Player Matchup

Merlin
Merlin
Adr_Giu
Merlin
Level 88
God Stats
1W - 2L
1,627 SR
Queue Stats
139W - 164L
1,409 Elo+
Solo
Sylvanus
Sylvanus
RaphaelBurgos
Sylvanus
Level 143
God Stats
114W - 94L
1,583 SR
Queue Stats
586W - 560L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shormaush-Urdal
Morgan Le Fay
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 206L
1,457 Elo+
Solo
Amaterasu
Amaterasu
iShortcake
Amaterasu
Level 145
God Stats
0W - 3L
1,300 SR
Queue Stats
80W - 85L
1,473 Elo+
Solo
Hachiman
Hachiman
teusam7l
Hachiman
Level 66
God Stats
3W - 3L
1,587 SR
Queue Stats
230W - 256L
1,447 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,457 Elo+

VS

Team Averages
Level 100
1,628 SR
1,479 Elo+
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AtlantisVyto
Ra
Level 69
God Stats
4W - 2L
1,794 SR
Queue Stats
32W - 28L
1,487 Elo+
Solo
Chernobog
Chernobog
Gh0sthK1ll3r29
Chernobog
Level 125
God Stats
5W - 1L
1,631 SR
Queue Stats
237W - 208L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
Pandita-Max
Guan Yu
Level 63
God Stats
15W - 21L
1,711 SR
Queue Stats
570W - 557L
1,465 Elo+
Solo
Kali
Kali
aquinix8
Kali
Level 101
God Stats
5W - 6L
1,505 SR
Queue Stats
609W - 610L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adr_Giu
Merlin
15
2 / 4 / 1
9,408
448
9,017
10,051
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RaphaelBurgos
Sylvanus
12
1 / 3 / 1
7,845
374
6,413
9,753
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Shormaush-Urdal
Morgan Le Fay
15
1 / 6 / 0
9,041
431
8,174
11,450
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
iShortcake
Amaterasu
13
0 / 10 / 0
8,454
403
4,214
18,336
10,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
teusam7l
Hachiman
15
0 / 4 / 1
9,084
433
10,055
12,957
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 1 / 11
10,494
500
4,365
13,879
13,264
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 0 / 5
12,036
573
6,895
9,655
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Gh0sthK1ll3r29
Chernobog
19
4 / 2 / 6
12,769
608
8,557
17,403
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Pandita-Max
Guan Yu
20
10 / 0 / 4
14,136
673
12,767
21,303
30,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kali
20
7 / 1 / 9
13,015
620
12,960
23,818
13,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
27
27
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
11
5.5
L
Merlin
Adr_Giu
Merlin
2
4
1
0.63
W
6
0
5
8.5
W
Chernobog
Gh0sthK1ll3r29
Chernobog
4
2
6
3.5
W
Guan Yu
Pandita-Max
Guan Yu
10
0
4
12
L
Sylvanus
RaphaelBurgos
Sylvanus
1
3
1
0.5
L
Morgan Le Fay
Shormaush-Urdal
Morgan Le Fay
1
6
0
0.17
W
Kali
7
1
9
11.5
L
Amaterasu
iShortcake
Amaterasu
0
10
0
0
L
Hachiman
teusam7l
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
45,544
62,547
Taken
86,058
29,339
Mitigated
68,958
14,236
Healing
46,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,365
373
0
2,742
13,879
13,264
778
5,928
7,951
20,379
0
L
Merlin
Adr_Giu
Merlin
9,017
435
0
2,736
10,051
3,132
0
2,188
7,863
63,559
0
W
6,895
352
5,334
5,630
9,655
4,457
2,220
5,571
4,084
92,875
0
W
Chernobog
Gh0sthK1ll3r29
Chernobog
8,557
6,727
0
6,979
17,403
7,879
8,974
2,837
14,566
0
85,504
W
Guan Yu
Pandita-Max
Guan Yu
12,767
2,775
5,489
12,626
21,303
30,287
1,445
6,107
15,196
0
97,785
L
Sylvanus
RaphaelBurgos
Sylvanus
6,413
1,756
693
2,568
9,753
7,406
0
2,941
6,812
35,786
8,711
L
Morgan Le Fay
Shormaush-Urdal
Morgan Le Fay
8,174
189
0
2,025
11,450
4,499
54
2,860
8,590
69,542
0
W
Kali
12,960
8,187
0
7,855
23,818
13,071
0
8,252
15,566
0
111,147
L
Amaterasu
iShortcake
Amaterasu
4,214
1,783
0
2,126
18,336
10,340
0
2,385
15,951
0
53,442
L
Hachiman
teusam7l
Hachiman
10,055
6,023
0
4,088
12,957
3,962
0
886
12,071
0
63,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
62,450
530
Minions Killed
696
0
Camps Cleared
0
1,760,604
Distance Traveled
2,132,701
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,494
500
25
1
0
443,744
1
L
Merlin
9,408
448
125
6
0
390,645
4
W
Ra
12,036
573
167
8
0
429,460
5
W
Chernobog
12,769
608
159
8
0
337,812
3
W
Guan Yu
14,136
673
200
10
0
462,168
8
L
Sylvanus
7,845
374
69
3
0
318,410
4
L
Morgan Le Fay
9,041
431
124
6
0
355,978
11
W
Kali
13,015
620
145
7
0
459,517
5
L
Amaterasu
8,454
403
107
5
0
317,653
4
L
Hachiman
9,084
433
105
5
0
377,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role