Player Matchup

Arachne
Arachne
Burgonita
Arachne
Level 32
God Stats
1W - 5L
1,120 SR
Queue Stats
135W - 187L
1,291 Elo+
Party 2
Cabrakan
Cabrakan
JuLi_Pola-Guaro
Cabrakan
Level 44
God Stats
1W - 6L
1,257 SR
Queue Stats
308W - 381L
1,350 Elo+
Party 2
Izanami
Izanami
Kenjolio1335
Izanami
Level 26
God Stats
22W - 18L
1,455 SR
Queue Stats
71W - 63L
1,404 Elo+
Party 2
Tyr
Tyr
TacosDeSuadero_8
Tyr
Level 15
God Stats
26W - 30L
1,500 SR
Queue Stats
706W - 795L
1,412 Elo+
Party 2
Sol
Sol
vasquez152
Sol
Level 43
God Stats
13W - 11L
1,656 SR
Queue Stats
459W - 517L
1,342 Elo+
Party 2
Team Averages
Level 32
1,397 SR
1,360 Elo+

VS

Team Averages
Level 63
1,526 SR
1,471 Elo+
Cerberus
Cerberus
B-RadTex
Cerberus
Level 106
God Stats
81W - 50L
1,637 SR
Queue Stats
554W - 517L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
IcecoldMonster-j
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,452 Elo+
Solo
Freya
Freya
LEER0YJENKIN5
Freya
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 230L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
f1remaster
Cu Chulainn
Level 23
God Stats
5W - 2L
1,502 SR
Queue Stats
152W - 151L
1,451 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iRush4DemToes
Morgan Le Fay
Level 98
God Stats
23W - 13L
1,491 SR
Queue Stats
176W - 165L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Burgonita
Arachne
14
2 / 8 / 3
9,092
433
5,505
24,340
8,692
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
15
1 / 10 / 4
9,555
455
6,957
18,694
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Kenjolio1335
Izanami
15
3 / 9 / 3
9,493
452
8,271
17,869
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 0
9,206
438
5,978
18,745
15,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 10 / 3
9,401
448
11,853
16,291
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B-RadTex
Cerberus
17
7 / 3 / 17
11,790
561
10,942
21,885
19,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
18
10 / 3 / 9
12,617
601
13,437
16,300
6,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
9 / 1 / 14
12,582
599
15,631
17,567
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
f1remaster
Cu Chulainn
17
1 / 3 / 7
11,121
530
8,005
13,089
11,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
iRush4DemToes
Morgan Le Fay
20
17 / 0 / 9
14,926
711
27,391
16,457
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
9
Kills
44
44
Deaths
10
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B-RadTex
Cerberus
7
3
17
5.17
L
Arachne
Burgonita
Arachne
2
8
3
0.44
W
Xbalanque
10
3
9
4.83
L
Cabrakan
1
10
4
0.3
L
Izanami
Kenjolio1335
Izanami
3
9
3
0.5
W
9
1
14
16
L
2
7
0
0.29
W
Cu Chulainn
f1remaster
Cu Chulainn
1
3
7
1.5
W
Morgan Le Fay
iRush4DemToes
Morgan Le Fay
17
0
9
21.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,564
Damage
75,406
95,939
Taken
85,298
50,988
Mitigated
52,869
24,331
Healing
37,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B-RadTex
Cerberus
10,942
206
657
7,527
21,885
19,319
1,264
3,676
18,023
47,299
0
L
Arachne
Burgonita
Arachne
5,505
2,927
414
8,439
24,340
8,692
0
13,527
10,813
0
38,763
W
Xbalanque
13,437
6,990
1,451
8,314
16,300
6,796
6,890
7,239
8,535
0
73,557
L
Cabrakan
6,957
477
0
2,658
18,694
16,021
0
10,679
8,015
32,111
0
L
Izanami
Kenjolio1335
Izanami
8,271
6,472
501
4,684
17,869
5,516
0
12,978
4,891
0
61,794
W
15,631
4,652
0
12,086
17,567
7,456
2,793
3,360
14,133
107,452
0
L
5,978
1,278
0
4,314
18,745
15,667
0
8,548
10,197
0
40,780
W
Cu Chulainn
f1remaster
Cu Chulainn
8,005
1,812
0
2,057
13,089
11,275
1,032
1,122
11,967
2,057
51,275
W
Morgan Le Fay
iRush4DemToes
Morgan Le Fay
27,391
4,381
992
4,548
16,457
8,023
1,655
4,538
11,763
118,004
0
L
11,853
881
0
3,321
16,291
5,092
1,574
8,523
7,768
56,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,747
Gold Earned
63,036
428
Minions Killed
609
0
Camps Cleared
0
1,688,036
Distance Traveled
2,003,095
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,790
561
86
4
0
395,701
2
L
Arachne
9,092
433
69
3
0
342,471
0
W
Xbalanque
12,617
601
109
5
0
410,895
1
L
Cabrakan
9,555
455
58
3
0
332,475
2
L
Izanami
9,493
452
113
5
0
293,622
0
W
Freya
12,582
599
141
7
0
371,602
0
L
Tyr
9,206
438
82
4
0
389,641
0
W
Cu Chulainn
11,121
530
89
4
0
375,769
1
W
Morgan Le Fay
14,926
711
184
9
0
449,128
3
L
Sol
9,401
448
106
5
0
329,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role