Player Matchup

Baron Samedi
Baron Samedi
ClemHarm
Baron Samedi
Level 2
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Orangeempire047
Gilgamesh
Level 14
God Stats
2W - 1L
1,423 SR
Queue Stats
14W - 23L
1,248 Elo+
Solo
Tsukuyomi
Tsukuyomi
StormNetwork1
Tsukuyomi
Level 29
God Stats
31W - 27L
1,474 SR
Queue Stats
177W - 200L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Swootermanz
Cthulhu
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hades
Hades
TheKidGenuis
Hades
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,602 SR
1,424 Elo+

VS

Team Averages
Level 20
1,550 SR
1,466 Elo+
Bacchus
Bacchus
BioCase
Bacchus
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
192W - 200L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodSnipe
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
Thebrayankiller
Neith
Level 27
God Stats
4W - 9L
1,587 SR
Queue Stats
33W - 31L
1,536 Elo+
Solo
Susano
Susano
TrailBlazer76
Susano
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tyr
Tyr
proyec7
Tyr
Level 27
God Stats
13W - 22L
1,483 SR
Queue Stats
254W - 315L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClemHarm
Baron Samedi
3
0 / 1 / 0
7,894
272
0
566
165
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Orangeempire047
Gilgamesh
16
2 / 7 / 6
12,184
420
7,712
19,482
16,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
StormNetwork1
Tsukuyomi
20
7 / 9 / 1
14,884
513
16,507
22,280
9,833
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Swootermanz
Cthulhu
20
10 / 12 / 14
15,530
536
21,629
28,573
28,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
16 / 9 / 9
16,995
586
32,646
25,720
14,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BioCase
Bacchus
20
9 / 5 / 7
14,302
493
13,278
24,759
29,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
GodSnipe
Morgan Le Fay
20
26 / 9 / 5
16,650
574
42,679
31,689
13,004
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
7,329
253
0
0
0
11
0 / 17 / 6
8,927
308
1,837
19,525
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
19
1 / 5 / 13
12,163
419
9,338
24,364
24,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
67
35
Kills
36
38
Deaths
36
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BioCase
Bacchus
9
5
7
2.5
W
Baron Samedi
ClemHarm
Baron Samedi
0
1
0
0
L
Morgan Le Fay
GodSnipe
Morgan Le Fay
26
9
5
3.17
W
Gilgamesh
Orangeempire047
Gilgamesh
2
7
6
0.71
W
Tsukuyomi
StormNetwork1
Tsukuyomi
7
9
1
0.83
W
Cthulhu
Swootermanz
Cthulhu
10
12
14
1.42
W
16
9
9
2.28
L
0
0
0
0
L
0
17
6
0.18
L
Tyr
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,494
Damage
67,132
96,621
Taken
100,337
69,467
Mitigated
74,555
24,009
Healing
19,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BioCase
Bacchus
13,278
2,247
186
4,858
24,759
29,587
2,091
16,864
6,988
51,510
0
W
Baron Samedi
ClemHarm
Baron Samedi
0
0
0
0
566
165
199
0
566
479
0
L
Morgan Le Fay
GodSnipe
Morgan Le Fay
42,679
5,883
0
10,528
31,689
13,004
614
15,959
15,488
119,384
0
W
Gilgamesh
Orangeempire047
Gilgamesh
7,712
2,415
0
1,615
19,482
16,045
388
8,014
11,296
0
41,179
W
Tsukuyomi
StormNetwork1
Tsukuyomi
16,507
6,212
0
5,558
22,280
9,833
6,013
11,253
10,833
0
123,046
W
Cthulhu
Swootermanz
Cthulhu
21,629
1,133
1,495
4,042
28,573
28,941
1,496
18,457
9,602
57,879
0
W
32,646
3,776
1,690
9,609
25,720
14,483
2,730
17,207
8,276
102,774
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,837
398
0
1,230
19,525
7,827
32
9,195
10,150
0
11,477
L
Tyr
9,338
2,280
0
2,772
24,364
24,137
0
10,597
13,436
133
62,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,487
Gold Earned
59,371
477
Minions Killed
312
0
Camps Cleared
0
1,876,706
Distance Traveled
1,751,164
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,302
493
65
2
0
469,304
1
W
Baron Samedi
7,894
272
0
0
0
24,153
0
L
Morgan Le Fay
16,650
574
148
5
0
427,455
1
W
Gilgamesh
12,184
420
65
2
0
373,940
4
W
Tsukuyomi
14,884
513
196
7
0
538,664
0
W
Cthulhu
15,530
536
80
3
0
490,339
0
W
Hades
16,995
586
136
5
0
449,610
0
L
Neith
7,329
253
0
0
0
0
0
L
Susano
8,927
308
15
1
0
282,661
0
L
Tyr
12,163
419
84
3
0
571,744
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role