo
8,206
547
83
6
0
261,756
8
W
Baron Samedi
9,450
630
99
7
0
281,842
3
L
Ratatoskr
8,194
546
75
5
0
298,673
4
W
Ne Zha
9,463
631
104
7
0
282,989
1
W
Jing Wei
7,202
480
50
3
0
278,445
2
L
Artemis
7,118
475
71
5
0
210,482
4
W
Fenrir
8,811
587
107
7
0
282,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role