Player Matchup

Zeus
Zeus
RamsStepsister
Zeus
Level 35
God Stats
2W - 1L
2,100 SR
Queue Stats
94W - 14L
2,079 Elo+
Party 1
Cupid
Cupid
Squirtedinurmom
Cupid
Level 49
God Stats
1W - 0L
1,790 SR
Queue Stats
22W - 3L
2,068 Elo+
Party 1
Ymir
Ymir
clytezmcgee
Ymir
Level 138
God Stats
6W - 0L
2,001 SR
Queue Stats
171W - 43L
1,987 Elo+
Party 1
Team Averages
Level 74
1,964 SR
2,045 Elo+

VS

Team Averages
Level 146
1,721 SR
1,674 Elo+
Raijin
Raijin
SnappRapter
Raijin
Level 159
God Stats
1W - 2L
1,691 SR
Queue Stats
322W - 354L
1,662 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Uzzö
Morgan Le Fay
Level 147
God Stats
23W - 14L
1,802 SR
Queue Stats
300W - 276L
1,672 Elo+
Solo
Gilgamesh
Gilgamesh
floppyhammerd1ck
Gilgamesh
Level 132
God Stats
22W - 16L
1,671 SR
Queue Stats
143W - 86L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 1
8,918
811
11,123
7,720
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 7
7,933
721
5,104
5,609
1,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 6
8,705
791
4,754
9,432
6,337
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 3 / 5
7,941
722
6,813
9,630
3,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Uzzö
Morgan Le Fay
9
3 / 3 / 1
7,584
689
4,898
4,950
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
12
3 / 2 / 2
7,644
695
4,027
12,406
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
7
7
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
L
Raijin
1
3
5
1.17
W
1
2
7
2.25
L
Morgan Le Fay
Uzzö
Morgan Le Fay
3
3
1
1.17
W
0
2
6
1.5
L
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
15,738
22,761
Taken
26,986
10,770
Mitigated
16,063
3,646
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,123
2,185
0
2,103
7,720
2,518
994
4,641
2,823
38,270
0
L
Raijin
6,813
633
0
228
9,630
3,407
88
5,266
4,364
30,157
0
W
5,104
2,676
295
1,248
5,609
1,915
953
3,018
2,368
0
22,028
L
Morgan Le Fay
Uzzö
Morgan Le Fay
4,898
292
0
1,524
4,950
1,822
190
3,435
1,515
13,662
0
W
4,754
741
0
0
9,432
6,337
354
3,584
5,449
30,268
0
L
Gilgamesh
4,027
539
0
1,818
12,406
10,834
0
7,176
5,230
0
16,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
23,169
136
Minions Killed
99
0
Camps Cleared
0
622,770
Distance Traveled
500,789
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,918
811
54
5
0
210,345
1
L
Raijin
7,941
722
56
5
0
180,554
3
W
Cupid
7,933
721
46
4
0
197,225
1
L
Morgan Le Fay
7,584
689
28
3
0
111,704
3
W
Ymir
8,705
791
36
3
0
215,200
1
L
Gilgamesh
7,644
695
15
1
0
208,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role