Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Arrkkee
Merlin
Level 108
God Stats
2W - 1L
1,487 SR
Queue Stats
92W - 50L
1,741 Elo+
Party 1
Gilgamesh
Gilgamesh
DeXdAA
Gilgamesh
Level 150
God Stats
5W - 2L
1,645 SR
Queue Stats
62W - 44L
1,722 Elo+
Party 1
Team Averages
Level 139
1,544 SR
1,654 Elo+

VS

Team Averages
Level 78
1,599 SR
1,606 Elo+
Bacchus
Bacchus
BigDicTengri
Bacchus
Level 49
God Stats
2W - 2L
1,514 SR
Queue Stats
10W - 8L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Derrodd
Ah Muzen Cab
Level 85
God Stats
3W - 2L
1,561 SR
Queue Stats
39W - 41L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shaymer
Morgan Le Fay
Level 101
God Stats
10W - 5L
1,722 SR
Queue Stats
38W - 39L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
6 / 3 / 6
14,797
617
22,067
23,499
10,368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Arrkkee
Merlin
20
4 / 5 / 8
15,422
643
21,019
17,314
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DeXdAA
Gilgamesh
19
5 / 6 / 7
16,840
702
14,479
33,089
31,177
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDicTengri
Bacchus
17
2 / 4 / 7
13,665
569
10,925
26,101
43,340
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Derrodd
Ah Muzen Cab
20
6 / 3 / 5
15,730
655
23,204
21,389
10,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Shaymer
Morgan Le Fay
20
6 / 8 / 8
15,705
654
26,441
22,030
9,137
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
15
Kills
14
14
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
3
6
3
W
Merlin
Arrkkee
Merlin
4
5
8
1.6
L
Bacchus
BigDicTengri
Bacchus
2
4
7
1.38
W
Gilgamesh
DeXdAA
Gilgamesh
5
6
7
1.42
L
Ah Muzen Cab
Derrodd
Ah Muzen Cab
6
3
5
2.83
L
Morgan Le Fay
Shaymer
Morgan Le Fay
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,565
Damage
60,570
73,902
Taken
69,520
49,095
Mitigated
63,055
11,371
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
22,067
7,418
0
3,548
23,499
10,368
1,301
12,763
10,298
0
74,466
W
Merlin
Arrkkee
Merlin
21,019
728
0
1,686
17,314
7,550
545
10,145
6,847
91,370
0
L
Bacchus
BigDicTengri
Bacchus
10,925
403
0
1,800
26,101
43,340
790
6,928
19,173
21,819
0
W
Gilgamesh
DeXdAA
Gilgamesh
14,479
3,710
0
6,137
33,089
31,177
331
12,934
19,391
1,218
43,724
L
Ah Muzen Cab
Derrodd
Ah Muzen Cab
23,204
9,762
0
10,319
21,389
10,578
2,243
5,758
15,631
0
110,290
L
Morgan Le Fay
Shaymer
Morgan Le Fay
26,441
1,446
87
3,973
22,030
9,137
428
8,956
13,074
75,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
45,100
322
Minions Killed
257
0
Camps Cleared
0
1,205,792
Distance Traveled
1,295,740
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,797
617
128
5
0
397,640
4
W
Merlin
15,422
643
129
5
0
397,827
3
L
Bacchus
13,665
569
20
1
0
424,730
3
W
Gilgamesh
16,840
702
65
3
0
410,325
6
L
Ah Muzen Cab
15,730
655
177
7
0
455,410
1
L
Morgan Le Fay
15,705
654
60
3
0
415,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role