Player Matchup

Neith
Neith
BerbecGaming
Neith
Level 5
God Stats
6W - 2L
1,771 SR
Queue Stats
6W - 2L
1,739 Elo+
Party 2
Chang'e
Chang'e
Crostii
Chang'e
Level 15
God Stats
19W - 15L
1,714 SR
Queue Stats
77W - 89L
1,451 Elo+
Party 2
Guan Yu
Guan Yu
GoldenSkull24
Guan Yu
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 164L
1,489 Elo+
Party 2
Loki
Loki
KEDİLER
Loki
Level 21
God Stats
6W - 8L
1,716 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Ymir
Ymir
sutofabian
Ymir
Level 5
God Stats
3W - 1L
1,512 SR
Queue Stats
3W - 1L
1,471 Elo+
Party 2
Team Averages
Level 25
1,643 SR
1,530 Elo+

VS

Team Averages
Level 11
1,539 SR
1,449 Elo+
Eset
Eset
BeltaineFire
Eset
Level 29
God Stats
6W - 19L
1,697 SR
Queue Stats
21W - 41L
1,297 Elo+
Solo
Horus
Horus
CasanovaFox
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Debulletyt
Kukulkan
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Nemesis
Nemesis
HZSade112
Nemesis
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Apollo
Apollo
IrwinFilly
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 17
10,359
471
18,384
18,760
6,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Crostii
Chang'e
17
7 / 3 / 9
11,020
501
11,635
18,359
8,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
18
9 / 2 / 7
11,701
532
10,469
18,316
18,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
15
6 / 4 / 8
10,127
460
5,859
15,105
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 3 / 14
12,045
548
11,827
25,091
23,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,662
439
14,423
15,842
5,353
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 7
9,537
434
8,498
20,380
18,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Debulletyt
Kukulkan
15
2 / 4 / 2
8,986
408
17,185
6,147
2,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
HZSade112
Nemesis
14
5 / 7 / 8
9,945
452
7,151
16,321
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
IrwinFilly
Apollo
14
3 / 9 / 7
9,396
427
11,917
15,057
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
36
Kills
14
16
Deaths
36
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
6
4
17
3.63
L
3
8
7
0.81
W
Chang'e
Crostii
Chang'e
7
3
9
3.83
L
Kukulkan
Debulletyt
Kukulkan
2
4
2
0.75
W
Guan Yu
9
2
7
6.25
L
Nemesis
HZSade112
Nemesis
5
7
8
1.29
L
Apollo
IrwinFilly
Apollo
3
9
7
0.72
W
Loki
6
4
8
2.5
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,174
Damage
59,174
95,631
Taken
73,747
63,259
Mitigated
39,007
40,759
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,423
1,696
200
2,656
15,842
5,353
715
6,079
9,763
53,463
0
W
18,384
10,572
0
6,682
18,760
6,965
5,175
5,923
12,837
0
49,658
L
8,498
2,873
1,115
4,671
20,380
18,718
224
8,460
11,920
0
20,800
W
Chang'e
Crostii
Chang'e
11,635
1,887
7,383
7,987
18,359
8,120
921
8,304
9,865
61,035
0
L
Kukulkan
Debulletyt
Kukulkan
17,185
1,041
0
642
6,147
2,184
0
1,081
5,066
54,189
0
W
Guan Yu
10,469
1,812
2,654
3,626
18,316
18,474
1,565
6,428
11,888
0
58,460
L
Nemesis
HZSade112
Nemesis
7,151
3,765
0
3,733
16,321
6,737
0
4,200
12,121
0
36,978
L
Apollo
IrwinFilly
Apollo
11,917
6,121
0
1,371
15,057
6,015
450
3,642
11,415
0
37,876
W
Loki
5,859
1,009
0
4,810
15,105
5,967
271
3,107
11,998
0
53,870
W
11,827
2,421
2,333
5,284
25,091
23,733
354
7,384
17,435
40,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
47,526
440
Minions Killed
300
0
Camps Cleared
0
1,910,994
Distance Traveled
1,744,441
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,662
439
93
4
0
322,945
6
W
Neith
10,359
471
63
3
0
354,326
2
L
Horus
9,537
434
28
1
0
358,407
0
W
Chang'e
11,020
501
118
5
0
358,725
4
L
Kukulkan
8,986
408
83
4
0
395,963
0
W
Guan Yu
11,701
532
118
5
0
444,918
2
L
Nemesis
9,945
452
53
2
0
370,019
0
L
Apollo
9,396
427
43
2
0
297,107
1
W
Loki
10,127
460
87
4
0
377,158
3
W
Ymir
12,045
548
54
2
0
375,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role