Player Matchup

The Morrigan
The Morrigan
Maukus
The Morrigan
Level 129
God Stats
7W - 3L
1,890 SR
Queue Stats
91W - 43L
1,649 Elo+
Party 1
Tyr
Tyr
Natais
Tyr
Level 10
God Stats
1W - 3L
1,391 SR
Queue Stats
3W - 7L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
WildfireJr
Cthulhu
Level 21
God Stats
1W - 1L
1,642 SR
Queue Stats
40W - 18L
1,763 Elo+
Party 1
Artemis
Artemis
ZenYZ
Artemis
Level 6
God Stats
0W - 2L
1,666 SR
Queue Stats
0W - 2L
1,354 Elo+
Party 1
Camazotz
Camazotz
daneyell
Camazotz
Level 23
God Stats
0W - 2L
1,732 SR
Queue Stats
180W - 81L
1,648 Elo+
Party 1
Team Averages
Level 38
1,664 SR
1,586 Elo+

VS

Team Averages
Level 20
1,676 SR
1,598 Elo+
Neith
Neith
KangScale3
Neith
Level 4
God Stats
2W - 0L
1,690 SR
Queue Stats
11W - 7L
1,721 Elo+
Solo
Erlang Shen
Erlang Shen
Leeuwerik
Erlang Shen
Level 23
God Stats
5W - 3L
1,760 SR
Queue Stats
41W - 47L
1,607 Elo+
Solo
Arachne
Arachne
Odomnu
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 96L
1,498 Elo+
Party 2
Rama
Rama
PutridPotato
Rama
Level 28
God Stats
5W - 2L
1,805 SR
Queue Stats
67W - 43L
1,663 Elo+
Solo
Fafnir
Fafnir
milatschka
Fafnir
Level 19
God Stats
11W - 6L
1,627 SR
Queue Stats
64W - 64L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Maukus
The Morrigan
15
4 / 11 / 4
10,339
517
9,451
14,096
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyr
Natais
Tyr
15
2 / 9 / 0
9,459
473
7,381
18,145
15,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
WildfireJr
Cthulhu
15
5 / 6 / 6
11,369
568
13,422
20,844
17,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ZenYZ
Artemis
12
1 / 9 / 3
7,705
385
10,019
11,550
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
daneyell
Camazotz
14
2 / 6 / 4
9,278
464
7,422
16,445
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 3 / 9
11,690
585
12,027
11,119
4,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Leeuwerik
Erlang Shen
18
8 / 3 / 2
11,854
593
12,791
16,868
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Odomnu
Arachne
19
13 / 3 / 8
12,420
621
16,183
17,022
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 5 / 5
12,993
650
16,122
19,670
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
milatschka
Fafnir
16
2 / 0 / 14
11,059
553
6,389
10,234
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
14
Kills
41
41
Deaths
14
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
5
3
9
3.17
W
Erlang Shen
Leeuwerik
Erlang Shen
8
3
2
3
L
The Morrigan
Maukus
The Morrigan
4
11
4
0.55
L
Tyr
Natais
Tyr
2
9
0
0.22
W
Arachne
Odomnu
Arachne
13
3
8
5.67
W
13
5
5
3.1
L
Cthulhu
WildfireJr
Cthulhu
5
6
6
1.33
L
Artemis
ZenYZ
Artemis
1
9
3
0.28
L
Camazotz
daneyell
Camazotz
2
6
4
0.67
W
Fafnir
milatschka
Fafnir
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,695
Damage
63,512
81,080
Taken
74,913
52,097
Mitigated
42,403
16,466
Healing
29,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,027
6,142
0
3,135
11,119
4,340
495
3,890
7,229
0
86,532
W
Erlang Shen
Leeuwerik
Erlang Shen
12,791
7,382
0
7,448
16,868
11,008
2,605
1,218
15,650
0
65,564
L
The Morrigan
Maukus
The Morrigan
9,451
1,989
0
2,693
14,096
5,487
0
105
13,863
49,407
3,824
L
Tyr
Natais
Tyr
7,381
1,727
0
3,107
18,145
15,629
181
0
18,145
0
55,876
W
Arachne
Odomnu
Arachne
16,183
11,586
0
6,555
17,022
8,959
298
3,273
13,749
0
85,041
W
16,122
11,164
0
10,167
19,670
7,639
2,059
7,345
12,325
0
116,708
L
Cthulhu
WildfireJr
Cthulhu
13,422
768
970
2,842
20,844
17,912
0
4,807
16,037
41,906
0
L
Artemis
ZenYZ
Artemis
10,019
4,128
0
530
11,550
3,919
0
576
10,974
0
37,128
L
Camazotz
daneyell
Camazotz
7,422
1,842
0
6,324
16,445
9,150
0
825
15,620
0
47,683
W
Fafnir
milatschka
Fafnir
6,389
1,794
0
2,220
10,234
10,457
441
4,361
5,873
23,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,150
Gold Earned
60,016
388
Minions Killed
611
0
Camps Cleared
0
1,742,132
Distance Traveled
1,873,759
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,690
585
149
7
0
333,132
8
W
Erlang Shen
11,854
593
115
6
0
367,543
1
L
The Morrigan
10,339
517
72
4
0
313,317
0
L
Tyr
9,459
473
104
5
0
348,712
1
W
Arachne
12,420
621
127
6
0
441,951
4
W
Rama
12,993
650
194
10
0
325,123
4
L
Cthulhu
11,369
568
47
2
0
394,280
4
L
Artemis
7,705
385
80
4
0
305,287
4
L
Camazotz
9,278
464
85
4
0
380,536
4
W
Fafnir
11,059
553
26
1
0
406,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role