Player Matchup

Bacchus
Bacchus
Belithiri
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
BoomjaivaYT
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,255 Elo+
Solo
Loki
Loki
MUD1IFE
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
MrTrappy
Scylla
Level 26
God Stats
94W - 82L
1,482 SR
Queue Stats
286W - 293L
1,407 Elo+
Solo
Neith
Neith
djwhatever
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,469 Elo+

VS

Team Averages
Level 18
1,442 SR
1,225 Elo+
Terra
Terra
LeopardPlayz
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
973 Elo+
Party 2
Bakasura
Bakasura
Moomoomilk209
Bakasura
Level 25
God Stats
39W - 26L
1,747 SR
Queue Stats
127W - 134L
1,343 Elo+
Party 1
Neith
Neith
Prat2127
Neith
Level 4
God Stats
1W - 2L
1,308 SR
Queue Stats
1W - 2L
1,160 Elo+
Party 2
Sol
Sol
SetOnFamous
Sol
Level 23
God Stats
2W - 1L
1,239 SR
Queue Stats
122W - 144L
1,256 Elo+
Solo
Apollo
Apollo
warden_gentles
Apollo
Level 28
God Stats
9W - 5L
1,414 SR
Queue Stats
225W - 236L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Belithiri
Bacchus
7
0 / 8 / 0
5,281
352
1,520
10,347
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 3 / 0
8,065
538
5,034
11,407
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
MUD1IFE
Loki
6
0 / 7 / 1
5,085
339
2,549
7,293
1,487
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
MrTrappy
Scylla
14
4 / 3 / 1
8,333
556
7,466
6,343
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
9
0 / 4 / 0
5,508
367
3,129
5,828
1,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,350
490
2,532
7,099
6,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Moomoomilk209
Bakasura
15
9 / 2 / 0
9,151
610
8,092
10,042
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Prat2127
Neith
13
3 / 4 / 1
8,479
565
5,867
5,974
2,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 2
7,621
508
1,535
8,523
3,086
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 0 / 3
9,081
605
8,929
6,999
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
10
Kills
25
25
Deaths
10
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Belithiri
Bacchus
0
8
0
0
L
6
3
0
2
W
3
0
8
7
L
Loki
MUD1IFE
Loki
0
7
1
0.07
W
Bakasura
Moomoomilk209
Bakasura
9
2
0
4.5
L
Scylla
MrTrappy
Scylla
4
3
1
1.5
W
Neith
Prat2127
Neith
3
4
1
0.88
W
0
4
2
0.25
L
Neith
0
4
0
0
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
26,955
41,218
Taken
38,637
19,454
Mitigated
18,745
7,316
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Belithiri
Bacchus
1,520
409
0
1,706
10,347
5,901
0
1,321
8,840
15,226
0
L
5,034
544
0
2,393
11,407
8,770
0
11
10,995
24,519
0
W
2,532
541
134
2,149
7,099
6,771
662
830
6,269
9,582
0
L
Loki
MUD1IFE
Loki
2,549
829
0
587
7,293
1,487
0
165
6,650
0
14,381
W
Bakasura
Moomoomilk209
Bakasura
8,092
5,881
0
1,785
10,042
4,183
0
1,706
8,336
0
45,327
L
Scylla
MrTrappy
Scylla
7,466
441
0
1,449
6,343
1,884
282
1,584
4,178
50,848
0
W
Neith
Prat2127
Neith
5,867
3,486
0
1,311
5,974
2,170
2,768
3,107
2,867
0
42,033
W
1,535
481
0
1,822
8,523
3,086
2,670
6,503
2,020
37,168
0
L
Neith
3,129
1,323
0
1,181
5,828
1,412
0
986
4,842
0
22,651
W
8,929
5,948
0
4,987
6,999
2,535
3,271
1,874
5,125
0
65,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
41,682
241
Minions Killed
405
0
Camps Cleared
0
1,134,103
Distance Traveled
1,361,383
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,281
352
22
1
0
213,312
2
L
Sobek
8,065
538
42
3
0
226,655
0
W
Terra
7,350
490
15
1
0
260,317
0
L
Loki
5,085
339
26
2
0
219,379
1
W
Bakasura
9,151
610
103
7
0
348,370
1
L
Scylla
8,333
556
105
7
0
272,955
3
W
Neith
8,479
565
90
6
0
258,160
0
W
Sol
7,621
508
81
5
0
237,033
0
L
Neith
5,508
367
46
3
0
201,802
0
W
Apollo
9,081
605
116
8
0
257,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role