Player Matchup

Loki
Loki
 
Loki
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DeSafari
Janus
Level 51
God Stats
3W - 5L
1,536 SR
Queue Stats
41W - 60L
1,351 Elo+
Party 3
Izanami
Izanami
Kuramaxx
Izanami
Level 41
God Stats
65W - 49L
1,594 SR
Queue Stats
249W - 280L
1,440 Elo+
Party 1
Bellona
Bellona
MajestyThan
Bellona
Level 29
God Stats
2W - 4L
1,526 SR
Queue Stats
30W - 55L
1,269 Elo+
Party 3
Artio
Artio
PommesRotWeiss97
Artio
Level 24
God Stats
3W - 1L
1,275 SR
Queue Stats
27W - 38L
1,270 Elo+
Party 3
Team Averages
Level 36
1,486 SR
1,366 Elo+

VS

Team Averages
Level 72
1,386 SR
1,402 Elo+
Chiron
Chiron
 
Chiron
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Howee115
Sylvanus
Level 64
God Stats
4W - 3L
1,432 SR
Queue Stats
88W - 106L
1,399 Elo+
Party 2
Ratatoskr
Ratatoskr
Kayrek
Ratatoskr
Level 87
God Stats
3W - 2L
1,473 SR
Queue Stats
146W - 169L
1,384 Elo+
Party 2
Ymir
Ymir
RobtheEwokSlayer
Ymir
Level 18
God Stats
4W - 3L
1,262 SR
Queue Stats
21W - 31L
1,346 Elo+
Party 2
Zhong Kui
Zhong Kui
Svcker
Zhong Kui
Level 42
God Stats
10W - 14L
1,265 SR
Queue Stats
154W - 157L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 2 / 2
5,410
541
3,080
6,061
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
DeSafari
Janus
8
0 / 4 / 1
4,973
497
3,965
5,795
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Kuramaxx
Izanami
9
2 / 3 / 2
5,658
566
4,795
5,755
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
MajestyThan
Bellona
10
1 / 2 / 0
5,466
547
2,524
7,000
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 1
4,912
491
3,728
9,364
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
5 / 1 / 3
6,866
687
6,240
6,498
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Howee115
Sylvanus
11
1 / 1 / 2
6,400
640
4,352
5,381
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Kayrek
Ratatoskr
10
7 / 2 / 1
6,565
657
5,472
5,459
1,665
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 5
6,213
621
3,085
7,541
2,387
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Svcker
Zhong Kui
11
1 / 1 / 4
6,506
651
4,911
7,852
5,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
W
Chiron
 
Chiron
5
1
3
6.5
L
Janus
DeSafari
Janus
0
4
1
0.13
W
Sylvanus
Howee115
Sylvanus
1
1
2
2
W
Ratatoskr
Kayrek
Ratatoskr
7
2
1
3.75
L
Izanami
Kuramaxx
Izanami
2
3
2
1
L
Bellona
MajestyThan
Bellona
1
2
0
0.5
L
1
4
1
0.38
W
1
1
5
3.5
W
Zhong Kui
Svcker
Zhong Kui
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
24,060
33,975
Taken
32,731
14,549
Mitigated
14,184
9,752
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,080
530
0
2,020
6,061
2,649
0
1,374
4,687
0
20,778
W
Chiron
 
Chiron
6,240
4,311
324
2,836
6,498
1,582
1,164
1,617
4,853
0
37,251
L
Janus
DeSafari
Janus
3,965
397
0
1,230
5,795
1,611
0
2,755
3,040
21,977
0
W
Sylvanus
Howee115
Sylvanus
4,352
1,262
293
2,372
5,381
3,309
88
0
4,977
26,000
5,237
W
Ratatoskr
Kayrek
Ratatoskr
5,472
2,038
0
472
5,459
1,665
0
164
5,273
0
29,371
L
Izanami
Kuramaxx
Izanami
4,795
3,910
0
970
5,755
1,545
0
623
5,132
0
27,794
L
Bellona
MajestyThan
Bellona
2,524
201
0
2,808
7,000
4,047
212
3,754
3,246
0
21,383
L
3,728
314
140
2,584
9,364
4,697
0
3,503
5,861
11,713
0
W
3,085
1,030
0
2,000
7,541
2,387
0
2,201
5,260
13,536
0
W
Zhong Kui
Svcker
Zhong Kui
4,911
993
0
4,765
7,852
5,241
894
3,191
4,271
35,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
32,550
224
Minions Killed
319
0
Camps Cleared
0
962,405
Distance Traveled
925,105
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,410
541
48
5
0
210,045
0
W
Chiron
6,866
687
83
8
0
197,033
1
L
Janus
4,973
497
55
6
0
155,672
2
W
Sylvanus
6,400
640
78
8
0
167,811
4
W
Ratatoskr
6,565
657
51
5
0
212,095
2
L
Izanami
5,658
566
50
5
0
191,492
2
L
Bellona
5,466
547
54
5
0
202,130
5
L
Artio
4,912
491
17
2
0
203,066
2
W
Ymir
6,213
621
28
3
0
178,048
1
W
Zhong Kui
6,506
651
79
8
0
170,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role