Player Matchup

Anubis
Anubis
Gustaokumura
Anubis
Level 56
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Anhur
Anhur
Jimim do SBT
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,456 Elo+
Party 2
Janus
Janus
LGH-KloZz
Janus
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 187L
1,372 Elo+
Party 3
Ymir
Ymir
jpprgames
Ymir
Level 64
God Stats
1W - 3L
1,308 SR
Queue Stats
59W - 79L
1,340 Elo+
Party 2
Arachne
Arachne
konamo-NC-
Arachne
Level 79
God Stats
0W - 4L
1,150 SR
Queue Stats
393W - 519L
1,434 Elo+
Party 3
Team Averages
Level 51
1,397 SR
1,352 Elo+

VS

Team Averages
Level 77
1,606 SR
1,506 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Hatorimonobola
Xbalanque
Level 88
God Stats
5W - 3L
1,702 SR
Queue Stats
121W - 110L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
KeanuReevezz
Gilgamesh
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
33W - 37L
1,616 Elo+
Party 1
Discordia
Discordia
Mr__Katsu
Discordia
Level 46
God Stats
6W - 4L
1,683 SR
Queue Stats
333W - 337L
1,447 Elo+
Solo
Terra
Terra
davidcordeiro123
Terra
Level 83
God Stats
17W - 11L
1,642 SR
Queue Stats
656W - 714L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 9 / 3
8,445
422
5,153
10,878
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 0
9,083
454
7,094
15,158
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LGH-KloZz
Janus
14
2 / 10 / 1
8,804
440
5,081
13,414
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
4 / 5 / 2
10,543
527
9,682
17,148
12,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
konamo-NC-
Arachne
17
4 / 6 / 5
10,127
506
9,627
17,084
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
10 / 5 / 8
11,510
576
12,978
15,548
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Hatorimonobola
Xbalanque
16
6 / 2 / 6
10,149
507
8,449
12,640
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
KeanuReevezz
Gilgamesh
16
5 / 1 / 5
10,023
501
10,426
10,823
6,492
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Mr__Katsu
Discordia
20
13 / 0 / 4
13,022
651
16,030
8,283
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 11
9,480
474
6,558
14,007
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
12
Kills
35
35
Deaths
12
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
5
8
2.8
L
Anubis
1
9
3
0.28
W
Xbalanque
Hatorimonobola
Xbalanque
6
2
6
4.5
L
1
5
0
0.2
W
Gilgamesh
KeanuReevezz
Gilgamesh
5
1
5
7.5
L
Janus
LGH-KloZz
Janus
2
10
1
0.25
W
Discordia
Mr__Katsu
Discordia
13
0
4
15
W
1
4
11
1.63
L
Ymir
4
5
2
1
L
Arachne
konamo-NC-
Arachne
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,637
Damage
54,441
73,682
Taken
61,301
33,186
Mitigated
33,310
15,377
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,978
8,212
0
2,975
15,548
6,523
0
4,490
10,980
0
76,129
L
Anubis
5,153
46
0
100
10,878
4,348
208
2,277
8,597
39,760
0
W
Xbalanque
Hatorimonobola
Xbalanque
8,449
4,055
0
6,096
12,640
3,770
996
2,434
10,174
0
69,628
L
7,094
4,097
0
4,401
15,158
5,062
0
3,519
11,568
0
60,861
W
Gilgamesh
KeanuReevezz
Gilgamesh
10,426
1,637
0
1,121
10,823
6,492
405
5,192
5,589
0
51,096
L
Janus
LGH-KloZz
Janus
5,081
928
0
2,077
13,414
4,434
0
4,912
8,091
50,882
0
W
Discordia
Mr__Katsu
Discordia
16,030
1,325
139
4,372
8,283
3,129
1,232
3,264
4,801
98,073
0
W
6,558
1,168
752
3,204
14,007
13,396
0
4,126
9,841
27,375
0
L
Ymir
9,682
2,171
0
4,375
17,148
12,198
279
6,661
10,331
56,689
0
L
Arachne
konamo-NC-
Arachne
9,627
6,673
0
4,424
17,084
7,144
39
4,411
12,507
0
67,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,002
Gold Earned
54,184
498
Minions Killed
570
0
Camps Cleared
0
1,598,429
Distance Traveled
1,813,398
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,510
576
129
6
0
371,992
3
L
Anubis
8,445
422
68
3
0
297,286
0
W
Xbalanque
10,149
507
116
6
0
320,909
0
L
Anhur
9,083
454
113
6
0
302,877
1
W
Gilgamesh
10,023
501
94
5
0
357,718
0
L
Janus
8,804
440
85
4
0
279,936
0
W
Discordia
13,022
651
195
10
0
378,403
5
W
Terra
9,480
474
36
2
0
384,376
4
L
Ymir
10,543
527
119
6
0
326,174
3
L
Arachne
10,127
506
113
6
0
392,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role