Player Matchup

Heimdallr
Heimdallr
DonnieDanks
Heimdallr
Level 6
God Stats
2W - 1L
1,501 SR
Queue Stats
17W - 13L
1,400 Elo+
Party 1
Geb
Geb
Haidooken
Geb
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 22L
1,400 Elo+
Party 1
Set
Set
Kickerzzz
Set
Level 7
God Stats
43W - 29L
1,665 SR
Queue Stats
141W - 126L
1,305 Elo+
Solo
Tiamat
Tiamat
Rakshanta
Tiamat
Level 28
God Stats
25W - 12L
1,652 SR
Queue Stats
68W - 65L
1,406 Elo+
Solo
Thanatos
Thanatos
whatt06
Thanatos
Level 28
God Stats
10W - 1L
1,909 SR
Queue Stats
67W - 78L
1,312 Elo+
Solo
Team Averages
Level 16
1,645 SR
1,364 Elo+

VS

Team Averages
Level 15
1,446 SR
1,444 Elo+
Hou Yi
Hou Yi
SerialCHILLER911
Hou Yi
Level 29
God Stats
4W - 2L
1,714 SR
Queue Stats
39W - 52L
1,379 Elo+
Party 2
Fenrir
Fenrir
ZomBye_87
Fenrir
Level 6
God Stats
0W - 1L
1,203 SR
Queue Stats
1W - 4L
1,501 Elo+
Party 3
Athena
Athena
artmmaloy
Athena
Level 27
God Stats
2W - 3L
1,304 SR
Queue Stats
67W - 65L
1,340 Elo+
Party 2
Vulcan
Vulcan
kb_koreanboy
Vulcan
Level 8
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
otaku3380
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DonnieDanks
Heimdallr
18
23 / 4 / 14
12,726
606
30,202
15,431
10,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
14 / 1 / 25
12,463
593
16,340
15,693
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 4 / 13
10,894
519
9,164
13,465
7,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Rakshanta
Tiamat
18
29 / 1 / 9
13,338
635
23,948
16,537
10,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
whatt06
Thanatos
7
0 / 0 / 3
7,488
357
333
2,145
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 13 / 1
9,918
472
10,310
18,081
6,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
ZomBye_87
Fenrir
8
0 / 21 / 2
6,312
301
2,398
19,494
11,149
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
artmmaloy
Athena
14
2 / 11 / 5
10,418
496
6,877
21,135
16,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
13
1 / 10 / 3
8,376
399
9,840
14,801
4,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
otaku3380
Bellona
10
0 / 22 / 2
6,854
326
2,670
24,908
13,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
21
73
Kills
8
10
Deaths
77
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DonnieDanks
Heimdallr
23
4
14
7.5
W
14
1
25
26.5
W
7
4
13
3.38
W
Tiamat
Rakshanta
Tiamat
29
1
9
33.5
L
5
13
1
0.42
L
Fenrir
ZomBye_87
Fenrir
0
21
2
0.05
L
Athena
artmmaloy
Athena
2
11
5
0.41
L
Vulcan
1
10
3
0.25
L
Bellona
otaku3380
Bellona
0
22
2
0.05
W
Thanatos
whatt06
Thanatos
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,987
Damage
32,095
63,271
Taken
98,419
46,252
Mitigated
52,393
16,109
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DonnieDanks
Heimdallr
30,202
18,487
0
3,299
15,431
10,094
4,518
2,001
13,430
0
85,957
W
16,340
3,513
0
1,289
15,693
17,498
421
5,068
10,625
34,969
0
W
9,164
5,454
0
196
13,465
7,702
3,205
1,847
11,618
0
60,411
W
Tiamat
Rakshanta
Tiamat
23,948
2,173
880
8,901
16,537
10,251
5,411
7,526
9,011
83,135
0
L
10,310
3,790
0
2,951
18,081
6,056
338
6,604
11,474
0
36,109
L
Fenrir
ZomBye_87
Fenrir
2,398
758
0
178
19,494
11,149
0
8,604
10,890
0
8,748
L
Athena
artmmaloy
Athena
6,877
2,456
0
2,090
21,135
16,891
0
6,771
14,364
26,115
0
L
Vulcan
9,840
3,092
0
1,154
14,801
4,991
0
9,376
5,425
39,434
0
L
Bellona
otaku3380
Bellona
2,670
1,337
0
796
24,908
13,306
328
8,933
15,975
0
21,189
W
Thanatos
whatt06
Thanatos
333
0
0
1,544
2,145
707
0
275
1,870
0
11,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,909
Gold Earned
41,878
403
Minions Killed
212
0
Camps Cleared
0
1,564,592
Distance Traveled
1,733,147
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,726
606
107
5
0
314,437
0
W
Geb
12,463
593
25
1
0
421,002
0
W
Set
10,894
519
115
5
0
367,479
1
W
Tiamat
13,338
635
124
6
0
352,589
1
L
Hou Yi
9,918
472
59
3
0
284,097
0
L
Fenrir
6,312
301
12
1
0
313,608
2
L
Athena
10,418
496
35
2
0
364,136
1
L
Vulcan
8,376
399
65
3
0
369,271
1
L
Bellona
6,854
326
41
2
0
402,035
0
W
Thanatos
7,488
357
32
2
0
109,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role