Player Matchup

Sol
Sol
Dirty3O
Sol
Level 27
God Stats
172W - 179L
1,619 SR
Queue Stats
237W - 224L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
Hollywood_Cold98
Sun Wukong
Level 59
God Stats
5W - 1L
1,681 SR
Queue Stats
15W - 17L
1,464 Elo+
Party 1
Medusa
Medusa
youngrocket1020
Medusa
Level 144
God Stats
60W - 34L
1,663 SR
Queue Stats
217W - 179L
1,587 Elo+
Party 1
Team Averages
Level 77
1,654 SR
1,535 Elo+

VS

Team Averages
Level 57
1,393 SR
1,351 Elo+
Izanami
Izanami
LordDongusThe5th
Izanami
Level 64
God Stats
170W - 173L
1,473 SR
Queue Stats
264W - 338L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Manuel1325
Morgan Le Fay
Level 78
God Stats
1W - 2L
1,413 SR
Queue Stats
158W - 227L
1,356 Elo+
Solo
Cthulhu
Cthulhu
manny1times
Cthulhu
Level 28
God Stats
5W - 9L
1,294 SR
Queue Stats
42W - 49L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
11 / 2 / 16
9,248
925
14,606
9,597
2,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Hollywood_Cold98
Sun Wukong
10
6 / 0 / 14
8,281
828
4,267
6,858
3,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
11 / 0 / 15
9,177
918
10,910
5,036
1,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 13 / 1
6,513
651
3,880
11,654
3,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Manuel1325
Morgan Le Fay
10
1 / 6 / 1
6,768
677
3,163
9,275
4,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
manny1times
Cthulhu
9
0 / 9 / 2
5,943
594
4,086
15,186
5,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
28
Kills
2
2
Deaths
28
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
11
2
16
9.5
W
Sun Wukong
Hollywood_Cold98
Sun Wukong
6
0
14
13
L
1
13
1
0.12
L
Morgan Le Fay
Manuel1325
Morgan Le Fay
1
6
1
0.25
L
Cthulhu
manny1times
Cthulhu
0
9
2
0.11
W
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,783
Damage
11,129
21,491
Taken
36,115
8,432
Mitigated
13,818
7,172
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,606
5,791
0
5,300
9,597
2,946
1,368
3,120
6,477
34,244
0
W
Sun Wukong
Hollywood_Cold98
Sun Wukong
4,267
610
0
1,622
6,858
3,678
542
2,309
4,549
0
16,168
L
3,880
2,941
234
263
11,654
3,820
231
6,203
5,451
0
11,482
L
Morgan Le Fay
Manuel1325
Morgan Le Fay
3,163
470
111
1,144
9,275
4,087
0
2,889
6,386
23,382
0
L
Cthulhu
manny1times
Cthulhu
4,086
559
0
648
15,186
5,911
54
5,514
9,672
10,449
0
W
10,910
4,636
0
250
5,036
1,808
1,115
1,820
3,216
0
21,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
19,224
90
Minions Killed
69
0
Camps Cleared
0
539,367
Distance Traveled
435,844
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,248
925
37
4
0
156,076
0
W
Sun Wukong
8,281
828
20
2
0
192,350
1
L
Izanami
6,513
651
21
2
0
124,201
0
L
Morgan Le Fay
6,768
677
36
4
0
157,222
3
L
Cthulhu
5,943
594
12
1
0
154,421
2
W
Medusa
9,177
918
33
3
0
190,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role