Player Matchup

Morgan Le Fay
Morgan Le Fay
CallMeCyanide
Morgan Le Fay
Level 92
God Stats
3W - 7L
1,610 SR
Queue Stats
93W - 107L
1,498 Elo+
Party 2
Skadi
Skadi
Kazatar
Skadi
Level 48
God Stats
20W - 25L
1,466 SR
Queue Stats
148W - 162L
1,473 Elo+
Party 2
Ganesha
Ganesha
SendHeart
Ganesha
Level 108
God Stats
1W - 2L
1,600 SR
Queue Stats
157W - 151L
1,452 Elo+
Party 4
Sylvanus
Sylvanus
Twisted4K
Sylvanus
Level 29
God Stats
5W - 12L
1,500 SR
Queue Stats
333W - 347L
1,443 Elo+
Party 4
Scylla
Scylla
josedanielcr
Scylla
Level 31
God Stats
4W - 9L
1,180 SR
Queue Stats
100W - 108L
1,426 Elo+
Solo
Team Averages
Level 62
1,471 SR
1,458 Elo+

VS

Team Averages
Level 78
1,648 SR
1,493 Elo+
Skadi
Skadi
Jar Jar Donks
Skadi
Level 107
God Stats
3W - 1L
1,473 SR
Queue Stats
96W - 96L
1,524 Elo+
Party 1
Hel
Hel
KyotoTake8
Hel
Level 27
God Stats
2W - 1L
1,750 SR
Queue Stats
6W - 6L
1,408 Elo+
Party 1
Janus
Janus
UnoTheGawd
Janus
Level 105
God Stats
24W - 21L
1,572 SR
Queue Stats
151W - 149L
1,482 Elo+
Party 1
Nike
Nike
andybo9910
Nike
Level 124
God Stats
4W - 3L
1,711 SR
Queue Stats
32W - 35L
1,511 Elo+
Party 3
Pele
Pele
sm2ke
Pele
Level 28
God Stats
3W - 0L
1,736 SR
Queue Stats
54W - 51L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeCyanide
Morgan Le Fay
13
6 / 1 / 2
7,604
634
8,672
7,180
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Kazatar
Skadi
9
2 / 4 / 2
5,925
494
4,102
7,152
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
SendHeart
Ganesha
9
0 / 4 / 5
5,877
490
3,284
8,577
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
Twisted4K
Sylvanus
12
0 / 0 / 0
6,014
501
2,488
6,231
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
9
0 / 6 / 0
5,265
439
814
6,749
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,408
534
5,736
8,912
2,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 4
6,383
532
4,079
5,440
1,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
11
7 / 2 / 1
7,520
627
6,545
6,196
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
7,167
597
3,902
6,201
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
sm2ke
Pele
11
4 / 2 / 4
6,816
568
3,171
6,279
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
14
15
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CallMeCyanide
Morgan Le Fay
6
1
2
7
W
2
3
3
1.17
L
Skadi
Kazatar
Skadi
2
4
2
0.75
W
1
1
4
3
L
Ganesha
SendHeart
Ganesha
0
4
5
0.63
L
Sylvanus
Twisted4K
Sylvanus
0
0
0
0
W
Janus
7
2
1
3.75
W
0
0
0
0
L
Scylla
0
6
0
0
W
Pele
sm2ke
Pele
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
23,433
35,889
Taken
33,028
13,183
Mitigated
11,116
9,782
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CallMeCyanide
Morgan Le Fay
8,672
955
0
2,375
7,180
2,302
0
2,265
4,773
47,379
0
W
5,736
2,387
256
2,654
8,912
2,181
519
3,204
5,708
0
39,362
L
Skadi
Kazatar
Skadi
4,102
2,020
0
1,436
7,152
1,757
0
2,055
5,065
0
32,243
W
4,079
372
1,878
2,267
5,440
1,735
270
3,611
1,829
18,370
0
L
Ganesha
SendHeart
Ganesha
3,284
294
294
2,369
8,577
4,451
0
2,898
5,647
20,760
0
L
Sylvanus
Twisted4K
Sylvanus
2,488
1,414
0
2,675
6,231
2,868
0
0
5,781
29,603
4,843
W
Janus
6,545
783
0
834
6,196
1,936
483
4,479
1,609
35,429
0
W
3,902
787
0
3,240
6,201
3,497
60
2,175
4,026
0
43,476
L
Scylla
814
138
0
633
6,749
1,805
0
2,962
3,549
21,817
0
W
Pele
sm2ke
Pele
3,171
604
0
2,560
6,279
1,767
0
1,368
4,911
0
27,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
34,294
287
Minions Killed
343
0
Camps Cleared
0
1,035,464
Distance Traveled
1,194,991
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,604
634
82
7
0
249,589
1
W
Skadi
6,408
534
77
6
0
217,438
0
L
Skadi
5,925
494
77
6
0
199,001
2
W
Hel
6,383
532
37
3
0
238,847
0
L
Ganesha
5,877
490
7
1
0
206,171
3
L
Sylvanus
6,014
501
80
7
0
197,351
0
W
Janus
7,520
627
65
5
0
227,697
3
W
Nike
7,167
597
104
9
0
251,737
5
L
Scylla
5,265
439
41
3
0
183,352
0
W
Pele
6,816
568
60
5
0
259,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role